var cards = [ { "id": "accessory-00001-compass", "type": "accessory", "title": "Accessory", "subtitle": "Compass", "text": "Shows you which way is North, but not East, South, or West." }, { "id": "accessory-00002-bottleofrum", "type": "accessory", "title": "Accessory", "subtitle": "Bottle of Wise Rum", "text": "A 20oz bottle of wise rum. Wise rum often makes characters more clever then regular ale." }, { "id": "accessory-00003-mapofthearea", "type": "accessory", "title": "Accessory", "subtitle": "Map of the Area", "text": "A map of the surrounding area. Often useless to those who can't read." }, { "id": "accessory-00004-sextant", "type": "accessory", "title": "Accessory", "subtitle": "Sextant", "text": "A tool that almost no one can use properly, but has the word sex in it." }, { "id": "accessory-00005-glassvial", "type": "accessory", "title": "Accessory", "subtitle": "Glass Vial", "text": "An empty 2oz glass vial. Very easy to conceal." }, { "id": "accessory-00006-keenstoneflask", "type": "accessory", "title": "Accessory", "subtitle": "Keen Stone Flask", "text": "An 8oz flask made of Keen Stone, a bendable, rubbery type of magical rock." }, { "id": "accessory-00007-torch", "type": "accessory", "title": "Accessory", "subtitle": "Torch", "text": "A wooden rod with a piece of cloth wrapped around it that has been soaked with oil." }, { "id": "accessory-00008-spyglass", "type": "accessory", "title": "Accessory", "subtitle": "Spyglass", "text": "Great for seeing far distances." }, { "id": "accessory-00009-dvergrrope", "type": "accessory", "title": "Accessory", "subtitle": "Dvergr Rope", "text": "Ten meters of rope made from the hair of a dead Dvergr Beards. Very offensive to most Dwarves, but some of the strongest rope around." }, { "id": "accessory-00010-bloodflamelantern", "type": "accessory", "title": "Accessory", "subtitle": "Blood Flame Lantern", "text": "Invented by Goblins, a single drop of blood is enough to summon a Blood Flame spirit for up to an hour." }, { "id": "accessory-00011-pocketmirror", "type": "accessory", "title": "Accessory", "subtitle": "Pocket Mirror", "text": "A mirror which has a crystal clear reflection. Excellent for maintaining your looks." }, { "id": "accessory-00012-blacksmithhammer", "type": "accessory", "title": "Accessory", "subtitle": "Blacksmith Hammer", "text": "A small hammer used by blacksmiths. It's not a very good weapon, but is great for things like nails." }, { "id": "accessory-00013-elaphelkskinbackpack", "type": "accessory", "title": "Accessory", "subtitle": "Elaphelk Skin Backpack", "text": "The rough skin of Elaphelk is great for waterproofing bags to carry your personal belongings and is most common in the Unforgotten Realms." }, { "id": "accessory-00014-burlapwaistsack", "type": "accessory", "title": "Accessory", "subtitle": "Burlap Waist Sack", "text": "A small pair of bags that you wear on your character to carry your treasures. Elves often make fun of those who wear these." }, { "id": "accessory-00015-snakeskinbandage", "type": "accessory", "title": "Accessory", "subtitle": "Snake Skin Bandage", "text": "Blood Snakes are fantastic bandages for cuts and wounds, as the venom of a dead blood snake has many healing properties." }, { "id": "accessory-00016-jarofelvenbrownsand", "type": "accessory", "title": "Accessory", "subtitle": "Jar of Elven Brown Sand", "text": "A jar of dirt from distant Elven Territory. Often used to pay respects to the deceased." }, { "id": "accessory-00017-spellbladepastabread", "type": "accessory", "title": "Accessory", "subtitle": "Spellblade Pasta Bread", "text": "An enchanted bread that, when held by a gifted magic user, becomes warm and coated with a fresh pasta sauce. The elven word for this food is Pissa." }, { "id": "accessory-00018-bloodbook", "type": "accessory", "title": "Accessory", "subtitle": "Blood Book", "text": "A journal that can only be written in using blood and read by the person whose blood its words belong too." }, { "id": "accessory-00019-ankhofthepaladinorder", "type": "accessory", "title": "Accessory", "subtitle": "Ankh of the Paladin Order", "text": "A small golden ankh that can be worn as a necklace or charm. It is a symbol of the Paladin Order." }, { "id": "accessory-00020-gobofishingnet", "type": "accessory", "title": "Accessory", "subtitle": "Gobo Fishing Net", "text": "A fishing net made of horse hair covered in animal blood. Very effective at catching Vampire Fish which taste a lot like Chicken." }, { "id": "accessory-00021-rancidswammie", "type": "accessory", "title": "Accessory", "subtitle": "Rancid Swammie", "text": "A rotten fish that becomes more potent in its magic abilities as it ages. Used for its oils which can cause hallucinations as well as making your own magical abilities unstable. " }, { "id": "accessory-00022-locketofalovedone", "type": "accessory", "title": "Accessory", "subtitle": "Locket of a Loved One", "text": "A small piece of silver jewelry that contains a picture of someone who has passed away." }, { "id": "accessory-00023-coralcomb", "type": "accessory", "title": "Accessory", "subtitle": "Coral Comb", "text": "A small comb made of coral, used by sailors mostly, to comb hair and beards. Goblins are often allergic to Coral." }, { "id": "accessory-00024-pearlofhindsight", "type": "accessory", "title": "Accessory", "subtitle": "Pearl of Hindsight", "text": "Looking into this pearl will let you understand the mistakes you have made in life. Basically the GM will tell you what you did wrong recently." }, { "id": "accessory-00025-bagofbones", "type": "accessory", "title": "Accessory", "subtitle": "Bag of Bones", "text": "A bag of assorted bones, mostly from animals and goblins." }, { "id": "accessory-00026-luckysilvercoin", "type": "accessory", "title": "Accessory", "subtitle": "Lucky Silver Coin", "text": "A lucky silver coin you found on a day long ago. You tend to love telling people that story and how much this coin means to you." }, { "id": "accessory-00027-twentysideddie", "type": "accessory", "title": "Accessory", "subtitle": "Twenty Sided Die", "text": "A twenty sided die used by people all over the realm for niche roleplay games." }, { "id": "accessory-00028-fishyogurt", "type": "accessory", "title": "Accessory", "subtitle": "Fish Yogurt", "text": "A special blend of lactic acid and fish that creates a very pungent scent and taste that very few enjoy. " }, { "id": "accessory-00029-arachnidessence", "type": "accessory", "title": "Accessory", "subtitle": "Arachnid Essence", "text": "The essence of some powerful arachnid creatures. Very easy to make at home, throw some spiders in a blender and freeze overnight." }, { "id": "accessory-00030-skull", "type": "accessory", "title": "Accessory", "subtitle": "Skull", "text": "The skull of a dead adventurer. Well I mean.. I guess they could be alive still, but that's unlikely because you have their skull." }, { "id": "accessory-00031-glamoursharkskingloves", "type": "accessory", "title": "Accessory", "subtitle": "Glamourshark Skin Gloves", "text": "Gloves made from the finest of Glamoursharks and is often worn by the members of the Georg Clan." }, { "id": "accessory-00032-potpuppyseeds", "type": "accessory", "title": "Accessory", "subtitle": "Pot Puppy Seeds", "text": "Some seeds that when placed in a small pot and watered, will allow you to grow your very own pot puppy after a few weeks." }, { "id": "accessory-00033-puffleysbottomlessflask", "type": "accessory", "title": "Accessory", "subtitle": "Puffley's Bottomless Flask", "text": "An enchanted flask from an old hermit mage that holds a very potent whisky. No matter how much you drink, the flask always remains half full." }, { "id": "accessory-00034-bagofjuicybeetles", "type": "accessory", "title": "Accessory", "subtitle": "Bag of Juicy Beetles", "text": "A bag of live beetles. Beetles are somewhat of a delicacy to gnomes. It's really gross." }, { "id": "accessory-00035-spoonofrealities", "type": "accessory", "title": "Accessory", "subtitle": "Spoon of Realities", "text": "Holding this spoon allows you to check if you are under the effect of an illusion or stuck inside an illusionary world." }, { "id": "accessory-00036-lute", "type": "accessory", "title": "Accessory", "subtitle": "Lute", "text": "A small stringed instrument used to create music. A favorite amongst Dwarves, and Kobolds." }, { "id": "accessory-00037-flute", "type": "accessory", "title": "Accessory", "subtitle": "Flute", "text": "A wind instrument used to create music. Very popular amongst Elves, Goblins, and High Bears." }, { "id": "accessory-00038-bardboot", "type": "accessory", "title": "Accessory", "subtitle": "Leather Boot", "text": "Leather boots are often used by Bards to create a type of music that involves stamping the boot on the ground. It's not very popular." }, { "id": "accessory-00039-elephelktuskeartrumpet", "type": "accessory", "title": "Accessory", "subtitle": "Elaphelk Tusk Ear Trumpet", "text": "A funnel-shaped tusk which collects sound waves and leads them to your ear. Some believe you can use this to hear \"The Voice of the Sky\"." }, { "id": "accessory-00040-boyfriendquest", "type": "accessory", "title": "Accessory", "subtitle": "Boyfriend Quest", "text": "A series of short stories written by the Elf Davey Davidson. The book is mostly about fictional love stories inspired through Dave's work." }, { "id": "accessory-00041-watercandle", "type": "accessory", "title": "Accessory", "subtitle": "Water Candle", "text": "A rare blue candle from the deep underwater homelands of the Shellmind. This candle has the odd property of being able to burn underwater." }, { "id": "accessory-00042-brokenchasitybelt", "type": "accessory", "title": "Accessory", "subtitle": "Broken Chasity Belt", "text": "A broken chasity belt that either you or someone you know wore and you now keep for the memory. Proof that you know someone, somewhere, that may have had sexual relations." }, { "id": "accessory-00043-eaglebearearmuffs", "type": "accessory", "title": "Accessory", "subtitle": "Eaglebear Earmuffs", "text": "A pair of plush earmuffs made from the thick, wooly fur of a mighty eaglebear. While wearing these you cannot hear any sound other then the thoughts in your own mind." }, { "id": "accessory-00044-raskumleathergloves", "type": "accessory", "title": "Accessory", "subtitle": "Raskum Leather Gloves", "text": "The Raskum are very intelligent and deadly panthers that live in many of the same mountains as Kobolds. They are a unique beast in that there is currently no known way to kill a Raskum, these gloves are made from the body of one who died of old age." }, { "id": "accessory-00045-bookoffaces", "type": "accessory", "title": "Accessory", "subtitle": "Book of Faces", "text": "This magical book shows the face of every other character it's owner has met in their life. " }, { "id": "accessory-00046-bookofbones", "type": "accessory", "title": "Accessory", "subtitle": "Book of Bones", "text": "This book demonstrates how to enact the cult of bones ritual. It requires 5 willing participants and a blood sacrifice to transform the worshipers into members of the Cult of Bones." }, { "id": "accessory-00047-maskofechos", "type": "accessory", "title": "Accessory", "subtitle": "Mask of Echos", "text": "Putting on this mask will make you look like the last person you killed." }, { "id": "accessory-00048-guiseofbellows", "type": "accessory", "title": "Accessory", "subtitle": "Guise of Bellows", "text": "A mask allows you to breathe freely regardless of your enviroment." }, { "id": "accessory-00049-carpetofholding", "type": "accessory", "title": "Accessory", "subtitle": "Carpet of Holding", "text": "A very exotic carpet from the Kingdom of Dosuite that has been enchanted with the Holding spell allowing users to travel to the Realm of Holding." }, { "id": "accessory-00050-skeletonkey", "type": "accessory", "title": "Accessory", "subtitle": "Skeleton Key", "text": "A string of bones of that can each morph into a variety of keys to unlock almost any door or lock." }, { "id": "accessory-00051-recipebook", "type": "accessory", "title": "Accessory", "subtitle": "Recipe Book", "text": "A thick book filled with delicious sounding dishes of all kinds. Countless notes are scrawled in the margins of the pages from a previous chef." }, { "id": "accessory-00052-sandwichmakingkit", "type": "accessory", "title": "Accessory", "subtitle": "Sandwich Making Kit", "text": "A little box that comes with a small loaf of bread, a somewhat dull bread knife, and a variety of other ingredients in very limited amounts. Sandwiches made with this kit taste suspiciously good." }, { "id": "accessory-00053-flagonwithadragon", "type": "accessory", "title": "Accessory", "subtitle": "Flagon with a Dragon", "text": "A steel flagon with the Dragon Aspect Vlaurunga carved into it. Unfortunately this flagon isn't very good for drinking ale as it always seems to heat up drinks inside it." }, { "id": "accessory-00054-playboldmagazine", "type": "accessory", "title": "Accessory", "subtitle": "Playbold Magazine", "text": "A small artbook featuring a bunch of female Kobolds in it. All of the Articles are quite good if you happen to read Kobold." }, { "id": "accessory-00055-magicalforums", "type": "accessory", "title": "Accessory", "subtitle": "Magical Forums", "text": "A Magical Book that is linked to what is known as the Magic Forums. Every night at midnight, this books pages are wiped clean, but anyone with a Book linked to these forums see what others have written inside it." }, { "id": "accessory-00056-secruityrune", "type": "accessory", "title": "Accessory", "subtitle": "Security Rune", "text": "An enchanted Stone that when placed on Skin burns a Magical Rune into a Target. These Runes are often tied to Spells that incapacitate people after breaking the rules of a public gathering." }, { "id": "accessory-00057-silversilkcollar", "type": "accessory", "title": "Accessory", "subtitle": "Silver Silk Collar", "text": "A shiny silver collar made from the scales of a Dragon Aspect. This collar prevents the casting of Spells when worn." }, { "id": "accessory-00058-fireymixtape", "type": "accessory", "title": "Accessory", "subtitle": "Fiery Mixtape", "text": "A long sheet of worker tape with a fiery pattern. " }, { "id": "accessory-00059-lightningrod", "type": "accessory", "title": "Accessory", "subtitle": "Lightning Rod", "text": "A large metal pole that attracts and neutralizes electricity. It is not advised to carry this item out in the open during thunderstorms." }, { "id": "accessory-00060-lustrousopal", "type": "accessory", "title": "Accessory", "subtitle": "Lustrous Opal", "text": "A magnificent specimen of an iridescent opal, cut and polished to near perfection. Give to you as an heirloom from a loved one, it is quite special, but also very valuable to vendors." }, { "id": "accessory-00061-starinajar", "type": "accessory", "title": "Accessory", "subtitle": "Star in a Jar", "text": "A magical star-like flame suspended in a glass jar. It emits a lot light, but is eerily cool to the touch." }, { "id": "accessory-00062-ventriloquistspuppet", "type": "accessory", "title": "Accessory", "subtitle": "Ventriloquist's Puppet", "text": "A puppet that is commonly used in shows and theater. Most people think the puppet speaks by it's owner throwing their voice when in fact there is usually a tiny gnome or goblin inside of the puppet." }, { "id": "accessory-00063-familycrest", "type": "accessory", "title": "Accessory", "subtitle": "Family Crest", "text": "A small pin of a crest that belongs to your family or the family of someone important to you. It is very old and delicate." }, { "id": "accessory-00064-bagofredgems", "type": "accessory", "title": "Accessory", "subtitle": "Bag of Red Gems", "text": "A bag of worthless fools rubies that nobody ever seems to want anymore and that Kobolds claim taste awful despite their appearance. Inside this bag their are exactly five red gems." }, { "id": "accessory-00065-tiefaniposter", "type": "accessory", "title": "Accessory", "subtitle": "Tiefa'ni Poster", "text": "A poster of a very famous musician and populist icon of both Elves and Dwarves. She is seen in a very provocative pose in this poster." }, { "id": "accessory-00066-botbparticipationribbon", "type": "accessory", "title": "Accessory", "subtitle": "B.O.T.B. Participation Ribbon", "text": "A colorful ribbion for participating in the world famous Battle of the Bards competition. It doesn't have a placement indicator and is usually given to those who don't place to well." }, { "id": "accessory-00067-expshare", "type": "accessory", "title": "Accessory", "subtitle": "E.X.P. Share", "text": "A double sided needle for sharing the drug with another person. Very difficult and dangerous to use." }, { "id": "accessory-00068-ropesnake", "type": "accessory", "title": "Accessory", "subtitle": "Rope Snake", "text": "A piece of rainbow colored rope that at sunset will tie itsself into a knot and then grow it's self another foot of rope of yet another color. The knots can be easily untied, but if left alone for weeks will became a massive mess of tangled rope. " }, { "id": "accessory-00069-potofbees", "type": "accessory", "title": "Accessory", "subtitle": "Pot of Bees", "text": "A pot filled with tasty honey that is also filled with bees. The bees don't mind if you eat the honey and won't hurt you as long as you take care of the pot." }, { "id": "accessory-00001-accessory-skeletonpadlock", "type": "accessory", "title": "Accessory", "subtitle": "Skeleton Padlock", "text": "A lock that cannot be opened by most keys that you have tried and that you can't get rid of because it's locked to part of your equipment." }, { "id": "accessory-00002-accessory-fleshweaverneedle", "type": "accessory", "title": "Accessory", "subtitle": "Fleshweaver Needle", "text": "A disgusting needle used by a barbaric cult of Fleshweavers used to sew monsters made of flesh together." }, { "id": "accessory-00003-accessory-berserkermonthly", "type": "accessory", "title": "Accessory", "subtitle": "Berserker Monthly", "text": "A magazine from the Warrior Guild covering the weapons and warriors in all of the realm. Very popular with young Berserkers