or was it...
lfg
<:Tea:612680029171875850> <:Tea:612680029171875850> <:Tea:612680029171875850> E3 cancelled, E4 is in.
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Saturday, September 16, 2017
doesnt matter
there was a healing thing in one of the trees
for undead
aka vamps
it's not the most obvious effect from it
not is it necicarily fully intended
but then again
most the skills in the trees don't really work as discribed or intended
vinejoelThink
maybe?
sounds normal if your not powerleveling
depends
yeah
sometimes it can be a long while between levels
i mean
if your power leveling with like smithing or something
you can jump up
and probably fuck yourself
by hitting the next npc level scalling threshhold
actually
fun fact
the more expensive the item to craft in smithing, the more xp
i mean
the npcs will take care of alduin
you could just leave tbh
yeah the dragon priests also
mainly because magic and npc damage rampup
what dificulty where you on
yeah
on legend they're very spoungy
and they have massive damage buffs
do you really need to?
wait, what do you mean by armor levels
the tiers or smithing
or skill levels
yeah thats slow
i mean
you could try getting like rats to hit you and you just stand there. when you have some levels to the point they dont do much
but yeah
its slow
and yes
theres a heavy armor skill that makes w/e your wearing as heavy armor and 0 weight
including
if you have pieces in your inventory of the same ones your wearing
i dont think it's intentional
but it's a result of the way they implimented the skill effect
very silly
probably works best with iron or steel armor, most common on enemies
