Kappa⁴ Archive

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<:Tea:612680029171875850> <:Tea:612680029171875850> <:Tea:612680029171875850> E3 cancelled, E4 is in.

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holy shit >FusionCombo Fusion Combos apply a damage up bonus if a special attack hits while a break, topple, or launch is active and the damage boosts lasts until that specific driver combo effect runs out. Hitting with a driver combo while a blade combo effect is active removes any fusion damage bonus and replaces it with time extension bonus for the blade combo effect. 2 Stage: Damage +50%, Effect time +10%, Party Gauge +10, Exp gained +40% 3 Stage: Damage +50%, Effect time +10%, Party Gauge +10, Exp gained +50% 4 Stage: Damage +75%, Effect time +20%, Party Gauge +15, Exp gained +60% 5 Stage: Damage +75%, Effect time +20%, Party Gauge +15, Exp gained +70% 6 Stage: Damage +100%, Effect time +30%, Party Gauge +20, Exp gained +80% 7 Stage: Damage +100%, Effect time +30%, Party Gauge +20, Exp gained +100%
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>Idealvl Gain 5% damage increase per idea level that matches the element of your current blade. Level 0 = x1 damage, level 10 = x1.5 damage.

This archive is read-only — captured July 2020

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