seeking glory and tips and tricks to slaying." }, { "id": "accessory-00004-accessory-tabletoproleplaygameset", "type": "accessory", "title": "Accessory", "subtitle": "Tabletop Roleplay Gameset", "text": "A tabletop roleplaying game set featuring little figures, books, pencils, and dice for Roleplaying. Not very popular with the masses, but some do enjoy its charms." }, { "id": "accessory-00005-accessory-amuletofbones", "type": "accessory", "title": "Accessory", "subtitle": "Amulet of Bones", "text": "Worn by Ageless ones to explain away their ability to avoid near death experiences. It is said this amulet can save one from death, but that is far from true." }, { "id": "accessory-00006-accessory-vampirelocket", "type": "accessory", "title": "Accessory", "subtitle": "Vampire Locket", "text": "A locket mostly used by Vampires in search of their long lost love. It's said that anyone carrying the Locket can be called in a time of need." }, { "id": "accessory-00007-accessory-flintandsteel", "type": "accessory", "title": "Accessory", "subtitle": "Flint and Steel", "text": "Used for starting fires if you have a lot of patience. It would be better to just bring a lighter or a Wizard." }, { "id": "accessory-00008-accessory-funkybedroll", "type": "accessory", "title": "Accessory", "subtitle": "Funky Bedroll", "text": "A bedroll made of Funk hides said to give you very vivid dreams." }, { "id": "accessory-00009-accessory-laceratorleaf", "type": "accessory", "title": "Accessory", "subtitle": "Lacerator Leaf", "text": "The leaf of a Lacerator that is often used to make powerful toxins." }, { "id": "accessory-00010-accessory-catapultturtleshell", "type": "accessory", "title": "Accessory", "subtitle": "Catapult Turtle Shell", "text": "The shell of a catapult turtle. While it looks very hard, it's squishy and springing to touch. Very comfortable as a seat cushion." }, { "id": "accessory-00011-accessory-boxofcolorfulchalk", "type": "accessory", "title": "Accessory", "subtitle": "Box of Colorful Chalk", "text": "Large pieces of colorful chalk that is often used by children to draw with. Kobolds also enjoy the taste and often confuse it for rock candy." }, { "id": "accessory-00012-accessory-heavywinterquilt", "type": "accessory", "title": "Accessory", "subtitle": "Heavy Winter Quilt", "text": "A quilt handed down to you from your mother or grandmother that patches were made from generations of your family." }, { "id": "accessory-00013-accessory-utilitybelt", "type": "accessory", "title": "Accessory", "subtitle": "Utility Belt", "text": "A black leather belt with many different pockets, sleeves, and places to hold items." }, { "id": "accessory-00014-accessory-bagofmarbels", "type": "accessory", "title": "Accessory", "subtitle": "Bag of Marbles", "text": "A bag filled with colorful round balls of glass each no bigger than a gold coin." }, { "id": "accessory-00015-accessory-slumbersand", "type": "accessory", "title": "Accessory", "subtitle": "Slumber Sand", "text": "A container of sand that when inhaled causes the Target to fall into a deep and peaceful sleep." }, { "id": "accessory-00016-accessory-crowbar", "type": "accessory", "title": "Accessory", "subtitle": "Crowbar", "text": "A simple, but powerful metal tool used often for opening crates, but also functions as a makeshift weapon or hammer." }, { "id": "accessory-00017-accessory-tenfootpole", "type": "accessory", "title": "Accessory", "subtitle": "Ten Foot Pole", "text": "The most powerful tool one can have in a dungeon, but is super awkward to carry around with." }, { "id": "accessory-00018-accessory-gnomishtapemeasure", "type": "accessory", "title": "Accessory", "subtitle": "Gnomish Tape Measure", "text": "A retractable Tape Measure that can measure up to 25 meters. It has a decal of a Gnome winking at you which seems to be the logo of the company who made it." }, { "id": "accessory-00019-accessory-diaryofyourlife", "type": "accessory", "title": "Accessory", "subtitle": "Diary of your Life", "text": "This is a diary that was given to you at a young age and that you write into almost every day. It contains all the secrets and events of your life." }, { "id": "accessory-00020-accessory-fakegoldcoins", "type": "accessory", "title": "Accessory", "subtitle": "Fake Gold Coins", "text": "A giant bag of over 10,000 gold worth of fake coins. To the untrained merchant, this can be used to fool a person into a bad trade." }, { "id": "accessory-00021-accessory-sunglasses", "type": "accessory", "title": "Accessory", "subtitle": "Sunglasses", "text": "Named after the light found only during the day, sunglasses allow those who wear them to be able to see clearly during the night as if it was still day." }, { "id": "accessory-00022-accessory-bookofknowledge", "type": "accessory", "title": "Accessory", "subtitle": "Book of Knowledge", "text": "A book you have read over a dozen times about a certain subject giving you the intelligence of what to do, but lacking the real world wisdom of how to do it." }, { "id": "accessory-00023-accessory-noblejewelry", "type": "accessory", "title": "Accessory", "subtitle": "Noble Jewelry", "text": "Whether stolen, purchased, or handed down to you, this piece of jewerly belonged to a Nobleborn family of elves at one point before it came into your possession." }, { "id": "accessory-00024-accessory-coldsackofmeat", "type": "accessory", "title": "Accessory", "subtitle": "Cold Sack of Meat", "text": "A giant sack that has been enchanted to perserve food for long periods of time by keeping everything inside of it frozen to the touch. Inside your sack is 25 lbs of mystery meat as you really can't remember what is what anymore." }, { "id": "accessory-00025-accessory-cursedmidaswand", "type": "accessory", "title": "Accessory", "subtitle": "Cursed Midas Wand", "text": "When used on an object, that object turns into solid gold at the expense of reducing how long you have left to live. You have used it quiet a bit already." }, { "id": "accessory-00026-accessory-nadergem", "type": "accessory", "title": "Accessory", "subtitle": "Nader Gem", "text": "A strange and powerful gem created by an ancient Sorcerer. If you die with this in your possession, your soul will be transferred into it and the next person who touches it will have their soul destroyed to create a new host for you to exist in. " }, { "id": "accessory-00027-accessory-chronocandle", "type": "accessory", "title": "Accessory", "subtitle": "Chrono Candle", "text": "A candle that when burned slows down time for all those that remain near it's light. The candle can burn for what feels like 30 hours, but it really only 1 hour time." }, { "id": "accessory-00028-accessory-elvenwarriortent", "type": "accessory", "title": "Accessory", "subtitle": "Elven Warrior Tent", "text": "A tent used heavily by elven families during times of war. These tents are enchanted with strong barriers of magic which makes them very powerful when used in hard conditions." }, { "id": "accessory-00029-accessory-travelpapers", "type": "accessory", "title": "Accessory", "subtitle": "Travel Papers", "text": "Documents from your homeland used to prove your identity to others." }, { "id": "accessory-00030-accessory-afteralljuice", "type": "accessory", "title": "Accessory", "subtitle": "Afterall Juice", "text": "A bottle of forbidden juice that allows the recently deceased the ability to speak for a few minutes. Often used to say your final farewells to those who fell on the battlefield." }, { "id": "accessory-00031-accessory-airballoon", "type": "accessory", "title": "Accessory", "subtitle": "Air Balloon", "text": "An unbreakable plastic balloon filled with a magic gas that can lift up to 100 lbs in the air. In order to prevent it from flying away, the balloon is bound to only create lift when a special keyword is whispered to it." }, { "id": "accessory-00032-accessory-divinemedallion", "type": "accessory", "title": "Accessory", "subtitle": "Divine Medallion", "text": "A medallion that pays respects to one of the Divine. It is said to bring good fortune and luck from the gods to those who wear this around their neck." }, { "id": "accessory-00033-accessory-burnheal", "type": "accessory", "title": "Accessory", "subtitle": "Burn Heal", "text": "A special fluid in a bottle that is used to treat burn victims both physically and emotionally. Because this potion can lift spirits thanks to it's emotional manipulating properties, it is sometimes used as an anti depressant." }, { "id": "accessory-00034-accessory-dragonscale", "type": "accessory", "title": "Accessory", "subtitle": "Dragon Scale", "text": "The rocky\/gemlike scale of a Dragon Aspect. These rare and expensive scales are used in Elven alchemy to cure everything from missing limbs to ageing itself." }, { "id": "accessory-00035-accessory-lovepotion", "type": "accessory", "title": "Accessory", "subtitle": "Love Potion", "text": "A mind manipulating potion that causes it's victim to become infatuated with the first person they see for 30 hours." }, { "id": "accessory-00036-accessory-lifeorb", "type": "accessory", "title": "Accessory", "subtitle": "Lifeorb", "text": "A large crystal ball that when held with both hands shows you the life of another random person in the world. Each person who holds the orb always sees a different person, but will only ever see that one person. If the person the orb is tied to dies, the orb will appear black when held." }, { "id": "accessory-00037-accessory-babyberrybush", "type": "accessory", "title": "Accessory", "subtitle": "Baby Berry Bush", "text": "A small tiny bush no bigger then the hand of a dwarf that grows tiny little berries every few minutes endlessly. The bush requires no water or sunlight and the berries always remain fresh when picked." }, { "id": "accessory-00038-accessory-metrognome", "type": "accessory", "title": "Accessory", "subtitle": "Metrognome", "text": "A device that ticks back and forth producing a soft sound at regular intervals unless a Gnome is nearby, in which case it doesn't make any sounds at all." }, { "id": "accessory-00039-accessory-weightedclothing", "type": "accessory", "title": "Accessory", "subtitle": "Weighted Clothing", "text": "Heavy underclothing that helps you build up muscle by adding more weight to your armor. Those who wear these often move slower, but when removed have much greater strength and speed in battle." }, { "id": "accessory-00040-accessory-gnomishspectacles", "type": "accessory", "title": "Accessory", "subtitle": "Gnomish Spectacles", "text": "A pair of glasses created by Gnomes to help those with failing vision." }, { "id": "accessory-00041-accessory-rippedticket", "type": "accessory", "title": "Accessory", "subtitle": "Ripped Ticket", "text": "A ticket to a a famous show run by a giant elven frog. It's such a shame that your character couldn't go, but they accidently ripped their ticket." }, { "id": "attribute-00001-ageless", "type": "attribute", "title": "Attribute", "subtitle": "Ageless", "text": "You do not need air, food, or water to live. You do not age. Your character is immune to death, as long their skull remains intact. ", "stamina": "8", "staminaminus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00002-valkyrie", "type": "attribute", "title": "Attribute", "subtitle": "Valkyrie", "text": "Your character's gender must be female. Your character has wings which can be used to glide while falling.", "stamina": "8", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00003-wolverine", "type": "attribute", "title": "Attribute", "subtitle": "Wolverine", "text": "Draw 3 Random Beast Companions and select one to add to your Character. At Midnight, while outside and looking at the moon or after being Critically Hit, you transform into a your Companion form, which grants you access to these Abilities. Your Stamina does not change and you can still use other abilities.", "stamina": "4", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00004-medusa", "type": "attribute", "title": "Attribute", "subtitle": "Medusa", "text": "You gain the special ability to control the minds of others with your gaze. On Critical Hit, Foes become your Companion for life.", "stamina": "4", "staminaminus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00005-vampire", "type": "attribute", "title": "Attribute", "subtitle": "Vampire", "text": "You are in constant search to find your soul mate in life. You are able to see through the lies and disguises of others.", "stamina": "5", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00006-strong", "type": "attribute", "title": "Attribute", "subtitle": "Strong", "text": "Your character has beefy muscles and is naturally athletic. You always deal at least 5 Damage with Basic Attacks.", "stamina": "1", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00007-believer", "type": "attribute", "title": "Attribute", "subtitle": "Believer", "text": "You are not who you believe you are, but instead the story or diary of someone else entirely. You generally lack the ability of self awareness.", "stamina": "3", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00008-intelligent", "type": "attribute", "title": "Attribute", "subtitle": "Intelligent", "text": "You have studied all your life in the arts of Magic. Your character may start with any Spell Ability in the game.", "stamina": "3", "staminaminus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00009-quick", "type": "attribute", "title": "Attribute", "subtitle": "Quick", "text": "You speak quickly and move quicker. You have one additional Move Action every round.", "stamina": "1", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00010-nobleblood", "type": "attribute", "title": "Attribute", "subtitle": "Nobleblood", "text": "You speak with a posh accent and were raised very wealthy. You have 5000 more gold to spend, but are very fragile both physically and emotionally.", "stamina": "8", "staminaminus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00011-charismatic", "type": "attribute", "title": "Attribute", "subtitle": "Charismatic", "text": "You are very attractive to races and genders of your choice. You gain the talent to charm and seduce others very easily outside of combat.", "stamina": "4", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00012-durable", "type": "attribute", "title": "Attribute", "subtitle": "Durable", "text": "You do not shave or cut your hair in anyway. You may roll for your base Stamina 2 additional times and take the highest value.", "stamina": "10", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00013-psychic", "type": "attribute", "title": "Attribute", "subtitle": "Psychic", "text": "You can read the minds of others. The Game Master must tell you the thoughts of Targets anytime you ask for them.", "stamina": "8", "staminaminus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00014-seadog", "type": "attribute", "title": "Attribute", "subtitle": "Seadog", "text": "You speak with Pirate lingo. You are a great swimmer and a master of the sea.", "stamina": "5", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00015-cursed", "type": "attribute", "title": "Attribute", "subtitle": "Cursed", "text": "You are very superstitious and untrusting of others. Rolling a 4 now counts as a Critical Failure as well.", "stamina": "5", "staminaminus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00016-cowpoke", "type": "attribute", "title": "Attribute", "subtitle": "Cowpoke", "text": "You speak with a Cowboy twang. You are great at riding wild beasts.", "stamina": "5", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00017-doomed", "type": "attribute", "title": "Attribute", "subtitle": "Doomed", "text": "Death calls to your character. Anytime you roll a Critical Failure, you must perform a Death Roll.", "stamina": "10", "staminaminus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00018-klutz", "type": "attribute", "title": "Attribute", "subtitle": "Klutz", "text": "You are very clumsy in battle and are known as a Klutz by your Allies. Anytime you Roll a Critical Success, roll 3 more die. If any of them are a Critical Failure, you fail instead.", "stamina": "3", "staminaminus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00019-overweight", "type": "attribute", "title": "Attribute", "subtitle": "Overweight", "text": "You are very fat and slow in battle. You can only move up to 3 spaces with Move Actions.", "stamina": "3", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00020-halfwit", "type": "attribute", "title": "Attribute", "subtitle": "Halfwit", "text": "You are very dumb and easily fooled. The Game Master may not let you do certain things in combat that would be too clever for you.", "stamina": "7", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00021-peasant", "type": "attribute", "title": "Attribute", "subtitle": "Peasant", "text": "You are untrained in weapons and magic and have lived a simple peasant life up until now. Replace your Class, Class Abilities, and any Spells you have with Random Companion Abilities.", "stamina": "10", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00022-patient", "type": "attribute", "title": "Attribute", "subtitle": "Patient", "text": "You are at ease and always relaxed. Replace your Anytime Action with a Regular action.", "stamina": "1", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00023-blasphemous", "type": "attribute", "title": "Attribute", "subtitle": "Blasphemous", "text": "You do not believe in the gods, divine beings, or dragon aspects. Replace all of your Spell Abilities with Abilities from other Classes. You cannot cast spells.", "stamina": "3", "staminaminus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00024-cackling", "type": "attribute", "title": "Attribute", "subtitle": "Cackling", "text": "Your character has an evil sounding laugh they constantly use. You may force an Ally to take the punishment of your Critical Failures against their will.", "stamina": "4", "staminaminus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00025-drunk", "type": "attribute", "title": "Attribute", "subtitle": "Drunk", "text": "Your character is always drinking and speaks with a slur. You can only move diagonally