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Neon Genesis Phijkchu

Lifecycle
July 17, 2020 – Present
Snapshot
Through August 30, 2026
Preserved messages
June 19, 2020 – August 30, 2026
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712
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1,098,506
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43
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Phijkchu_Pikachu nintendo
office coop but one player gets to be the shitty boss and force all hands on deck teambuilding exercises and bullshit meetings, then when the actual work starts can just fuck off and go play a fully working golf game none of the other 3 players get to see
Phijkchu_Pikachu nintendo
Singleplayer outscales you anyways, since after you beat all the game content there is just an endless procedurally generated mode that you cannot scale your damage to do forever anyways
Phijkchu_Pikachu nintendo
I believe this analysis based on me and Polu playing. I did a lot of solo grinding and am probably like 40 levels ahead of him, but it never felt like we were doing different amounts of contribution to the stages
Phijkchu_Pikachu nintendo
basically, when you hit an enemy it treats your damage versus the hp it would have if scaled to your level, then takes away whatever % of the total health that would be, so the level 30 and level 100 are arguably doing the same amount to the enemy assuming they have proportionately appropriate gear for their levels

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