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Neon Genesis Phijkchu

Lifecycle
July 17, 2020 – Present
Snapshot
Through August 30, 2026
Preserved messages
June 19, 2020 – August 30, 2026
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712
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1,098,506
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43
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TinyBomby games
ok, just opened the game myself because I wanted to see. I don't think that's a major sequence break or anything. You should be able to get up there right now through another way.
TinyBomby games
Ok, found something actually broken. There's an arena fight where there's platforms that rise and fall as you beat each wave. I killed the last enemy of a wave and fell into the spikes and I killed it, took damage from the spikes, and then the platform fell and it respawned me in the spikes again. Also the spikes deal
TinyBomby games
Also I stand by that the sharp stones are incredibly dumb. I'm spending around 100 each boss attempt, so if I attempt a boss 6 times, I'm out. Fortunately, that's yet to happen because I'm good at the game, but it's infuriating that I have to consider not using my tools to preserve for other attempts.
TinyBomby games
Seriously, it's not even just bosses. It's now normal enemies and even random hazards that are dealing 2 damage. It's really absurd.
TinyBomby games
do you know the name of the area?... that unfortunately doesn't mean much to me. Maybe I haven't gotten there yet? Spooky Phijkchu it's in the red spike-filled area
TinyBomby games
I got the key and, eventually, made my way to the crest as well. Not sure I like it. The really short swings feel like they might be difficult to use in comparison to the larger swings I'm now used to in this game. legorhin got past the left door above moss grotto with no movement upgrades (edited)
TinyBomby games
Yeah I always forget this. Very annoying because it's like the best ability in the game. Gent Shadow dash in hollow knight was pretty damn far in the game (edited)
TinyBomby games
gosh this boss I'm fighting is mean. It does the whole "explosion" thing upon death where the game like slows down, but then it just appears again a second later. Very rude.

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