in combat.", "stamina": "1", "staminaminus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00026-deaf", "type": "attribute", "title": "Attribute", "subtitle": "Deaf", "text": "Your character is deaf and unable to hear. Your other senses are enlightened giving you the talent to roll anytime you are about to be hit to move out of the way.", "stamina": "6", "staminaminus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00027-blind", "type": "attribute", "title": "Attribute", "subtitle": "Blind", "text": "Your character is blind and unable to see. You are much more likely to miss with attacks and abilities, but gain an additional Anytime Action every round.", "stamina": "2", "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00028-chatterbox", "type": "attribute", "title": "Attribute", "subtitle": "Chatterbox", "text": "You speak way to much about insignificant things. You are immune to silence and anti magic Abilities.", "stamina": "3", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00029-adopted", "type": "attribute", "title": "Attribute", "subtitle": "Adopted", "text": "You were adopted by another race at a young age. Change your Subrace to any available Subrace or a random Subrace at Character Creation.", "stamina": "3", "staminaminus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00030-colossal", "type": "attribute", "title": "Attribute", "subtitle": "Colossal", "text": "You are massive in height and size. You now use a Large tile as your default size unless you are a gnome.", "stamina": "5", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00031-insane", "type": "attribute", "title": "Attribute", "subtitle": "Insane", "text": "You are demented and twisted to your core. Apon rolling a Critical Failure, you must play Anti Party during the next round of combat.", "stamina": "7", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00032-criminal", "type": "attribute", "title": "Attribute", "subtitle": "Criminal", "text": "You speak like a mobster. Three additional Treasure Cards are drawn at every shop. You and your Allies may buy these Treasures for free.", "stamina": "4", "staminaminus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00033-deformed", "type": "attribute", "title": "Attribute", "subtitle": "Deformed", "text": "You are hideous to look at. You cannot wear armor, but may use the Armor Inventory space for an additional Weapon or Passive.", "stamina": "8", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00034-alpha", "type": "attribute", "title": "Attribute", "subtitle": "Alpha", "text": "You are a leader in battle and have lots of self confidence. Your Regular action is now a Chaos Action.", "stamina": "3", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00035-beta", "type": "attribute", "title": "Attribute", "subtitle": "Beta", "text": "You are a follower and lack self confidence. You cannot use an Regular or Anytime Action until one of your Allies does at the start of every round.", "stamina": "3", "staminaminus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00036-filthy", "type": "attribute", "title": "Attribute", "subtitle": "Filthy", "text": "You are constantly dirty and unclean. Allies cannot stand in spaces adjacent of you.", "stamina": "10", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00037-melodick", "type": "attribute", "title": "Attribute", "subtitle": "Melodick", "text": "You are constantly passively aggressive through song. You may have Allies pay your Stamina Costs.", "stamina": "2", "staminaminus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00038-creepy", "type": "attribute", "title": "Attribute", "subtitle": "Creepy", "text": "Most people find you unnerving to be around. Foes will only attack you after all other Allies have been defeated.", "stamina": "10", "staminaminus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00039-daredevil", "type": "attribute", "title": "Attribute", "subtitle": "Daredevil", "text": "You are fearless and suicidal in the way you attack Foes. The first Basic Attack or non Limited Ability you use at the start of every combat is a Critical Hit.", "stamina": "3", "staminaminus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00040-narcissistic", "type": "attribute", "title": "Attribute", "subtitle": "Narcissistic", "text": "You are obsessed with yourself and think you are the best adventurer there ever was. Anytime an Ally is about defeat a Foe, you gain an Immediate Bonus Action.", "stamina": "2", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00041-devout", "type": "attribute", "title": "Attribute", "subtitle": "Devout", "text": "You are a true believer in the Gods, the Dragon Aspects, and the Divine Beings. You may ignore one Critical Fail you make or Critical Hit you take per game.", "stamina": "1", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00042-romantic", "type": "attribute", "title": "Attribute", "subtitle": "Romantic", "text": "You are a hopeless romantic. Once per game you may have a Foe fall in love with you and become your Companion until death due you apart.", "stamina": "2", "staminaminus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00043-bookworm", "type": "attribute", "title": "Attribute", "subtitle": "Bookworm", "text": "You are constantly absorbed in your books and scrolls. Fill your empty Ability slots with Spell Scrolls.", "stamina": "4", "staminaminus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00044-snapey", "type": "attribute", "title": "Attribute", "subtitle": "Snapey", "text": "You are very somber and sarcastic in how you speak to others. Fill your Ability Slots with random Consumables Items and Treasures.", "stamina": "1", "staminaminus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00045-famous", "type": "attribute", "title": "Attribute", "subtitle": "Famous", "text": "Almost everyone knows who you are. The Game Master and Allies may constantly make things up about your character that become facts.", "stamina": "3", "staminaminus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00046-artistic", "type": "attribute", "title": "Attribute", "subtitle": "Artistic", "text": "You are very creative in different forms of art, but unfortunately this isn't a very useful trait to have in the life you live. You do not gain Gold at the end of combat and instead receive \"exposure\".", "stamina": "5", "staminaminus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00047-hoarder", "type": "attribute", "title": "Attribute", "subtitle": "Hoarder", "text": "You have an uncontrollable urge to collect random and mostly useless things. Roleplay Items may be placed into any Slot and you may request any Roleplay Item you wish at character creation.", "stamina": "6", "staminaminus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00048-liar", "type": "attribute", "title": "Attribute", "subtitle": "Liar", "text": "You are a known liar and very rarely tell the truth. Change your Race to Kobold at Character Creation. You may also change your Subrace to a Kobold Subrace if you wish.", "stamina": "1", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00049-gullible", "type": "attribute", "title": "Attribute", "subtitle": "Gullible", "text": "You will believe almost anything anyone tells you. Your character has zero critical thinking skills and doesn't question anything.", "stamina": "2", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00050-greedy", "type": "attribute", "title": "Attribute", "subtitle": "Greedy", "text": "You are a selfish individual who cares only for Gold and Treasure. Take half of all Gold from Combat Encounters for yourself.", "stamina": "3", "staminaminus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00051-hippy", "type": "attribute", "title": "Attribute", "subtitle": "Hippy", "text": "You are one with Nature and care for all living things. You cannot kill anything. If you accidentally kill anything, this attribute becomes Doomed.", "stamina": "4", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00052-pyromaniac", "type": "attribute", "title": "Attribute", "subtitle": "Pyromaniac", "text": "You are crazy about all things fire. You have the Ability Pyroblast and it is no longer Limited.", "stamina": "5", "staminaminus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00053-ancient", "type": "attribute", "title": "Attribute", "subtitle": "Ancient", "text": "You have been alive since the days of The Hatching and have seen all of time in the realms. Change your race to Elf and your Subrace to Nobleborn at Character Creation.", "stamina": "2", "staminaminus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00054-followerofthelight", "type": "attribute", "title": "Attribute", "subtitle": "Follower of The Light", "text": "You are a follower of the Dragon Aspect Ouro'ras. You gain the Paladin Class in addition to your Class", "stamina": "5", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00055-sigilofflame", "type": "attribute", "title": "Attribute", "subtitle": "Sigil of Flame", "text": "You are a follower of the Dragon Aspect Vlaurunga. All abilities that double your damage now triple your damage.", "stamina": "5", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00056-childofrokesh", "type": "attribute", "title": "Attribute", "subtitle": "Child of Rokesh", "text": "You are a follower of the Dragon Aspect Rokesh. You do not go Unconscious as long as all your Allies are Conscious as well.", "stamina": "5", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00057-frostborn", "type": "attribute", "title": "Attribute", "subtitle": "Frostborn", "text": "You are a follower of the Dragon Aspect Yvander. All of your Basic Attacks and Abilities freeze Foes which prevents one of their Regular actions this round.", "stamina": "5", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00058-seekerofknowledge", "type": "attribute", "title": "Attribute", "subtitle": "Seeker of Knowledge", "text": "You are a follower of the Dragon Aspect Quintara Lotus. You may select any 3 Spell Abilities in the game to add to your character.", "stamina": "5", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00059-heraldofbones", "type": "attribute", "title": "Attribute", "subtitle": "Herald of Bones", "text": "You are a follower of the Dragon Aspect Golestandt. You gain the Ageless Attribute and the Ability to bring characters back to life as Ageless, doing this grants them the Ageless attribute as well.", "stamina": "5", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00060-heartofgold", "type": "attribute", "title": "Attribute", "subtitle": "Heart of Gold", "text": "You are very charitable and kind person. Give all of your remaining gold and any future gold to your Allies", "stamina": "5", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00061-coward", "type": "attribute", "title": "Attribute", "subtitle": "Coward", "text": "You are afraid of combat and hate fighting. You cannot use Weapons.", "stamina": "1", "staminaminus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00062-lucky", "type": "attribute", "title": "Attribute", "subtitle": "Lucky", "text": "You are much more fortunate than others on average. Pick a number other than 1 or 20, this number now counts as a Critical Success for you.", "stamina": "7", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00063-illiterate", "type": "attribute", "title": "Attribute", "subtitle": "Illiterate", "text": "You are unable to read. You cannot use Spell Scrolls or ajdsid ale kfsdlkw jsiuw sslshw ksjwla lianra lair fsdm.", "stamina": "2", "staminaminus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00064-narcoleptic", "type": "attribute", "title": "Attribute", "subtitle": "Narcoleptic", "text": "You are prone to falling asleep in combat. At the start of every round, you must roll to see if you can stay awake in battle.", "stamina": "3", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00065-honorable", "type": "attribute", "title": "Attribute", "subtitle": "Honorable", "text": "You seek justice and fairness in battle. You cannot attack a Foe who is not facing you.", "stamina": "4", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00066-wellendowed", "type": "attribute", "title": "Attribute", "subtitle": "Well Endowed", "text": "Your defining characteristics are much larger and pronounced. ", "stamina": "10", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00067-emo", "type": "attribute", "title": "Attribute", "subtitle": "Emo", "text": "You are depressed and feel like life isn't worth living. You gain 1 additional Class Ability, 1000 Gold, 1 random Treasure Item, and 1 random Companion thanks to your privilege you don't realize you have.", "stamina": "1", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "attribute-00068-tiny", "type": "attribute", "title": "Attribute", "subtitle": "Tiny", "text": "You are much shorter then others of your Race, perhaps your mother was a Gnome. Change your Subrace to Keen at Character Creation.", "stamina": "1", "staminaplus": true, "gem1": "passive", "gem2": "cursed" }, { "id": "class-00001-warrior-classcard", "type": "class", "title": "Warrior", "subtitle": "Starting Gear and Passives", "text": "You start with a Greatsword or Greatshield.\nYou start with 1200 gold.\nAnytime you take damage, you may use a Basic Attack as an Immediate Bonus Action. ", "stamina": "10", "staminaplus": true, "art": "warrior" }, { "id": "class-00002-warrior-blockade", "type": "class", "title": "Warrior", "subtitle": "Blockade", "text": "Raise up your arms or shield to block incoming attacks this round reducing all damage taken to 1. You have access to the Chivarly Class Ability this round and it does not cost Stamina or use up your Anytime Action.", "stamina": "5", "gem1": "action_dual", "gem2": "limited", "art": "warrior" }, { "id": "class-00003-warrior-charge", "type": "class", "title": "Warrior", "subtitle": "Charge", "text": "Run as fast as you can in a straight line dealing 5 damage and pushing any Target you run into. Allies may roll to jump on your back or out of the way to avoid this damage. You can stop at any time or until you hit a wall.", "stamina": "1", "gem1": "action_dual", "gem2": "range", "gem2text": "10", "art": "warrior" }, { "id": "class-00004-warrior-whirlwind", "type": "class", "title": "Warrior", "subtitle": "Whirlwind", "text": "Throw yourself into a whirlwind hitting all adjacent Targets with a Basic Attack. Whirlwinding twice in a row causes you to Enrage doubling the damage of your Basic Attacks until the end of combat.", "stamina": "3", "gem1": "action_regular", "gem2": "melee", "gem2text": "5", "gem3": "radius", "gem3text": "3", "art": "warrior" }, { "id": "class-00005-warrior-chivalry", "type": "class", "title": "Warrior", "subtitle": "Chivalry", "text": "Jump to the aid of friend in trouble, moving yourself adjacent to an Ally and then taking all damage from an incoming attack for them.", "stamina": "1", "gem1": "action_anytime", "gem2": "range", "gem2text": "10", "art": "warrior" }, { "id": "class-00006-warrior-tosser", "type": "class", "title": "Warrior", "subtitle": "Tosser", "text": "Lift an adjacent Target and throw them up to 5 spaces at Target space. Foes will take 6 damage if thrown or hit. Allies are granted an Immediate Bonus Action if thrown or a Foe would land on top of them.", "stamina": "1", "gem1": "action_regular", "gem2": "melee", "gem3": "range", "gem3text": "5", "art": "warrior" }, { "id": "class-00007-warrior-tauntingblow", "type": "class", "title": "Warrior", "subtitle": "Taunting Blow", "text": "Attack a Target with a melee Basic Attack dealing double damage. If successful, the target may only Basic Attack and use Abilities directed at you this round.", "stamina": "1", "gem1": "action_regular", "art": "warrior" }, { "id": "class-00008-sorcerer-classcard", "type": "class", "title": "Sorcerer", "subtitle": "Starting Gear and Passives", "text": "You start with a Magefist or Spellsword.\nYou start with 1200 gold.\nWhenever you use an Anytime Action, you may also use an Immediate Bonus Action.", "stamina": "3", "staminaplus": true, "art": "sorcerer" }, { "id": "class-00009-sorcerer-rayoffrost", "type": "class", "title": "Sorcerer", "subtitle": "Ray of Frost", "text": "Encase a Target in ice, which prevents one of their Regular actions this round. Critical Hits while frozen will cause most Targets to shatter, killing them instantly.", "stamina": "1", "gem1": "action_anytime", "gem2": "spell", "gem3": "range", "gem3text": "5", "art": "sorcerer" }, { "id": "class-00010-sorcerer-blink", "type": "class", "title": "Sorcerer", "subtitle": "Blink", "text": "Teleport to Target empty space instantly. You may grab onto and bring 1 Adjacent Target with you.", "stamina": "1", "gem1": "action_anytime", "gem2": "spell", "gem3": "range", "gem3text": "10", "art": "sorcerer" }, { "id": "class-00011-sorcerer-enlarge", "type": "class", "title": "Sorcerer", "subtitle": "Enlarge", "text": "Dramatically change the size of a Target or their weapon until end of combat. This transformation makes the Target a Large Tile and doubles the damage of Basic Attacks.", "stamina": "1", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "10", "art": "sorcerer" }, { "id": "class-00012-sorcerer-rollingfog", "type": "class", "title": "Sorcerer", "subtitle": "Rolling Fog", "text": "Create a dense fog in 8 connected empty spaces in range and transform them into Difficult Terrain spaces. Those who know the spell Rolling Fog are not effected by these spaces. If ignited, all connected fog spaces will explode dealing 15 damage to any Target inside or adjacent to these spaces.", "stamina": "5", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "10", "gem4": "limited", "art": "sorcerer" }, { "id": "class-00013-sorcerer-flare", "type": "class", "title": "Sorcerer", "subtitle": "Flare", "text": "Summon a powerful ball of light in your hands that can be thrown for 8 damage to a single Target or split into three seperate balls that each deal 4 damage to three different Targets.", "stamina": "1", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "5", "art": "sorcerer" }, { "id": "class-00014-sorcerer-manashield", "type": "class", "title": "Sorcerer", "subtitle": "Mana Shield", "text": "Conjure a barrier of magic around you or an ally, granting a Shield equal to their maximum Stamina. If this Shield is created in response to an attack or spell, that ally is also immune to the incomming damage and effects.", "stamina": "5", "gem1": "action_anytime", "gem2": "spell", "gem3": "range", "gem3text": "10", "gem4": "limited", "art": "sorcerer" }, { "id": "class-00015-bard-classcard", "type": "class", "title": "Bard", "subtitle": "Starting Gear and Passives", "text": "You start with a Lute, Flute, or Leather Boot.