obstagoon was enough to throw him off
children-at-play
<:PokemonThink:593970343786577967> <:dab:525968335347646495> Practice running a third world country amidst a global pandemic.
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Sunday, February 9, 2020
I've used scarfed obstagoon, it's alright, but weird to see on a veil team
Twave turn 1 would've been good, even if you assume it's flame orb
This lets rotom and drill deal with it outside of sandstorm
there was no twave on the froslass
oh i'm blind
look at that time discrepancy just on turn 1
I'd rate aaron's draft choices at around s tier, and his game plan was solid too
he lost because veil got up and he forgot about scrappy
He just made several careless mistakes, to where there was no contest
Life orb rotom-mow wasn't even a bad call since it was his only way of breaking steelix, but he let it die
thats just nasty
also do note
recruiting is a lot harder in maddening
So what's the definitive route Bopit?
looks like it worked
he doesnt know
because he still hasnt beaten it
Max, I see 10 different colours on that chart
He's got to be able to tell something from that
An I've only beaten it once anyway
the colors should be really obvious...
Clearly they relate to unit quality
with blue being the best
and yellow the worst
why is recruiting harder?
b/c I can't find anything that say it is
anyway
it feels harder and ive had others mention its harder
while on /feg/
I think I will say the best 3 non lords/non byleth are probably just hilda, petra and ingrid
>petra
ok lol
her growths are dumb
and she is easy to get wyvern lord
she is tied for the highest speed growth in the game
everything must fly
best physical classes are wyvern lord, falcon knight and bow knight
gremory and holy knight are good for support
max speed punchy guy though
pucnh is
worst in the game
hubert can work as a dark knight
just curious
swords are good
why is punch bad?
have fun doing any damage to
tanky units
that outspeed you
yeah but mortalsavant is a garbage class
just stay in swordmaster
I thoguth that would be why
or just use byleth
there's literally no downside
to staying in swordmaster
make everyone a mage and don't bother with physical
easy
no 1-2 range
oh no
every unit cant be the same
oh the horror
instead of having 1-2 range
i crit for 1000 damage and have 1000 speed
oh the horror
what ever shall i do
unit diversity
what ever is that
I'm arguing optimal
OH THE HORROR
Okay optimal
not whatever you are trying to argue
crits are nice
sword bois get 5 mov
ever hear of
boots
or who needs movement
those automatically go to the dancer
