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Neon Genesis Phijkchu

Lifecycle
July 17, 2020 – Present
Snapshot
Through August 30, 2026
Preserved messages
June 19, 2020 – August 30, 2026
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712
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1,098,506
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TinyBomby games
Oh, fun crest fact: When you unlock a crest, you have to re-equip all the skills/equipment/tools whatever you were using before. I did not realize this and died to a boss because I had nothing equipped. I don't know why it doesn't default equip everything you previously had equipped.
TinyBomby games
Also also fun fact: If you start healing when you enter a boss room, the boss cutscene interrupts it, takes your silk, and you don't heal.
TinyBomby games
What does it add to the game that I have to spend a resource on the tools? I already have a limited number I can use before resting at a bench again. Theoretically, I could just go grind a few more. Is that what the game wants from me? To go grind?
TinyBomby games
The beginning of the game has, like, no bosses, but now I'm just in boss after boss after boss and I'm completely out of the tool resource
TinyBomby games
Not the same genre in the slightest, but it makes me thing of SMT IV where you can just save anywhere and it feels a bit trivial being able to save before every bos.
TinyBomby games
I do think death is always a difficult thing to balance in games like this. If you make it so you lose nothing on death, it feels too trivial, but if you lose too much, then it's too punishing. legorhin don't worry it still has the negative feature of dropping useful currency on death and being forced to corpse run bac
TinyBomby games
it is indeed still a souls-like legorhin don't worry it still has the negative feature of dropping useful currency on death and being forced to corpse run back into a boss trigger to recover it
TinyBomby games
Yeah it's just that I failed to do it because I never went back to the human village, despite them never saying I was supposed to go back again

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