\nYou start with 5 random Regular Items\nYou start with 2 random Treasures.\nYou start with 200 gold.\nBards may use the Class Abilities of Allies as their own.", "stamina": "1", "staminaplus": true, "art": "bard" }, { "id": "class-00016-bard-disguise", "type": "class", "title": "Bard", "subtitle": "Disguise", "text": "Change the voice of your character. You may take on the shape of any creature or race until you stop doing the voice, in which case the magic of the Spell breaks and you are returned to normal.", "stamina": "5", "gem1": "action_regular", "gem2": "spell", "gem3": "limited", "art": "bard" }, { "id": "class-00017-bard-storyteller", "type": "class", "title": "Bard", "subtitle": "Storyteller", "text": "Tell the table a story about your character. If your story amuses the GM, he will share some information about the battle or will reveal the maximum Stamina of a target of your choice.", "stamina": "5", "gem1": "action_regular", "gem2": "limited", "art": "bard" }, { "id": "class-00018-bard-bolsterspirits", "type": "class", "title": "Bard", "subtitle": "Bolster Spirits", "text": "Help a wounded or Unconscious Ally with a magical touch, restoring all of their Stamina. You may not touch yourself.", "stamina": "5", "gem1": "action_regular", "gem2": "spell", "gem3": "melee", "gem4": "limited", "art": "bard" }, { "id": "class-00019-bard-lullaby", "type": "class", "title": "Bard", "subtitle": "Lullaby", "text": "Sing a soft song that causes Foes who hear it to be put to sleep until they take damage or wake up from a loud noise. Stronger Foes may be resistant to this Spell and wakeup early or even resist it completely.", "stamina": "5", "gem1": "action_regular", "gem2": "radius", "gem2text": "10", "gem3": "limited", "art": "bard" }, { "id": "class-00020-bard-charm", "type": "class", "title": "Bard", "subtitle": "Charm", "text": "Attempt to Charm a Target with your allure. If successful, they become your Companion until you lose Consciousness.", "stamina": "5", "gem1": "action_regular", "gem2": "range", "gem2text": "5", "gem3": "limited", "art": "bard" }, { "id": "class-00021-bard-surefiremelody", "type": "class", "title": "Bard", "subtitle": "Surefire Melody", "text": "Play a quick tune on your favorite instrument to bolster your Allies for this round of combat. Allies in range of this tune are sure to hit with their Basic Attacks and Abilities unless they Critically Fail.", "stamina": "5", "gem1": "action_regular", "gem2": "radius", "gem2text": "10", "gem3": "limited", "art": "bard" }, { "id": "class-00022-lumberjack-classcard", "type": "class", "title": "Lumberjack", "subtitle": "Starting Gear and Passives", "text": "You start with a Pristine Woodcutters Axe.\nYou start with 1200 gold.\nLumberjacks may select a Beast Companion at character creation from a random selection of three.", "stamina": "7", "staminaplus": true, "art": "lumberjack" }, { "id": "class-00023-lumberjack-earthquake", "type": "class", "title": "Lumberjack", "subtitle": "Earthquake", "text": "The lumberjack slams the bunt of his axe down into the ground and causes tremors to rip the earth apart. Select up to 8 connected spaces and transform them into Difficult Terrain spaces dealing 6 damage to Foes in these spaces.", "stamina": "5", "gem1": "action_regular", "gem2": "spell", "gem3": "melee", "gem4": "limited", "art": "lumberjack" }, { "id": "class-00024-lumberjack-heavychop", "type": "class", "title": "Lumberjack", "subtitle": "Heavy Chop", "text": "Attack a target with a melee Basic Attack that deals double damage. If successful, select 2 Adjacent spaces to be transformed into a Difficult Terrain spaces.", "stamina": "3", "gem1": "action_regular", "gem2": "melee", "art": "lumberjack" }, { "id": "class-00025-lumberjack-yodel", "type": "class", "title": "Lumberjack", "subtitle": "Yodel", "text": "Release a powerful yodel that deals 9 damage and prevents a Target from casting spells this round. The sound waves of the Yodel are so powerful, it is possible to bank them off walls.", "stamina": "1", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "10", "art": "lumberjack" }, { "id": "class-00026-lumberjack-packhunters", "type": "class", "title": "Lumberjack", "subtitle": "Pack Hunters", "text": "Attack a Target with a melee Basic Attack. If you are Riding or adjacent to your Companion, you may have them use one of their Anytime Abilities as an Immediate Bonus Action.", "stamina": "1", "gem1": "action_regular", "gem2": "melee", "art": "lumberjack" }, { "id": "class-00027-lumberjack-mendfriend", "type": "class", "title": "Lumberjack", "subtitle": "Mend Friend", "text": "With a short burst of magic, fully restore the Stamina of your Companion.", "stamina": "3", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "5", "art": "lumberjack" }, { "id": "class-00028-lumberjack-releasethebeast", "type": "class", "title": "Lumberjack", "subtitle": "Release the Beasts", "text": "Summon 8 smaller versions of your Companion as Minions that are linked to said Companion.", "stamina": "5", "gem1": "action_regular", "gem2": "limited", "art": "lumberjack" }, { "id": "class-00029-monk-classcard", "type": "class", "title": "Monk", "subtitle": "Starting Gear and Passives", "text": "You start with Tiger Fist or Dragon Dance as a bonus Ability\nYou start with 1200 gold.\nReplace all of your Actions with Three Anytime Actions. You may Move and use Roleplay Actions as Anytime Actions.", "stamina": "7", "staminaplus": true, "art": "monk" }, { "id": "class-00030-monk-soothespirits", "type": "class", "title": "Monk", "subtitle": "Soothe Spirits", "text": "Attempts to soothe the inner spirit of a Target, reducing hatred, aggression, fear or an emotion of your choice. Some Foes can be removed from combat or even made to join your party as a Companion with this Spell.", "stamina": "3", "gem1": "action_anytime", "gem2": "spell", "gem3": "range", "gem3text": "10", "art": "monk" }, { "id": "class-00031-monk-windwalk", "type": "class", "title": "Monk", "subtitle": "Windwalk", "text": "Transform into a nimbus and travel at great speeds to move up to 10 spaces. Each space you move through transforms them into Difficult Terrain spaces.", "stamina": "1", "gem1": "action_anytime", "gem2": "spell", "art": "monk" }, { "id": "class-00032-monk-spiritrush", "type": "class", "title": "Monk", "subtitle": "Spirit Rush", "text": "Empower yourself with a massive gift from the Light, granting you 5 Chaos Actions.", "stamina": "5", "gem1": "action_anytime", "gem2": "limited", "art": "monk" }, { "id": "class-00033-monk-serenity", "type": "class", "title": "Monk", "subtitle": "Serenity", "text": "You and your Allies are protected in a magical barrier making your skin look as if it is made of a mirror. All Damage from Foes will instead heals Allies this round.", "stamina": "5", "gem1": "action_anytime", "gem2": "spell", "gem4": "limited", "art": "monk" }, { "id": "class-00034-monk-forcepillar", "type": "class", "title": "Monk", "subtitle": "Force Pillar", "text": "Using your inner spirit, bend the earth in an Area to summon a pillar out of the ground, walls, or ceiling transforming up to 4 spaces into Walled Terrain. Targets in the space may attempt to roll away or take 3 damage.", "stamina": "3", "gem1": "action_anytime", "gem2": "spell", "gem3": "range", "gem3text": "10", "gem4": "radius", "gem4text": "2", "art": "monk" }, { "id": "class-00035-monk-nimbusfamiliar", "type": "class", "title": "Monk", "subtitle": "Nimbus Familiar", "text": "You are honored by being followed around by a Nimbus which is a Companion of your race. Your Nimbus must represent a person in your life who has passed on. Nimbus are immortal beings that if defeated in battle, will reform themselves after combat has ended.", "gem1": "passive", "art": "monk" }, { "id": "class-00036-wizard-classcard", "type": "class", "title": "Wizard", "subtitle": "Starting Gear and Passives", "text": "You start with a Apprentice Hat or Monocle.\nYou may start with the Intelligent Attribute.\nYou start with 1700 gold.\nCasting a Spell for the first time each battle does not use up an Action.", "stamina": "1", "staminaplus": true, "art": "wizard" }, { "id": "class-00037-wizard-fireball", "type": "class", "title": "Wizard", "subtitle": "Fireball", "text": "Throw a ball of fire dealing 15 damage at a Target. Rolling a Critical Success causes all Targets adjacent of the point of impact to also take 15 damage.", "stamina": "3", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "10", "art": "wizard" }, { "id": "class-00038-wizard-pyroblast", "type": "class", "title": "Wizard", "subtitle": "Pyroblast", "text": "Throw a massive ball of fire that deals 99 damage in an Area. Rolling a Critical Success, incinerates most Targets instantly killing them. This spell does 15 damage if you do not know how to cast Fireball.", "stamina": "5", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "10", "gem4": "radius", "gem4text": "3", "gem5": "limited", "art": "wizard" }, { "id": "class-00039-wizard-iceblast", "type": "class", "title": "Wizard", "subtitle": "Ice Blast", "text": "Blast a Target with a burst of Frost that deals 11 Damage and freezes them which prevents one of their Regular actions this round.", "stamina": "3", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "10", "art": "wizard" }, { "id": "class-00040-wizard-blizzard", "type": "class", "title": "Wizard", "subtitle": "Blizzard", "text": "Summon forth a stormcloud that pelts the ground with shards of ice that deals 20 damage in an Area and freezing all Targets which prevents one of their Regular actions this round. This spell does 10 damage if you do not know how to cast Ice Blast.", "stamina": "5", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "10", "gem4": "radius", "gem4text": "5", "gem5": "limited", "art": "wizard" }, { "id": "class-00041-wizard-arcanemissiles", "type": "class", "title": "Wizard", "subtitle": "Arcane Missiles", "text": "Unleash a barrage of missiles that deal 1 damage each that can be split at any number of Targets or focused onto a single Target. The number of Missiles you fire is equal to your roll and these missiles usually only miss on Critical Failures.", "stamina": "3", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "10", "art": "wizard" }, { "id": "class-00042-wizard-arcanebeam", "type": "class", "title": "Wizard", "subtitle": "Arcane Beam", "text": "Shoot a beam of pure arcane energy that can pierce through almost any terrain that deals 20 damage in a Line. This spell does 10 damage if you do not know how to cast Arcane Missiles.", "stamina": "5", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "99", "gem4": "limited", "art": "wizard" }, { "id": "class-00043-cabalist-classcard", "type": "class", "title": "Cabalist", "subtitle": "Starting Gear and Passives", "text": "You start with a Book of Bones and Spell Tattoo.\nYou may start with the Ageless Attribute.\nYou start with 1700 gold.\nWhile Unconscious, a Cabalist's spirit may leave their body and use Class Abilities with no cost. Their spirit must always remain within 3 spaces of their body.", "stamina": "1", "staminaplus": true, "art": "cabalist" }, { "id": "class-00044-cabalist-grandravensclaw", "type": "class", "title": "Cabalist", "subtitle": "Grand Raven's Claw", "text": "Conjure forth a hand of shadow that swipes an Area dealing 9 damage. You may also use the Claw to grab a hold of a Target which prevents one of their Regular actions this round.", "stamina": "3", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "10", "gem4": "radius", "gem4text": "2", "art": "cabalist" }, { "id": "class-00045-cabalist-nearsight", "type": "class", "title": "Cabalist", "subtitle": "Nearsight", "text": "Blind a target with a simple spell, reducing the range of their Basic Attacks and Abilities to 1 this round.", "stamina": "3", "gem1": "action_dual", "gem2": "spell", "gem3": "range", "gem3text": "10", "art": "cabalist" }, { "id": "class-00046-cabalist-lifedrain", "type": "class", "title": "Cabalist", "subtitle": "Lifedrain", "text": "Deals 6 damage and restores Stamina equal to the amount of damage dealt. Your target must be living in order to restore Stamina.", "stamina": "3", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "10", "art": "cabalist" }, { "id": "class-00047-cabalist-mindburn", "type": "class", "title": "Cabalist", "subtitle": "Mind Burn", "text": "Seer the mind of a spell caster dealing 8 damage to a Target. If that Target has casted or attempted to cast a spell in the previous round, deal an additional 8 damage and cause them to fall to the ground in pure agony which prevents one of their Regular actions this round.", "stamina": "3", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "10", "art": "cabalist" }, { "id": "class-00048-cabalist-blanketofdarkness", "type": "class", "title": "Cabalist", "subtitle": "Blanket of Darkness", "text": "Create a blanket of darkness in an Area transforming all spaces inside it into Difficult Terrain. Targets inside this field of darkness have a chance to lose their mind when using an Action. The blanket may be destroyed using an Anytime Action by a Cabalist causing all Targets inside to take 15 damage in the resulting implosion.", "stamina": "5", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "10", "gem4": "radius", "gem4text": "5", "gem5": "limited", "art": "cabalist" }, { "id": "class-00049-cabalist-pestilence", "type": "class", "title": "Cabalist", "subtitle": "Pestilence", "text": "Release a cloud of disease in an Area transforming all spaces inside it into Dangerous Terrain. At the start of every round, you may shift your Pestilence tiles 1 space. Targets inside the Pestilence cloud cannot regain Stamina in any way.", "stamina": "5", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "10", "gem4": "radius", "gem4text": "5", "gem5": "limited", "art": "cabalist" }, { "id": "class-00050-berserker", "type": "class", "title": "Berserker", "subtitle": "Starting Gear and Passives", "text": "You start with 2 Waraxes.\nYou start with 1200 gold.\nBerserkers do not go Unconscious as long as all your Allies are Conscious as well. Criticals still kill Berserkers at zero Stamina.", "stamina": "3", "staminaplus": true, "art": "berserker" }, { "id": "class-00051-berserker", "type": "class", "title": "Berserker", "subtitle": "Doublefrost", "text": "Slash crossing your Axes together on a Target with 2 melee Basic Attacks. This attack can only miss on Critical Failures.", "stamina": "3", "gem1": "action_regular", "gem2": "melee", "art": "berserker" }, { "id": "class-00052-berserker", "type": "class", "title": "Berserker", "subtitle": "Avalanche", "text": "Leap up to 3 spaces and slam down on a Target with 2 melee Basic Attacks.", "stamina": "3", "gem1": "action_regular", "gem2": "melee", "gem3": "range", "gem3text": "3", "art": "berserker" }, { "id": "class-00053-berserker", "type": "class", "title": "Berserker", "subtitle": "Cleave", "text": "Attack all adjacent Targets with a melee Basic Attack in an Area. Anytime you are critically hit by an attack, you may use Cleave as an Anytime Action.", "stamina": "3", "gem1": "action_regular", "gem2": "melee", "gem3": "radius", "gem3text": "3", "art": "berserker" }, { "id": "class-00054-berserker", "type": "class", "title": "Berserker", "subtitle": "Trample", "text": "Attack a Target with a melee Basic Attack. If you defeat this target, you may shift 2 Spaces and then use Trample again as an Immediate Bonus Action.", "stamina": "3", "gem1": "action_regular", "gem2": "melee", "art": "berserker" }, { "id": "class-00055-berserker-seismictoss", "type": "class", "title": "Berserker", "subtitle": "Seismic Toss", "text": "Suplex a Target over your head moving them to the space behind you and dealing damage equal to twice your maximum Stamina. This ability drains all of your Stamina and doubles all damage you deal with Basic Attacks until end of combat.", "stamina": "5", "gem1": "action_dual", "gem2": "limited", "art": "berserker" }, { "id": "class-00056-berserker-bearserk", "type": "class", "title": "Berserker", "subtitle": "Bearserk", "text": "Release a mighty bellowing roar and transform into your Vendo form, a mix of your current Race and a High Bear. While in this form, you become a Large Tile, and deal double damage with melee Basic Attacks.", "stamina": "5", "gem1": "action_dual", "gem2": "limited", "art": "berserker" }, { "id": "class-00059-paladin-classcard", "type": "class", "title": "Paladin", "subtitle": "Starting Gear and Passives", "text": "Paladins start with a Warhammer and Heavy Plate\nPaladins start with 200 gold.