This game was built with a unity engine, so that should give a fair idea of how the grapics will look, and how abysmal the physics are. The aforementioned meteorites are probably the most comically bad assets they've used, for a multitude of reasons. They don't form craters on impact with the surface - they bounce, then disappear. If you actually get hit by one - you'll only lose about 5% of your oxygen, even though a pea-sized one would kill you IRL. After hitting the moon's surface, the meteorites will bounce right through you. I have had meteorites the size of small elephants just bounce off my character's head, which was hilarious. Furthermore, I have also run into a steep incline and been launched 50 metres in the air as a result. Terrible physics.