\nOnce per combat, you may pray to the light to grant you a single use of any Class Ability in the game and then use it as an Immediate Bonus Action. You cannot wish for the same ability more than once per game.", "stamina": "10", "art": "paladin" }, { "id": "class-00060-paladin-squire", "type": "class", "title": "Paladin", "subtitle": "Squire", "text": "Hire a Squire to aid you in battle as a Companion. At character creation, you are given a random selection of 3 Companions that can Speak. This Squire will aid you in battle and if you are Critically Hit, will take the attack on your behalf.", "gem1": "passive", "art": "paladin" }, { "id": "class-00061-paladin-divineintervention", "type": "class", "title": "Paladin", "subtitle": "Divine Intervention", "text": "You may force a reroll for yourself, allies, or foes. You may not use this ability on a Critical or Critical Failure roll.", "stamina": "3", "gem1": "action_anytime", "gem2": "spell", "art": "paladin" }, { "id": "class-00062-paladin-layonhands", "type": "class", "title": "Paladin", "subtitle": "Lay on Hands", "text": "Release a wave of light onto a Target that restores all of a their Stamina.", "stamina": "5", "gem1": "action_dual", "gem2": "spell", "gem3": "range", "gem3text": "10", "gem4": "limited", "art": "paladin" }, { "id": "class-00063-paladin-thelight", "type": "class", "title": "Paladin", "subtitle": "The Light", "text": "Bestow a gift from the Light on to another Ally granting them an Immediate Bonus Action.", "stamina": "1", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "10", "art": "paladin" }, { "id": "class-00064-paladin-conversion", "type": "class", "title": "Paladin", "subtitle": "Conversion", "text": "Sear a Targets mind with the Light showing them the evil of their ways. This Target becomes your companion.", "stamina": "3", "gem1": "action_dual", "gem2": "spell", "gem3": "range", "gem3text": "10", "gem4": "limited", "art": "paladin" }, { "id": "class-00065-paladin-martyr", "type": "class", "title": "Paladin", "subtitle": "Martyr", "text": "All damage from Foes this round is redirected at you. At the start of the next round, you are healed to full.", "stamina": "3", "gem1": "action_dual", "gem2": "spell", "gem3": "limited", "art": "paladin" }, { "id": "class-00101-theurgist-classcard", "type": "class", "title": "Theurgist", "subtitle": "Starting Gear and Passives", "text": "You start with an Oaken Staff or Cloth Robes.\nYou start with 1700 gold.\nTheurgists can use two Regular Actions per round.", "stamina": "1", "staminaplus": true, "art": "theurgist" }, { "id": "class-00102-theurgist-callearthlord", "type": "class", "title": "Theurgist", "subtitle": "Call Earthlord", "text": "Call forth an Earthlord as a Minion that is not Linked and instead focuses on defeating a single Target. Earthlords can move unlimited spaces each round. Earthlords crumble apart when their Target is defeated.", "stamina": "1", "gem1": "action_regular", "gem2": "spell", "gem3": "melee", "art": "theurgist" }, { "id": "class-00103-theurgist-rageofthedeep", "type": "class", "title": "Theurgist", "subtitle": "Rage of the Deep", "text": "Berserk all Allies and Friendly Minions this round, causing their Basic Attacks to deal double damage. ", "stamina": "3", "gem1": "action_anytime", "gem2": "spell", "gem3": "radius", "gem3text": "10", "art": "theurgist" }, { "id": "class-00104-theurgist-summonfrostelemental", "type": "class", "title": "Theurgist", "subtitle": "Summon Frost Elemental", "text": "Summon forth a Frost Elemental Companion. Your Companion lasts until end of combat.", "stamina": "3", "gem1": "action_regular", "gem2": "spell", "gem3": "melee", "art": "theurgist" }, { "id": "class-00105-theurgist-frostblast", "type": "class", "title": "Theurgist", "subtitle": "Frost Blast", "text": "Release a shard of ice from you hands that deals 5 damage. If successful, your Companion can use one of their Anytime Abilities as an Immediate Bonus Action.", "stamina": "3", "gem1": "action_anytime", "gem2": "spell", "gem3": "range", "gem3text": "10", "art": "theurgist" }, { "id": "class-00106-theurgist-summonairsprites", "type": "class", "title": "Theurgist", "subtitle": "Summon Air Sprites", "text": "Summon up to 2 Air Sprites as Minions linked to you. Air Sprites are destroyed after attacking.", "stamina": "3", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "5", "art": "theurgist" }, { "id": "class-00107-theurgist-windblast", "type": "class", "title": "Theurgist", "subtitle": "Wind Blast", "text": "Deal 5 damage to a target and knock them back up to 5 spaces. Wind Blast may also be used to attempt to dodge by aiming this at the ground and pushing yourself up to 5 spaces.", "stamina": "3", "gem1": "action_anytime", "gem2": "spell", "gem3": "range", "gem3text": "10", "art": "theurgist" }, { "id": "class-00108-buccaneer-classcard", "type": "class", "title": "Buccaneer", "subtitle": "Starting Gear and Passives", "text": "You start with a Cutlass and Flintlock Pistol.\nYou start with 2500 gold.\nYou may start with the Seadog Attribute.\nOnly one Player can be a Buccaneer and only a Buccaneer can use their Class Abilities.\nAnytime a Buccaneer is allowed to buy Treasure, they are given their own personal six Treasures to buy from.", "stamina": "10", "staminaplus": true, "art": "buccaneer" }, { "id": "class-00109-buccaneer-avastyematies", "type": "class", "title": "Buccaneer", "subtitle": "Avast Ye Maties", "text": "You let out a mighty Avast calling your crew to battle. You, Allies, Friendly Companions, and Friendly Minions who hear your call to action may use a Basic Attack as an Immediate Bonus Action. Only you roll for all Targets joining in on this attack meaning you all fail or succeed together. This skill cannot be used as an Immediate Bonus Action.", "stamina": "3", "gem1": "action_regular", "gem2": "radius", "gem2text": "5", "art": "buccaneer" }, { "id": "class-00110-buccaneer-tharsheblows", "type": "class", "title": "Buccaneer", "subtitle": "Thar She Blows", "text": "Call out a Target and grant an Immediate Bonus Action to your other Allies that can only be used attempting to defeat the Target you have called out. This skill cannot be used as an Immediate Bonus Action.", "stamina": "3", "gem1": "action_regular", "gem2": "range", "gem2text": "10", "art": "buccaneer" }, { "id": "class-00111-buccaneer-allhandsondeck", "type": "class", "title": "Buccaneer", "subtitle": "All Hands on Deck", "text": "Command your crew into position. Other Allies can move up to 5 spaces as an Immediate Bonus Action.", "stamina": "3", "gem1": "action_anytime", "gem2": "range", "gem2text": "10", "art": "buccaneer" }, { "id": "class-00112-buccaneer-weighanchor", "type": "class", "title": "Buccaneer", "subtitle": "Weigh Anchor", "text": "Swing your anchor around in a 360 degree spin. Your Allies all roll to duck out of the way and each Foe hit takes 5 damage and are pushed back out of the Area of the swing.", "stamina": "3", "gem1": "action_anytime", "gem2": "radius", "gem2text": "5", "art": "buccaneer" }, { "id": "class-00113-buccaneer-scurvydogs", "type": "class", "title": "Buccaneer", "subtitle": "Scurvy Dogs", "text": "Throw each of your Allies a delicious orange to eat which restores all Stamina however one of them is rotten. Each Ally rolls and the one who rolls the lowest, loses 10 Stamina instead. Allies can choose to not eat the orange, however this must be decided before you roll to find the rotten one.", "stamina": "5", "gem1": "action_regular", "gem2": "range", "gem2text": "10", "gem3": "limited", "art": "buccaneer" }, { "id": "class-00114-buccaneer-parley", "type": "class", "title": "Buccaneer", "subtitle": "Parley", "text": "Roll to immediately halt combat, all Targets will stand down and you will be given a chance to roleplay your way into a truce. If the negotiations between you and your Foes start to go south, you may restart combat with all Limited Abilities reset and with your party gaining the initiative. ", "stamina": "5", "gem1": "action_dual", "gem2": "limited", "art": "buccaneer" }, { "id": "class-00115-swashbuckler-classcard", "type": "class", "title": "Swashbuckler", "subtitle": "Starting Gear and Passives", "text": "You start with a Cutlass and Flintlock Pistol.\nYou may start with the Seadog Attribute.\nYou start with 2000 gold.\nAnytime a Swashbuckler is allowed to buy treasure, they may refresh the entire shop to reveal 6 new items.", "stamina": "7", "staminaplus": true, "art": "swashbuckler" }, { "id": "class-00116-swashbuckler-parry", "type": "class", "title": "Swashbuckler", "subtitle": "Parry", "text": "Attempt to Parry an attack or projectile. If successful you can counterattack with an Immediate Bonus Action.", "stamina": "3", "gem1": "action_anytime", "gem2": "melee", "art": "swashbuckler" }, { "id": "class-00117-swashbuckler-lunge", "type": "class", "title": "Swashbuckler", "subtitle": "Lunge", "text": "Dart forward up to 3 spaces strike with a melee Basic Attack. If Successful, you may then move an additional 3 spaces.", "stamina": "3", "gem1": "action_anytime", "gem2": "melee", "art": "swashbuckler" }, { "id": "class-00118-swashbuckler-grandpasmokescreen", "type": "class", "title": "Swashbuckler", "subtitle": "Smokescreen", "text": "Fire some of the ashes of a fallen Pirate or Relative at a Target, transforming the spaces around them into a Difficult Terrain. Anyone besides you inside the smokescreen are unable to use Regular or Anytime Actions other than move. ", "stamina": "3", "gem1": "action_regular", "gem2": "range", "gem2text": "5", "gem3": "radius", "gem3text": "3", "art": "swashbuckler" }, { "id": "class-00119-swashbuckler-bucklebuddy", "type": "class", "title": "Swashbuckler", "subtitle": "Buckle Buddy", "text": "Choose an Ally within 3 spaces of you to be your Buckle Buddy until end of combat. While Buddies, whenever one of you moves, the other is pulled as well to always remain within 3 spaces of each other. Whenever your Buddy is attacked you may take the damage and then counter attack with Basic Attack as an Immediate Bonus Action.", "stamina": "5", "gem1": "action_regular", "gem2": "range", "gem2text": "3", "gem3": "limited", "art": "swashbuckler" }, { "id": "class-00120-swashbuckler-swishswash", "type": "class", "title": "Swashbuckler", "subtitle": "Swish Swash", "text": "Take a Swig of Ale which heals you for 20 Stamina and doubles the damage you deal with Basic Attacks until end of combat. After using this skill, you may then permenatly give it to another Ally.", "stamina": "5", "gem1": "action_regular", "gem2": "limited", "art": "swashbuckler" }, { "id": "class-00121-swashbuckler-marksthespot", "type": "class", "title": "Swashbuckler", "subtitle": "Marks the Spot", "text": "Attack a Target with a melee Basic Attack dealing double damage and marking them with an X. Allies who attack this Target are sure to hit with their Basic Attacks and Abilities unless they Critically Fail.", "stamina": "3", "gem1": "action_regular", "gem2": "melee", "art": "swashbuckler" }, { "id": "class-00122-bootyraider-classcard", "type": "class", "title": "Booty Raider", "subtitle": "Starting Gear and Passives", "text": "You start with a Golden Cutlass, Golden Flintlock, and Bag of Holding.\nYou may start with the Seadog Attribute.\nYou start with 700 gold.\nAnytime a Booty Raider deals damage with a Basic Attack and rolls an 18 or higher, they are given a random Treasure Item.", "stamina": "5", "staminaplus": true, "art": "bootyraider" }, { "id": "class-00123-bootyraider-plunderthebooty", "type": "class", "title": "Booty Raider", "subtitle": "Plunder the Booty", "text": "Attack a Target with a Basic Attack that deals double damage. If you successfully plunder Treasure using this ability, you plunder 2 additional Treasures.", "stamina": "3", "gem1": "action_regular", "art": "bootyraider" }, { "id": "class-00124-bootyraider-ransack", "type": "class", "title": "Booty Raider", "subtitle": "Ransack", "text": "Attack a Target with a melee Basic Attack and then again with a ranged Basic Attack. You must roll for each attack.", "stamina": "3", "gem1": "action_regular", "art": "bootyraider" }, { "id": "class-00125-bootyraider-coinofprovidence", "type": "class", "title": "Booty Raider", "subtitle": "Coin of Providence", "text": "You may force a reroll for yourself, allies, or foes but instead of rolling a die you flip a coin. Heads, you Critical Hit. Tails, you Critical Fail. You may not use this ability on a Critical or Critical Failure roll.", "stamina": "3", "gem1": "action_anytime", "art": "bootyraider" }, { "id": "class-00126-bootyraider-makeitrain", "type": "class", "title": "Booty Raider", "subtitle": "Make it Rain", "text": "Load your Flintlock with as much gold as you like and fire it at an Area dealing 1 damage for every 100 gold spent.", "stamina": "3", "gem1": "action_regular", "gem2": "range", "gem2text": "5", "gem3": "radius", "gem3text": "3", "art": "bootyraider" }, { "id": "class-00127-bootyraider-bribe", "type": "class", "title": "Booty Raider", "subtitle": "Bribe", "text": "Attempt to Bribe a Target to join you as a Companion. Most Foes can be Bribed for the price of 2000 gold.", "stamina": "5", "gem1": "action_dual", "gem2": "melee", "art": "bootyraider" }, { "id": "class-00128-bootyraider-goldenshot", "type": "class", "title": "Booty Raider", "subtitle": "Golden Shot", "text": "Destroy as many Treasures as you like and fire a golden projectile as a Basic Attack that deals double damage for each Treasure item destroyed. ", "stamina": "5", "gem1": "action_dual", "gem2": "range", "gem2text": "5", "gem3": "limited", "art": "bootyraider" }, { "id": "class-00129-suncleric-classcard", "type": "class", "title": "Sun Cleric", "subtitle": "Starting Gear and Passives", "text": "You start with a Sunblade or Sunshield.\nYou start with 1200 gold.\nWhen you deal damage to a Foe, you may place a Suntile underneath that Foe as long as no other tile is currently underneath them. Allies standing on a Suntile can activate it at anytime to be granted an Immediate Bonus Action, consuming the Suntile. ", "stamina": "5", "staminaplus": true, "art": "suncleric" }, { "id": "class-00130-suncleric-sunstrike", "type": "class", "title": "Sun Cleric", "subtitle": "Sunstrike", "text": "Attack a Target with a melee Basic Attack dealing double damage. If successful, you summon 2 Suntiles on spaces with Foes anywhere on the Battlefield.", "stamina": "1", "gem1": "action_regular", "gem2": "melee", "art": "suncleric" }, { "id": "class-00131-suncleric-sunbolt", "type": "class", "title": "Sun Cleric", "subtitle": "Sunbolt", "text": "Release two bolts of sun energies at up to three different Targets that each deal 3 damage.", "stamina": "3", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "10", "art": "suncleric" }, { "id": "class-00132-suncleric-speedoflight", "type": "class", "title": "Sun Cleric", "subtitle": "Speed of Light", "text": "Pray to the Light granting an Ally an Immediate Bonus Action that they can use only to move up to 5 spaces. ", "stamina": "1", "gem1": "action_anytime", "gem2": "range", "art": "suncleric" }, { "id": "class-00133-suncleric-solareruption", "type": "class", "title": "Sun Cleric", "subtitle": "Sunrise", "text": "Create a Suntile on an empty space anywhere on the battlefield", "stamina": "3", "gem1": "action_anytime", "gem2": "spell", "art": "suncleric" }, { "id": "class-00134-suncleric-auroraborealis", "type": "class", "title": "Sun Cleric", "subtitle": "Aurora Borealis", "text": "A wave of colorful lights flies over the battlefield shooting down 10 bolts of pure sun energy at Targets of your choice. These bolts deal 3 damage or restore 3 Stamina to each Target hit.", "stamina": "5", "gem1": "action_dual", "gem2": "spell", "gem3": "radius", "gem3text": "10", "gem4": "limited", "art": "suncleric" }, { "id": "class-00135-suncleric-solareclipse", "type": "class", "title": "Sun Cleric", "subtitle": "Solar Eclipse", "text": "Darken the Sky removing all Light from the battlefield. You and your Allies are blessed with the power to see through this darkness, but your Foes will be blind this round. Any Suntile activated this round grants a Chaos Action instead of the usual Immediate Bonus Action.", "stamina": "5", "gem1": "action_dual", "gem2": "limited", "art": "suncleric" }, { "id": "class-00136-thane-classcard", "type": "class", "title": "Thane", "subtitle": "Starting Gear and Passives", "text": "Thanes start with a Siffiran Silver Shield.\nThanes start with 2 Spell Tattoos.\nThanes start with 700 gold.\nCriticals Hits against Thanes do not penetrate and remove all Shield.", "stamina": "10", "staminaplus": true, "art": "thane" }, { "id": "class-00137-thane-callmjollnir", "type": "class", "title": "Thane", "subtitle": "Call Mjollnir", "text": "Request the aid of the Siffiran, summoning three giant astral hammers from the skies above that slam down dealing 3 damage each in an Area.", "stamina": "3", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "10", "gem4": "radius", "gem4text": "2", "art": "thane" }, { "id": "class-00138-thane-slamshock", "type": "class", "title": "Thane", "subtitle": "Slamshock", "text": "Deals damage to a Target equal to the amount of Shield you have using all Shield in the process.", "stamina": "3", "gem1": "action_regular", "gem2": "spell", "gem3": "melee", "art": "thane" }, { "id": "class-00139-thane-dragginlightning", "type": "class", "title": "Thane", "subtitle": "Draggin Lightning", "text": "Throw out an electrical tether that pulls a Target in range as close as possible to you. If they are a Foe, shock them for 3 damage. If they are an Ally, they gain 3 Shield.", "stamina": "3", "gem1": "action_anytime", "gem2": "spell", "gem3": "range", "gem3text": "5", "art": "thane" }, { "id": "class-00140-thane-flash", "type": "class", "title": "Thane", "subtitle": "Flash", "text": "In the blink of an eye, Move up to 5 Spaces almost instantly. You gain 1 Shield for every space you move through. ", "stamina": "3", "gem1": "action_anytime", "gem2": "spell", "art": "thane" }, { "id": "class-00141-thane-thunderdome", "type": "class", "title": "Thane", "subtitle": "Thunderdome", "text": "Create a sphere of pure lightning that pushes all Foes back. This sphere has Stamina equal to your current Shield and lasts as long as your Shield remains above zero. Allies may move and attack freely through the Thunderdome, but Foes cannot enter and have their attacks and abilities blocked by the sphere.", "stamina": "5", "gem1": "action_dual", "gem2": "spell", "gem3": "radius", "gem3text": "3", "gem4": "limited", "art": "thane" }, { "id": "class-00142-thane-thunderousroar", "type": "class", "title": "Thane", "subtitle": "Thunderous Roar", "text": "Let out a Thunderous Roar striking all Foes with a bolt of lightning dealing 5 Damage and granting you Shield equal to the total damage done to Foes.", "stamina": "5", "gem1": "action_dual", "gem2": "spell", "gem3": "radius", "gem3text": "10", "gem4": "limited", "art": "thane" }, { "id": "class-00143-magician-classcard", "type": "class", "title": "Magician", "subtitle": "Starting Gear and Passives", "text": "Magicians start with a Regal Top Hat.\nMagicians start with 1700 gold.\nChoose a Lucky Number other than 1 or 20. Anytime your lucky number comes up, you gain an Immediate Bonus Action.", "stamina": "1", "staminaplus": true, "art": "magician" }, { "id": "class-00144-magician-levitate", "type": "class", "title": "Magician", "subtitle": "Levitate", "text": "Levitate as many Targets as you wish in an Area centered around you. Each target may be moved up to 3 spaces.", "stamina": "3", "gem1": "action_regular", "gem2": "spell", "gem3": "radius", "gem3text": "5", "art": "magician" }, { "id": "class-00145-magician-flockofravens", "type": "class", "title": "Magician", "subtitle": "Flock of Ravens", "text": "Transform yourself into a flock of 5 ravens and place them in an Area around you. Each raven can only take a single attack before it is destroyed. At the start of the round, you may transform back and dispel other ravens. If all ravens are killed, you will be knocked Unconscious.", "stamina": "3", "gem1": "action_anytime", "gem2": "spell", "gem3": "radius", "gem3text": "3", "art": "magician" }, { "id": "class-00146-magician-encore", "type": "class", "title": "Magician", "subtitle": "Encore", "text": "Recast the last spell pulled from your Regal Top Hat. Limited Abilities can still only be cast once per character.", "stamina": "3", "gem1": "action_regular", "gem2": "spell", "art": "magician" }, { "id": "class-00147-magician-copycat", "type": "class", "title": "Magician", "subtitle": "Copycat", "text": "Perform an Ability used by an Ally this round. Limited Abilities can still only be cast once per character.", "stamina": "3", "gem1": "action_anytime", "gem2": "spell", "art": "magician" }, { "id": "class-00148-magician-hocuspocus", "type": "class", "title": "Magician", "subtitle": "Hocus Pocus", "text": "Pull a random Companion out of your hat. The companion lasts until the end of combat and then returns back to your hat.", "stamina": "5", "gem1": "action_dual", "gem2": "spell", "gem3": "limited", "art": "magician" }, { "id": "class-00149-magician-polymorph", "type": "class", "title": "Magician", "subtitle": "Polymorph", "text": "Transform a Target into a random Beast Companion until end of combat. Different Targets react differently to being transformed.", "stamina": "5", "gem1": "action_dual", "gem2": "spell", "gem3": "limited", "art": "magician" }, { "id": "class-00150-puppeteer-classcard", "type": "class", "title": "Puppeteer", "subtitle": "Starting Gear and Passives", "text": "You start with Psychic Strings.\nYou start with 1200 Gold.\nAnytime you or an Ally use a Chaos Action, you may use one of your Puppeteer Class Abilities as an Immediate Bonus Action.", "stamina": "5", "staminaplus": true, "art": "puppeteer" }, { "id": "class-00151-puppeteer-monaime", "type": "class", "title": "Puppeteer", "subtitle": "Mon Aime", "text": "Bring to life a small wooden marionette as a Minion linked to you. Using a Chaos Action on this Ability summons an additional wooden marionette.", "stamina": "3", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "3", "art": "puppeteer" }, { "id": "class-00152-puppeteer-spiritvessel", "type": "class", "title": "Puppeteer", "subtitle": "Spirit Vessel", "text": "Remove the spirit of a Dead or Unconscious Target and place them in a small Wooden Marionette. This Target will be able to use all of their Class Abilities and use regular Items. This Target is Immune to most damage, but has their lifeforce tied to you. An Unconscious Ally who wakes up has their spirit returned to them.", "stamina": "3", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "10", "art": "puppeteer" }, { "id": "class-00153-puppeteer-shadowpuppet", "type": "class", "title": "Puppeteer", "subtitle": "Shadow Puppet", "text": "Conjure a shadowy entity that deals 5 damage to a Target. Using a Chaos Action on this Ability summons a Shadow Puppet as a Minion linked to you in a space adjacent of the Target.", "stamina": "3", "gem1": "action_anytime", "gem2": "spell", "gem3": "range", "gem3text": "10", "art": "puppeteer" }, { "id": "class-00154-puppeteer-shadowstep", "type": "class", "title": "Puppeteer", "subtitle": "Shadowstep", "text": "Move through the shadows at rapid speeds and Shift up to 5 spaces. Using a Chaos Action on this Ability allows all allies to move up to 5 spaces as well.", "stamina": "3", "gem1": "action_anytime", "gem2": "spell", "art": "puppeteer" }, { "id": "class-00155-puppeteer-puppetmaster", "type": "class", "title": "Puppeteer", "subtitle": "Puppet Master", "text": "Remove your own spirit from your body causing it to fall to the ground in an Unconscious state. Your spirit then mentally assaults a Target attempting to take control of them playing as this Character until end of combat. Critical Failures, cause your spirit to return to your body, but you remain Unconscious.", "stamina": "5", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "10", "gem4": "limited", "art": "puppeteer" }, { "id": "class-00156-puppeteer-lascene", "type": "class", "title": "Puppeteer", "subtitle": "Lascene", "text": "The entire realm becomes frozen in time for a few brief moments. All Targets on the battlefield become puppets you control with your psychic strings. You may shift as many Targets as you like up to 10 spaces and then unfreeze time. This attack may be used in the middle of an attack or spell to change the results.", "stamina": "5", "gem1": "action_dual", "gem2": "spell", "gem3": "limited", "art": "puppeteer" }, { "id": "class-00157-templar-classcard", "type": "class", "title": "Templar", "subtitle": "Starting Gear and Passives", "text": "You start with 2500 Gold\nYou may start with the Colossal Attribute\nYou start with Legion Shield\nTemplars may put Passive cards into their Ability slots.", "stamina": "10", "staminaplus": true, "art": "templar" }, { "id": "class-00158-templar-auraofstrength", "type": "class", "title": "Templar", "subtitle": "Aura of Strength", "text": "Your Allies deal double damage with their Basic Attacks. Whenever you Block with your shield, you may counter attack with a Basic Attack that deals double damage as an Immediate Bonus Action.", "gem1": "passive", "art": "templar" }, { "id": "class-00159-templar-auraofdexterity", "type": "class", "title": "Templar", "subtitle": "Aura of Dexterity", "text": "Your Allies have an additional Move Action each round of combat. Whenever you Block with your shield, you may then move up to 5 spaces as an Immediate Bonus Action.", "gem1": "passive", "art": "templar" }, { "id": "class-00160-templar-auraofwisdom", "type": "class", "title": "Templar", "subtitle": "Aura of Wisdom", "text": "Your Allies Class Spell Abilities do not cost Stamina. At the start of each round, you may give your Move, Regular, and\/or Anytime Actions to an Ally to use as Immediate Bonus Actions.\r", "gem1": "passive", "art": "templar" }, { "id": "class-00161-templar-auraoffaith", "type": "class", "title": "Templar", "subtitle": "Aura of Faith", "text": "Your Allies may choose an additional Ability from their Class at character creation. Whenever an Ally rolls a Critical Success, restore all of your Stamina.", "gem1": "passive", "art": "templar" }, { "id": "class-00162-templar-auraofwealth", "type": "class", "title": "Templar", "subtitle": "Aura of Wealth", "text": "Your Allies may each select a random Treasure Item from a selection of three at character creation. At the end of combat, you may select a random Treasure Item from a selection of three.", "gem1": "passive", "art": "templar" }, { "id": "class-00163-templar-auraofconsitution", "type": "class", "title": "Templar", "subtitle": "Aura of Consitution", "text": "Your Allies Armor always grants at least 15 Stamina. At the start of combat, your Allies gain Shield equal to their maximum Stamina.", "gem1": "passive", "art": "templar" }, { "id": "class-00201-ranger-classcard", "type": "class", "title": "Ranger", "subtitle": "Starting Gear and Passives", "text": "You start with a Longbow.\nYou start with 1200 gold.\nAnytime you deal damage with your Longbow or Class Abilities, you may shift up to 2 spaces.", "stamina": "5", "staminaplus": true, "art": "ranger" }, { "id": "class-00202-ranger-quickshot", "type": "class", "title": "Ranger", "subtitle": "Quickshot", "text": "Attack a Target with a ranged Basic Attack that deals double damage.", "stamina": "1", "gem1": "action_anytime", "gem2": "range", "art": "ranger" }, { "id": "class-00203-ranger-rapidfire", "type": "class", "title": "Ranger", "subtitle": "Rapidfire", "text": "Attack a Target with a ranged Basic Attack. At the start of the next round, you may replace all of your actions with Anytime actions.", "stamina": "1", "gem1": "action_anytime", "gem2": "range", "art": "ranger" }, { "id": "class-00204-ranger-volley", "type": "class", "title": "Ranger", "subtitle": "Volley", "text": "Release a volley of arrows dealing 5 Damage to all Targets in an Area. ", "stamina": "1", "gem1": "action_regular", "gem2": "range", "gem2text": "15", "gem3": "radius", "gem3text": "5", "art": "ranger" }, { "id": "class-00205-ranger-powershot", "type": "class", "title": "Ranger", "subtitle": "Powershot", "text": "Attack a Target with a ranged Basic Attack that deals double damage. This Basic Attack pierces to hit Targets in a line.", "stamina": "1", "gem1": "action_regular", "gem2": "range", "art": "ranger" }, { "id": "class-00206-ranger-ricochet", "type": "class", "title": "Ranger", "subtitle": "Ricochet", "text": "Attack a Target with a ranged Basic Attack. If successful, you may select another Target within 3 spaces and use this Ability again as an Immediate Bonus Action.", "stamina": "1", "gem1": "action_regular", "gem2": "range", "art": "ranger" }, { "id": "class-00207-ranger-augment", "type": "class", "title": "Ranger", "subtitle": "Augment", "text": "Empower your Arrows with a Fire, Ice, or Earth enchantment doubling the damage you deal with Basic Attacks until end of combat. Fire can burn, ice can freeze, and earth can poison, but these effects are mostly for roleplay.", "stamina": "3", "gem1": "action_dual", "gem2": "spell", "art": "ranger" }, { "id": "class-00208-witch-classcard", "type": "class", "title": "Witch", "subtitle": "Starting Gear and Passives", "text": "You start with a Broomstaff and Large Steeple Hat.\nYou start with 1200 gold.\nAnytime you deal Damage to a Target, you may switch places with the Target. This switch is an instantaneous teleport displayed as a puff on purple smoke. ", "stamina": "4", "staminaplus": true, "art": "witch" }, { "id": "class-00209-witch-whirlingstaff", "type": "class", "title": "Witch", "subtitle": "Whirling Staff", "text": "Twirl your Broomstaff hitting the Target directly in front and behind you for 7 Damage. You may shift 1 space before using this ability. Targets are hit at the same time.", "stamina": "1", "gem1": "action_regular", "gem2": "melee", "gem2text": "2", "art": "witch" }, { "id": "class-00210-witch-sweepingpush", "type": "class", "title": "Witch", "subtitle": "Sweeping Push", "text": "Swat your Broomstaff at a Target dealing 7 Damage and pushing them in any direction of your choice up to 5 spaces. You may shift 1 space before using this ability.", "stamina": "1", "gem1": "action_regular", "gem2": "melee", "gem2text": "2", "art": "witch" }, { "id": "class-00211-witch-arcanebolts", "type": "class", "title": "Witch", "subtitle": "Arcane Bolts", "text": "Unleash a barrage of 5 bolts that deal 2 damage each. These bolts can be split at any number of Targets or focused on a single Targets. Targets are hit one after another in any order you choose.", "stamina": "3", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "10", "art": "witch" }, { "id": "class-00212-witch-novaflame", "type": "class", "title": "Witch", "subtitle": "Novaflame", "text": "Release a powerful arcane flame in a ring outwards dealing 5 damage to Foes. Targets are hit at the same time by.", "stamina": "3", "gem1": "action_regular", "gem2": "spell", "gem3": "radius", "gem3text": "5", "art": "witch" }, { "id": "class-00213-witch-lotusblast", "type": "class", "title": "Witch", "subtitle": "Lotus Blast", "text": "Blast a Target with a rainbow colored ball of arcane energies dealing 12 Damage and push them in any direction of your choice up to 5 spaces. The push occurs slightly after you deal damage.", "stamina": "3", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "10", "art": "witch" }, { "id": "class-00214-witch-witchinghour", "type": "class", "title": "Witch", "subtitle": "Witching Hour", "text": "Immediately start the next round of combat transforming all Allies into Witches for this round. Your Allies play out this round using only your Abilities (except this one) and wielding a conjured Broomstaff. This ability allows you to interrupt and skip the Game Masters turn.", "stamina": "5", "gem1": "action_dual", "gem2": "spell", "gem3": "limited", "art": "witch" }, { "id": "class-00215-spelltheif-classcard", "type": "class", "title": "Spellthief", "subtitle": "Starting Gear and Passives", "text": "You start with a Spellbinder Dagger and Spellwall Armor.\nYou start with 1200 gold.\nAt character creation and at the end of combat, you may fill up your inventory with random Spell Scrolls.", "stamina": "6", "staminaplus": true, "art": "spelltheif" }, { "id": "class-00216-spelltheif-essenceshank", "type": "class", "title": "Spellthief", "subtitle": "Essence Shank", "text": "Attack a Target with a melee Basic Attack dealing double damage. If you defeat a non minion Foe, conjure a random Spell Scroll.", "stamina": "1", "gem1": "action_regular", "art": "spelltheif" }, { "id": "class-00217-spelltheif-drainmagic", "type": "class", "title": "Spellthief", "subtitle": "Drain Magic", "text": "Drain the magical essence from a Target dealing 5 damage and conjure a random Spell Scroll.", "stamina": "3", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "5", "art": "spelltheif" }, { "id": "class-00218-spelltheif-spellsteal", "type": "class", "title": "Spellthief", "subtitle": "Spellsteal", "text": "Steal the secrets of a Spell casted by any Target in the last round. If successful, your character permanently learns this Spell. You cannot learn Legendary Spells using this Ability. ", "stamina": "1", "gem1": "action_regular", "gem2": "melee", "art": "spelltheif" }, { "id": "class-00219-spelltheif-voidspell", "type": "class", "title": "Spellthief", "subtitle": "Voidspell", "text": "Destroy the knowledge of a Spell or Spell Scroll in a blast of energies that deals 15 Damage to a Target.", "stamina": "3", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "10", "art": "spelltheif" }, { "id": "class-00220-spelltheif-dissolvemagic", "type": "class", "title": "Spellthief", "subtitle": "Dissolve Magic", "text": "Destroy a Spell scroll by dissolving it's magical properties, granting you and your Allies 6 Shield. You and your Allies do not pay Stamina costs for the rest of the round.", "stamina": "3", "gem1": "action_regular", "gem2": "spell", "art": "spelltheif" }, { "id": "class-00221-spelltheif-invisbility", "type": "class", "title": "Spellthief", "subtitle": "Invisibility", "text": "Vanish out of sight making it nearly impossible for Foes to track your movement, attacks, or abilities. You remain invisible even when you attack or cast a Spell, but this Spell is broken if an Ally falls Unconscious or you take Damage.", "stamina": "3", "gem1": "action_regular", "gem2": "spell", "art": "spelltheif" }, { "id": "class-00222-runemaster-classcard", "type": "class", "title": "Runemaster", "subtitle": "Starting Gear and Passives", "text": "You start with 2200 gold.\nRunemasters do not cast Spells directly, but instead cast runes of these Spells on an empty space, Ally, or an Item you or your Allies possess. Runes can then be activated instantly by the Runemaster whispering the word. Non Runemaster Spells function as by you selecting a Target when activating them. ", "stamina": "3", "staminaplus": true, "art": "runemaster" }, { "id": "class-00223-runemaster-markofexplosion", "type": "class", "title": "Runemaster", "subtitle": "Mark of Explosion", "text": "Deals 8 Damage to all Targets in an Area in a fiery explosion and sending all Targets flying back up to 5 spaces.", "stamina": "3", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "5", "gem4": "radius", "gem4text": "3", "art": "runemaster" }, { "id": "class-00224-runemaster-markofmissiles", "type": "class", "title": "Runemaster", "subtitle": "Mark of Missiles", "text": "Deals 15 damage to Foes randomly chosen by the Game Master in an Area. These small missiles shimmer many different colors as they fly out.", "stamina": "3", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "5", "gem4": "radius", "gem4text": "5", "art": "runemaster" }, { "id": "class-00225-runemaster-markofpiercing", "type": "class", "title": "Runemaster", "subtitle": "Mark of Piercing", "text": "Deals 5 damage to an adjacent Foe. Unlike other Marks, this one is does not disappear until the end of combat and may be used once per round per mark without need to roll. ", "stamina": "3", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "5", "art": "runemaster" }, { "id": "class-00226-runemaster-markofwalling", "type": "class", "title": "Runemaster", "subtitle": "Mark of Walling", "text": "Conjures a wall of stone in an Area transforming these spaces into Walled Terrain. Targets in these spaces must roll to dodge out of the way or take 3 damage and be pushed out of these spaces. This wall is very durable and will last as long as the Runemaster wishes.", "stamina": "3", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "5", "gem4": "radius", "gem4text": "3", "art": "runemaster" }, { "id": "class-00227-runemaster-markofbinding", "type": "class", "title": "Runemaster", "subtitle": "Mark of Binding", "text": "Roots all Foes to the ground in an Area, preventing them from moving this round. ", "stamina": "3", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "5", "gem4": "radius", "gem4text": "3", "art": "runemaster" }, { "id": "class-00228-runemaster-markofsummoning", "type": "class", "title": "Runemaster", "subtitle": "Mark of Summoning", "text": "Summons Target Ally to this Space or Location and grants them 6 Shield. The Ally does not need to be in range of this Mark, but must have line of sight.", "stamina": "3", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "5", "art": "runemaster" }, { "id": "class-00237-enchanter-classcard", "type": "class", "title": "Enchanter", "subtitle": "Starting Gear and Passives", "text": "You start with 2200 gold.\nEnchanters may items into Minions that are linked to you. You may put Items, Treasures, and Roleplay Cards into your Ability slots, and then summon them each as Minions at the start of combat. You do not gain the bonuses from these cards while they are in your Ability Slots. ", "stamina": "5", "staminaplus": true, "art": "enchanter" }, { "id": "class-00238-enchanter-reanimation", "type": "class", "title": "Enchanter", "subtitle": "Reanimation", "text": "Revive all Enchanter Minions on the battlefield that have been defeated.", "stamina": "3", "gem1": "action_regular", "gem2": "spell", "art": "enchanter" }, { "id": "class-00239-enchanter-disenchant", "type": "class", "title": "Enchanter", "subtitle": "Disenchant", "text": "Release an explosion of Arcane power at a Target dealing 5 Damage. Any defeated Enchanter Minions adjacent to the Target are revived.", "stamina": "3", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "10", "art": "enchanter" }, { "id": "class-00240-enchanter-amplify", "type": "class", "title": "Enchanter", "subtitle": "Amplify", "text": "Amplify the life force of a Target transforming their tile to Large size and until end of combat. This transformation doubles the damage of Basic Attacks. If used on a defeated Enchanter Minion, then bring it back to life as well.", "stamina": "1", "gem1": "action_anytime", "gem2": "spell", "gem3": "range", "gem3text": "10", "art": "enchanter" }, { "id": "class-00241-enchanter-swiftnesscharm", "type": "class", "title": "Enchanter", "subtitle": "Swiftness Charm", "text": "Enchant the boots of your Allies granting them greater swiftness. Grant you and your Allies an additional Move Action this round and you may move all Ally Minions up to 10 spaces.", "stamina": "1", "gem1": "action_anytime", "gem2": "spell", "art": "enchanter" }, { "id": "class-00242-enchanter-conjurefortune", "type": "class", "title": "Enchanter", "subtitle": "Conjure Fortune", "text": "Transform air into gold by invoking this powerful spell. You and your Allies are granted 500 gold and a random Treasure Item. Using this Spell out of combat will prevent you from using it in your next combat encounter.", "stamina": "5", "gem1": "action_dual", "gem2": "spell", "gem3": "limited", "art": "enchanter" }, { "id": "class-00243-enchanter-mesmerize", "type": "class", "title": "Enchanter", "subtitle": "Mesmerize", "text": "All Foes on the battlefield are put into a lifeless trance that lasts until they take damage or a few minutes pass. Stronger Foes may be resistant to this Spell and wake up from the trance early or even resist it completely.", "stamina": "5", "gem1": "action_dual", "gem2": "spell", "gem3": "limited", "art": "enchanter" }, { "id": "class-00244-spellslinger-classcard", "type": "class", "title": "Spellslinger", "subtitle": "Starting Gear and Passives", "text": "You start with 2 Magical Revolvers\nYou start with 1200 Gold.\nAnytime you roll a Critical Success, you may Basic Attack up to 5 additional times on the same Target as Immediate Bonus Actions. ", "stamina": "2", "staminaplus": true, "art": "spellslinger" }, { "id": "class-00245-spellslinger-showdown", "type": "class", "title": "Spellslinger", "subtitle": "Showdown", "text": "Stare down a Target and have a roll off with them. If you tie or win the roll against said Target, you may Basic Attack them 6 times in a row as Immediate Bonus Actions that do not require rolls. If you lose the roll, they gain an Immediate Bonus Action to use against you.", "stamina": "5", "gem1": "action_regular", "gem2": "limited", "art": "spellslinger" }, { "id": "class-00246-spellslinger-highnoon", "type": "class", "title": "Spellslinger", "subtitle": "High Noon", "text": "Take a glance around the room and then in one swift motion Basic Attack each Target. Rolling a Critical Success causes all of these shots to be aimed at the Heads of your Targets.", "stamina": "5", "gem1": "action_regular", "gem2": "limited", "art": "spellslinger" }, { "id": "class-00247-spellslinger-allin", "type": "class", "title": "Spellslinger", "subtitle": "All In", "text": "At the start of the next round, all of your Actions are replaced with 6 Regular Actions. During this round, you deal double damage with Basic Attacks.", "stamina": "5", "gem1": "action_regular", "gem2": "limited", "art": "spellslinger" }, { "id": "class-00248-spellslinger-flameshots", "type": "class", "title": "Spellslinger", "subtitle": "Flame Shots", "text": "During the next round of combat, your Magical Revolvers shoots bolts of fire that deal Double Damage and their Base Damage is increased to 5.", "stamina": "1", "gem1": "action_anytime", "art": "spellslinger" }, { "id": "class-00249-spellslinger-frostshots", "type": "class", "title": "Spellslinger", "subtitle": "Frost Shots", "text": "During the next round of combat, your Magical Revolvers shoot balls of frost that stun Targets you hit which prevents one of their Regular actions this round.", "stamina": "1", "gem1": "action_anytime", "art": "spellslinger" }, { "id": "class-00250-spellslinger-arcaneshots", "type": "class", "title": "Spellslinger", "subtitle": "Arcane Shots", "text": "During the next round of combat, your Magical Revolvers shoot beams of arcane that pierce Targets causing your Basic Attacks to deal damage in a Line.", "stamina": "1", "gem1": "action_anytime", "art": "spellslinger" }, { "id": "class-00258-bandito-classcard", "type": "class", "title": "Bandito", "subtitle": "Starting Gear and Passives", "text": "You start with a Poncho or Sombrero of Holding\nYou start with 1200 Gold\nYou and your Allies may use Limited Abilities Twice per combat.", "stamina": "5", "staminaplus": true, "art": "bandito" }, { "id": "class-00259-bandito-fiesta", "type": "class", "title": "Bandito", "subtitle": "Fiesta", "text": "Pull out some bottles of Porco Sangrio from the Realm of Holding and pass them out to you, your Allies, and their Companions that fully restores all Stamina. Until the end of combat, rolling a 2 counts as a Critical Failure for you and your Allies.", "stamina": "5", "gem1": "action_regular", "gem2": "range", "gem2text": "5", "gem3": "limited", "art": "bandito" }, { "id": "class-00260-bandito-siesta", "type": "class", "title": "Bandito", "subtitle": "Siesta", "text": "You and a Target take a nap, both going to Sleep for the rest of this round. At the start of next round, you both wake up and restore all of your Stamina. ", "stamina": "5", "gem1": "action_regular", "gem2": "range", "gem2text": "5", "gem3": "limited", "art": "bandito" }, { "id": "class-00261-bandito-thecartel", "type": "class", "title": "Bandito", "subtitle": "The Cartel", "text": "Whistle for 5 Cartel Minions of your race linked to you and place them anywhere on the Battlefield. These Minions are armed with Pistols that allow them to attack from 5 range. Foes generally prefer to attack these minions over you and your Allies.", "stamina": "5", "gem1": "action_regular", "gem2": "limited", "art": "bandito" }, { "id": "class-00262-bandito-grandfinale", "type": "class", "title": "Bandito", "subtitle": "Grand Finale", "text": "Your Allies may use one of their Limited Abilities as an Immediate Bonus Action without Stamina costs.This ability does not grant them an extra use of their Limited Abilities, only grants them them the bonus action and reduction of Stamina costs.", "stamina": "5", "gem1": "action_regular", "gem2": "limited", "art": "bandito" }, { "id": "class-00263-bandito-spellpinata", "type": "class", "title": "Bandito", "subtitle": "Spell Pinata", "text": "Summon forth a Magical Pianta as a Minion from the Realm of Holding that when destroyed gives you and your Allies a Spell Scroll to use as an Immediate Bonus Action. You and your Allies may choose to save the Spell Scroll by forfeiting the Bonus Action.", "stamina": "5", "gem1": "action_regular", "gem2": "spell", "gem3": "limited", "art": "bandito" }, { "id": "class-00264-bandito-contraband", "type": "class", "title": "Bandito", "subtitle": "Contraband", "text": "Give an Ally one of your Treasure Items. Your Ally may keep this Treasure Item for the rest of the game even if it came from the Realm of Holding and should be returned after combat.", "stamina": "5", "gem1": "action_regular", "gem2": "range", "gem2text": "5", "gem3": "limited", "art": "bandito" }, { "id": "class-00251-sherif-classcard", "type": "class", "title": "Sherif", "subtitle": "Starting Gear and Passives", "text": "You start with a Lawsoo\nYou start with 2200 Gold\nAnytime you Declare a Law using one of your Sherif Abilities, you may Basic Attack or use a Special Action as an Immediate Bonus Action.", "stamina": "5", "staminaplus": true, "art": "sherif" }, { "id": "class-00252-sherif-quickshot", "type": "class", "title": "Sherif", "subtitle": "Hogtie", "text": "Throw a Target to the ground and tie them up like the pig they are. Your Target is incapacitated and removed from combat.", "stamina": "5", "gem1": "action_regular", "gem2": "melee", "gem3": "limited", "art": "sherif" }, { "id": "class-00253-sherif-rapidfire", "type": "class", "title": "Sherif", "subtitle": "Deputize", "text": "Declare an Ally as your Deputy doubling the damage you both deal with Basic Attacks. You and your Ally may each pay each others Stamina costs and take incoming attacks on each other's behalf. This effect lasts before and after combats until you choose another Deputy.", "stamina": "5", "gem1": "action_dual", "gem2": "limited", "art": "sherif" }, { "id": "class-00254-sherif-volley", "type": "class", "title": "Sherif", "subtitle": "Law of the Land", "text": "Declare a Law that the Game Master must abide by for this round of combat that prevents all Foes from moving this round of combat. If the Game Master breaks this law, you may use an Anytime Action as an Immediate Bonus Action.", "stamina": "1", "gem1": "action_regular", "art": "sherif" }, { "id": "class-00255-sherif-powershot", "type": "class", "title": "Sherif", "subtitle": "Law of the Body", "text": "Declare a Law that the Game Master must abide by for this round of combat that reduces all damage Foes can deal to a maximum of 5. If the Game Master breaks this Law, you are healed to full.", "stamina": "1", "gem1": "action_regular", "art": "sherif" }, { "id": "class-00256-sherif-ricochet", "type": "class", "title": "Sherif", "subtitle": "Law of the Times", "text": "Declare a Law that the Game Master must abide by for this round of combat that prevents them from using Anytime Abilities. If the Game Master breaks this Law, you and your Allies each gain an Immediate Bonus Action.", "stamina": "1", "gem1": "action_regular", "art": "sherif" }, { "id": "class-00257-sherif-augment", "type": "class", "title": "Sherif", "subtitle": "Law of the Mind", "text": "Declare a Law that the Game Master must abide by for this round of combat that prevents them from using an Ability you and your Allies have yet to see. If the Game Master breaks this law, all of your actions are transformed into Chaos Actions at the start of next round.", "stamina": "1", "gem1": "action_regular", "art": "sherif" }, { "id": "companion-00001-whispersnake", "type": "companion", "title": "Companion", "subtitle": "Whisper Snake", "text": "Whisper snakes are small sneaky companions. Most Foes will not even notice them slithering around and sneaking up behind them. Whisper Snakes have access to the Bite, Slither, and Whisper Companion abilities.", "stamina": "25", "staminaplus": true, "gem1": "companion_beast" }, { "id": "companion-00002-gemling", "type": "companion", "title": "Companion", "subtitle": "Gemling", "text": "Gemlings are weak, but helpful companions. Gemlings can grow in size by being fed treasure items, increasing their maximum stamina by 3 and transforming into Gemlords when their Stamina reaches 50. Gemlings have access to Empower, Channel, and Dispel Companion abilities.", "stamina": "20", "staminaplus": true, "gem1": "companion_magical" }, { "id": "companion-00003-monkeyfish", "type": "companion", "title": "Companion", "subtitle": "Monkeyfish", "text": "Monkeyfish are slow, frail little companions. Monkeyfish do not go unconscious when they run out of stamina and are instead brutally killed by the attack that caused the knockout blow. Monkeyfish have access to the Slap, Splash, Howl Companion abilities.", "stamina": "15", "staminaplus": true, "gem1": "companion_beast" }, { "id": "companion-00004-firespirit", "type": "companion", "title": "Companion", "subtitle": "Fire Spirit", "text": "Fire Spirits are elemental guardians with deadly fire abilities. Spirits can not be killed and all have abilities that allow them to revive in combat if knocked out. Fire Spirits have access to the Firebolt, Firewall, and Awaken Companion abilities.", "stamina": "6", "staminaplus": true, "gem1": "companion_magical" }, { "id": "companion-00005-waterspirit", "type": "companion", "title": "Companion", "subtitle": "Water Spirit", "text": "Water Spirits are elemental guardians with soothing water abilities. Spirits can not be killed and all have abilities that allow them to revive in combat if knocked out. Water Spirits have access to the Splash, Restoring Rain, and Awaken Companion abilities.", "stamina": "6", "staminaplus": true, "gem1": "companion_magical" }, { "id": "companion-00006-windspirit", "type": "companion", "title": "Companion", "subtitle": "Wind Spirit", "text": "Wind Spirits are elemental guardians with forceful wind abilities. Spirits can not be killed and all have abilities that allow them to revive in combat if knocked out. Wind Spirits have access to the Wind Gust, Mighty Breeze, and Awaken Companion abilities.", "stamina": "6", "staminaplus": true, "gem1": "companion_magical" }, { "id": "companion-00007-earthspirit", "type": "companion", "title": "Companion", "subtitle": "Earth Spirit", "text": "Earth Spirits are elemental guardians with hindering nature abilities. Spirits can not be killed and all have abilities that allow them to revive in combat if knocked out. Earth Spirits have access to the Bash, Hand of the Deep, and Awaken Companion abilities.", "stamina": "6", "staminaplus": true, "gem1": "companion_magical" }, { "id": "companion-00008-sunhound", "type": "companion", "title": "Companion", "subtitle": "Sunhound", "text": "Sunhounds are strong loyal beasts that love to hunt with their master. A Sunhounds attacks cannot miss when outside in direct sunlight. Sunhounds have access to the Bite, Throw, and Sunlight Companion abilities.", "stamina": "30", "staminaplus": true, "gem1": "companion_beast" }, { "id": "companion-00009-moonwolf", "type": "companion", "title": "Companion", "subtitle": "Moonwolf", "text": "Moonwolves are strong loyal beasts that love to hunt with their master. A Moonwolves fur glistens restoring 5 stamina anytime they use a skill when outside in direct moonlight. Moonwolves have access to the Swipe, Howl, and Moonlight Companion abilities.", "stamina": "30", "staminaplus": true, "gem1": "companion_beast" }, { "id": "companion-00010-bloodcobra", "type": "companion", "title": "Companion", "subtitle": "Blood Cobra", "text": "Blood Cobras are massive brutal companions. Anytime they draw blood with one of their attacks, they are healed for 3 stamina. Blood Cobras have access to the Bite, Slither, and Ride Companion abilities.", "stamina": "40", "staminaplus": true, "gem1": "companion_beast", "gem2": "companion_large" }, { "id": "companion-00011-eaglebear", "type": "companion", "title": "Companion", "subtitle": "Eaglebear", "text": "Eagle Bears are strong loyal companions. They may choose to not go Unconscious when dropped below zero Stamina as long as their master is conscious. Eagle Bears have access to the Swipe, Ride, and Roar Companion abilities. ", "stamina": "50", "staminaplus": true, "gem1": "companion_beast", "gem2": "companion_large" }, { "id": "companion-00012-hatrat", "type": "companion", "title": "Companion", "subtitle": "Hat Rat", "text": "Hat Rats are small powerful companions that can mimic all sorts of spell casters. Hat Rat's are so small that they are rarely prioritized in combat. Hat Rats have access to the Little Hat Trick, Teleport, Vanish.", "stamina": "20", "staminaplus": true, "gem1": "companion_beast", "gem2": "companion_magical" }, { "id": "companion-00013-funk", "type": "companion", "title": "Companion", "subtitle": "Funk", "text": "Funks are strange companions that can only move diagonally or a single space at a time. A funk is able to directly communicate with their master telepathically. Funks have access to the Bash, Dodge, and Delusion Spray Companion abilities.", "stamina": "20", "staminaplus": true, "gem1": "companion_beast", "gem2": "companion_magical" }, { "id": "companion-00014-elaphelk", "type": "companion", "title": "Companion", "subtitle": "Elaphelk", "text": "Elaphelks are big rowdy creatures that are often difficult to tame. You may spend 500 gold at character creation to equip your Elaphelk with special armor that causes spells to be reflected back at attackers. Elaphelks have access to the Gore, Quake, and Ride Companion abilities.", "stamina": "50", "staminaplus": true, "gem1": "companion_beast", "gem2": "companion_large" }, { "id": "companion-00015-kobold", "type": "companion", "title": "Companion", "subtitle": "Kobold", "text": "Kobold's are an aggressive tribal race that has just recently started to create it's own society and culture. Kobold's always roll two dice when using any of their skills taking the higher value unless they roll a Critical Failure. Kobolds have access to the Bite, Howl, and Prayer Companion abilities.", "stamina": "25", "staminaplus": true, "gem1": "companion_humanoid", "gem2": "companion_can_talk" }, { "id": "companion-00016-dwarf", "type": "companion", "title": "Companion", "subtitle": "Dwarf", "text": "Dwarves a sturdy and stoic race of brawlers. Dwarves start each combat with full shields in addition to their base Stamina. Dwarves have access to the Bash, Throw, and Drink Companion abilities.", "stamina": "25", "staminaplus": true, "gem1": "companion_humanoid", "gem2": "companion_can_talk" }, { "id": "companion-00017-elf", "type": "companion", "title": "Companion", "subtitle": "Elf", "text": "Elves are the most ancient and oldest race. They have mastered the arts of Magic and are all able to use spells of many different schools. Elf Companions can cast any Spell that their owner can use, but must also pay 1 Stamina. Elves have access to the Dispel, Teleport, and Empower Companion abilities.", "stamina": "25", "staminaplus": true, "gem1": "companion_humanoid", "gem2": "companion_can_talk" }, { "id": "companion-00018-gnome", "type": "companion", "title": "Companion", "subtitle": "Gnome", "text": "Gnomes are a very tech savvy race prone to favoring engineering over magic. Gnomes Companions can use any Treasure Ability of their Allies as if it was their own. Gnomes have access to the Slap, Dodge, and Salvage Companion abilities.", "stamina": "25", "staminaplus": true, "gem1": "companion_humanoid", "gem2": "companion_can_talk" }, { "id": "companion-00019-goblin", "type": "companion", "title": "Companion", "subtitle": "Goblin", "text": "Goblin Companions always come in pairs. They share the same Stamina and can each move when you Move. Goblins have access Bite, Sprint, and Steal.", "stamina": "25", "staminaplus": true, "gem1": "companion_humanoid", "gem2": "companion_can_talk" }, { "id": "companion-00020-porc", "type": "companion", "title": "Companion", "subtitle": "Porc", "text": "Porc Companions are durable and unpredictable. Rather then start with their own unique abilities like many other Companions, they have access to 4 random Companion abilities instead.", "stamina": "25", "staminaplus": true, "gem1": "companion_humanoid", "gem2": "companion_can_talk" }, { "id": "companion-00021-gemlord", "type": "companion", "title": "Companion", "subtitle": "Gemlord", "text": "Gemlords are massive powerful spell casting companions. Anytime a Gemlord takes damage, a small Gemling Minion is summoned and Linked to the Gemlord. Gemlords have access to the Gem Beam, Amplifying Crystal, and Quake Companion abilities.", "stamina": "50", "staminaplus": true, "gem1": "companion_magical", "gem2": "companion_large" }, { "id": "companion-00022-bonewarriorcommander", "type": "companion", "title": "Companion", "subtitle": "Bone Warrior Commander", "text": "Bone Warriors wield a two handed sword and make your Bone Minions attack with swords and axes in melee range. If your commander is defeated in battle, they can be re-summoned after combat. Bone Warriors have access to the Slam, Bone Minion, and Warcry Companion abilities.", "stamina": "35", "staminaplus": true, "gem1": "companion_magical" }, { "id": "companion-00023-bonearchercommander", "type": "companion", "title": "Companion", "subtitle": "Bone Archer Commander", "text": "Bone Archers wield a crossbow and make your Bone Minions attack with shortbows at 5 range. If your commander is defeated in battle, they can be re-summoned after combat. Bone Archers have access to the Shoot, Bone Minion, and Warcry Companion abilities.", "stamina": "25", "staminaplus": true, "gem1": "companion_magical" }, { "id": "companion-00024-bonewizardcommander", "type": "companion", "title": "Companion", "subtitle": "Bone Wizard Commander", "text": "Bone Wizards wield a staff and make your Bone Minions attack with wands at 10 range. If your commander is defeated in battle, they can be re-summoned after combat. Bone Wizards have access to the Deathflame, Bone Minion, and Worship Companion abilities.", "stamina": "15", "staminaplus": true, "gem1": "companion_magical" }, { "id": "companion-00025-scrooge", "type": "companion", "title": "Companion", "subtitle": "Scrooge", "text": "Scrooges are big and vicious ducks that have uncontrollable desire to collect treasure by any means. When they die, they often leave random treasure behind. Scrooge have access to the Peck, Flap, and Ray of Ice Companion abilities.", "stamina": "20", "staminaplus": true, "gem1": "companion_magical" }, { "id": "companion-00026-cowfrog", "type": "companion", "title": "Companion", "subtitle": "Cow Frog", "text": "Cow Frogs are giant with a strong desire to eat Goblins. When nearby a Goblin, you will lose control of your Cow Frog and be forced to enter combat as it tries to eat them. Cow Frogs have access to the Tongue Lash, Ride, and Swallow Companion abilities.", "stamina": "45", "staminaplus": true, "gem1": "companion_beast", "gem2": "companion_large" }, { "id": "companion-00027-donkey", "type": "companion", "title": "Companion", "subtitle": "Donkey", "text": "Donkeys are slow and heavy Companions for combat. They are decent mounts that are able to carry very heavy loads. Donkey's have access to the Bite, Ride, and Moan Companion abilities.", "stamina": "30", "staminaplus": true, "gem1": "companion_beast" }, { "id": "companion-00028-harpy", "type": "companion", "title": "Companion", "subtitle": "Harpy", "text": "Harpys are swift and nimble Companions. Anytime an Ally rolls a Critical Success, a Harpy Minion is spawned linked to you. Harpys have access to the Peck, Flap, and Throw Companion abilities.", "stamina": "25", "staminaplus": true, "gem1": "companion_beast" }, { "id": "companion-00029-highbear", "type": "companion", "title": "Companion", "subtitle": "High Bear", "text": "High Bears are not usually Companions, but this Lowbear has lost all honor and will work for the lower races. Ride can be used to have up to 3 Allies ride in their back. High Bears have access to the Bite, Swipe, and Ride Companion abilities.", "stamina": "60", "staminaplus": true, "gem1": "companion_beast", "gem2": "companion_large", "gem3": "companion_can_talk" }, { "id": "companion-00030-ogre", "type": "companion", "title": "Companion", "subtitle": "Ogre", "text": "Ogres are massive two headed giants. You are granted an additional Anytime Action each round for having one as a Companion. Ogres have access to the Slam, Roar, and Drink Companion abilities.", "stamina": "60", "staminaplus": true, "gem1": "companion_humanoid", "gem2": "companion_large", "gem3": "companion_can_talk" }, { "id": "companion-00031-ramster", "type": "companion", "title": "Companion", "subtitle": "Ramster", "text": "Ramsters are big fluffy Companions with high mobility. Ramsters can move up to 15 spaces anytime you Move. Ramsters have access to the Ram, Leap, and Ride Companion abilities.", "stamina": "60", "staminaplus": true, "gem1": "companion_beast", "gem2": "companion_large" }, { "id": "companion-00032-bloodsnake", "type": "companion", "title": "Companion", "subtitle": "Blood Snake", "text": "Blood Snakes are small weak Companions that often come in hordes. Anytime you use a Companion Ability, spawn a Blood Snake minion linked to you. Blood Snakes have access to the Bite, Slither, Dispel Companion abilities.", "stamina": "15", "staminaplus": true, "gem1": "companion_beast" }, { "id": "companion-00033-skeleton", "type": "companion", "title": "Companion", "subtitle": "Skeleton", "text": "Skeletons are Ageless ones who have already lost there mind in death. Easily controlled and maniuplated, Skeletons Companions cannot truely die unless their Skull is shattered. Skeletons have access to the Slash, Firebolt, and Throw Companion abilities.", "stamina": "15", "staminaplus": true, "gem1": "companion_magical" }, { "id": "companion-00034-ytt", "type": "companion", "title": "Companion", "subtitle": "Ytt", "text": "Ytt's are grey globs that can transform to look like any other creature in the realm. This Companion transforms into another random Companion at the start of every combat.", "stamina": "30", "staminaplus": true, "gem1": "companion_magical" }, { "id": "companion-00035-elemech", "type": "companion", "title": "Companion", "subtitle": "Elemech", "text": "Elemechs are ancient war machines created from the times before the birth of magic. Elemechs may be given any 3 Class or Companion abilities in the game to use. ", "stamina": "50", "staminaplus": true, "gem1": "companion_automaton", "gem2": "companion_can_talk" }, { "id": "companion-00036-lacerator", "type": "companion", "title": "Companion", "subtitle": "Lacerator", "text": "Lacerators are vicious plant creatures. Rather then move, Lacerators must burrow from place to place, making them unable to travel without earth underthem. Lacerators have access to the Vine Lash, Leaf Shield, and Tunnel Companion abilities.", "stamina": "25", "staminaplus": true, "gem1": "companion_magical" }, { "id": "companion-00037-catapultturtle", "type": "companion", "title": "Companion", "subtitle": "Catapult Turtle", "text": "Catapult Turtles are passive gentle creatures that don't like to be touched. Anytime a Foe directly attacks a Catapult Turtle, you gain an Immediate Bonus Action to use a Companion ability. Catapult Turtles have access to the Throw, Bite, and Splash Companion Abilities.", "stamina": "30", "staminaplus": true, "gem1": "companion_beast" }, { "id": "companion-00038-bullogre", "type": "companion", "title": "Companion", "subtitle": "Bullogre", "text": "A two headed, four legged Bull with a very quick temper. At the start of combat, Bullogres may move up to 10 spaces and use one of their Companion abilities before the start of the first round. Bullogres have access to the Ram, Gore, and Ride Companion abilities.", "stamina": "50", "staminaplus": true, "gem1": "companion_beast", "gem2": "companion_large" }, { "id": "companion-00039-slime", "type": "companion", "title": "Companion", "subtitle": "Slime", "text": "Slimes are strange Companions that attempt to gather treasure of random worth and bring it back to their homeland. They are difficult to remain tamed and you must roll at the start of every combat to see if yours remains a Companion. Slimes have access to the Salvage, Prayer, and Leap Companion abilities.", "stamina": "20", "staminaplus": true, "gem1": "companion_magical" }, { "id": "companion-00040-gobolf", "type": "companion", "title": "Companion", "subtitle": "Gobolf", "text": "Gobolfs are the strange inbetween evolution of Elves and Goblins. They cannot breed and are typically shunned from both elven and goblin society. Gobolfs have access to the Slash, Empower, and Steal Companion abilities.", "stamina": "25", "staminaplus": true, "gem1": "companion_humanoid", "gem2": "companion_can_talk" }, { "id": "companion-00041-skelephelk", "type": "companion", "title": "Companion", "subtitle": "Skelephelk", "text": "Skelephelks are Ageless Elaphelks come back from the dead. They are mindless beasts that obey their master without question. Skelephelks have access to the Gore, Quake, and Hand of the Deep Companion abilities.", "stamina": "25", "staminaplus": true, "gem1": "companion_magical" }, { "id": "companionskill-00001-swipe", "type": "companionskill", "title": "Companion Ability", "subtitle": "Swipe", "text": "Swipe up to 4 spaces directly in front of you for 3 Damage. Targets hit may be pushed 1 space in any direction of your choosing.", "gem1": "action_anytime", "gem2": "melee" }, { "id": "companionskill-00002-ride", "type": "companionskill", "title": "Companion Ability", "subtitle": "Ride", "text": "Allow another Target to ride on your back. While being rode, you may move up to 7 spaces each turn and may intercept attacks and spells on behalf of the rider.", "gem1": "action_anytime", "gem2": "melee" }, { "id": "companionskill-00003-roar", "type": "companionskill", "title": "Companion Ability", "subtitle": "Roar", "text": "Let loose a powerful roar which forces all Foes who hear it to roll in fear. Feared Foes behave cowardly and are less likely to attack this round.", "gem1": "action_anytime", "gem2": "radius", "gem2text": "5", "gem3": "limited" }, { "id": "companionskill-00004-bite", "type": "companionskill", "title": "Companion Ability", "subtitle": "Bite", "text": "Dart forward up to 3 spaces and attack for 3 damage. If this attack does not miss, you gain an Immediate Bonus Action to use on another Companion Skill other than Bite.", "gem1": "action_anytime", "gem2": "melee" }, { "id": "companionskill-00005-dodge", "type": "companionskill", "title": "Companion Ability", "subtitle": "Dodge", "text": "Roll up to 3 spaces away at blinding speeds. This ability can be used to dodge an incoming attack or projectile. ", "gem1": "action_anytime" }, { "id": "companionskill-00006-delusionspray", "type": "companionskill", "title": "Companion Ability", "subtitle": "Delusion Spray", "text": "Spray a Foe in a purple mist that deals 15 damage. On the Foes turn, they must roll to see if they are burdened with hallucinations that change how they react in battle. ", "gem1": "action_anytime", "gem2": "range", "gem2text": "3", "gem3": "limited" }, { "id": "companionskill-00007-hattrick", "type": "companionskill", "title": "Companion Ability", "subtitle": "Little Hat Trick", "text": "Pull a random Spell from your hat and attempt to cast it. This Spell does not cost stamina.", "gem1": "action_anytime", "gem2": "spell" }, { "id": "companionskill-00008-teleport", "type": "companionskill", "title": "Companion Ability", "subtitle": "Teleport", "text": "Attempt to teleport up to 10 spaces. If the space you want to teleport to has a another Target of similar size in it, you may switch places with that Target.", "gem1": "action_anytime", "gem2": "spell", "gem3": "range", "gem3text": "10" }, { "id": "companionskill-00009-vanish", "type": "companionskill", "title": "Companion Ability", "subtitle": "Vanish", "text": "Disappear from the battle entirely. You may only re-appear once out of combat or in reaction to an Ally in eminent danger.", "gem1": "action_anytime", "gem2": "spell" }, { "id": "companionskill-00010-gore", "type": "companionskill", "title": "Companion Ability", "subtitle": "Gore", "text": "Spear a Foe clean through with your tusk dealing 5 Damage. This skill has a high chance of instantly killing lesser Foes.", "gem1": "action_anytime", "gem2": "melee" }, { "id": "companionskill-00011-quake", "type": "companionskill", "title": "Companion Ability", "subtitle": "Quake", "text": "Slam the ground causing tremors to rip the earth apart. Select up to 8 spaces and transform them into Difficult Terrain spaces. If you select a space with a Target on it, shift them one space out of the way.", "gem1": "action_anytime", "gem2": "spell", "gem3": "radius", "gem3text": "10", "gem4": "limited" }, { "id": "companionskill-00012-slither", "type": "companionskill", "title": "Companion Ability", "subtitle": "Slither", "text": "Slither quickly to any empty space in line of sight. This skill can be used at the very start of combat as an Immediate Bonus Action, and still used a second time in combat.", "gem1": "action_anytime", "gem2": "limited" }, { "id": "companionskill-00013-whisper", "type": "companionskill", "title": "Companion Ability", "subtitle": "Whisper", "text": "Softly whisper into the ear of an unsuspecting foe. If successful, they will be forced to play Anti Party this round.", "gem1": "action_anytime", "gem2": "spell", "gem3": "range", "gem3text": "3" }, { "id": "companionskill-00014-empower", "type": "companionskill", "title": "Companion Ability", "subtitle": "Empower", "text": "Empower a Target that causes them to deal double damage with Basic Attacks until end of combat. ", "gem1": "action_anytime", "gem2": "spell", "gem3": "range", "gem3text": "3" }, { "id": "companionskill-00015-channel", "type": "companionskill", "title": "Companion Ability", "subtitle": "Channel", "text": "Reduce the Stamina cost of an Allies abilities to zero this round.", "gem1": "action_anytime", "gem2": "spell", "gem3": "range", "gem3text": "5" }, { "id": "companionskill-00016-dispel", "type": "companionskill", "title": "Companion Ability", "subtitle": "Dispel", "text": "Cleanse a Target of any negative magical effects or enhancements.", "gem1": "action_anytime", "gem2": "spell", "gem3": "range", "gem3text": "10" }, { "id": "companionskill-00017-amplifyingcrystal", "type": "companionskill", "title": "Companion Ability", "subtitle": "Amplifying Crystal", "text": "Summon 3 giant amplifying crystals into 3 spaces of your choice. Line and Projectile Spells cast at one of these crystals can be bounced to other crystals to hit multiple targets or increase the effective range of the Spell. You gain a Chaos Action after using this Ability.", "gem1": "action_anytime", "gem2": "spell", "gem3": "range", "gem3text": "10", "gem4": "limited" }, { "id": "companionskill-00018-gembeam", "type": "companionskill", "title": "Companion Ability", "subtitle": "Gem Beam", "text": "Shoots forth a penetrating beam in a line that deals 5 Damages to all Targets it hits. Gemlings and Gemlords are immune to this Damage. ", "gem1": "action_anytime", "gem2": "spell", "gem3": "range", "gem3text": "10" }, { "id": "companionskill-00019-slap", "type": "companionskill", "title": "Companion Ability", "subtitle": "Slap", "text": "Slap a Foe for 4 damage. This attack cannot miss and does not require a roll to use.", "gem1": "action_anytime", "gem2": "melee" }, { "id": "companionskill-00020-splash", "type": "companionskill", "title": "Companion Ability", "subtitle": "Splash", "text": "Bounce up and down attempting to distract a Foe preventing one of their Regular actions this round.", "gem1": "action_anytime", "gem2": "spell", "gem3": "range", "gem3text": "10" }, { "id": "companionskill-00021-howl", "type": "companionskill", "title": "Companion Ability", "subtitle": "Howl", "text": "Howl loudly causing nearby Foes to be more likely to focus their attacks on you.", "gem1": "action_anytime", "gem2": "radius", "gem2text": "5" }, { "id": "companionskill-00022-firebolt", "type": "companionskill", "title": "Companion Ability", "subtitle": "Firebolt", "text": "Hurl a ball of fire that deals 5 Damage at a Target. Rolling a Critical Success, causes all Targets adjacent of the point of impact to also take 10 Damage.", "gem1": "action_anytime", "gem2": "spell", "gem3": "range", "gem3text": "10" }, { "id": "companionskill-00023-firewall", "type": "companionskill", "title": "Companion Ability", "subtitle": "Firewall", "text": "Create a Firewall in 3 connected empty spaces and transform them into Dangerous Terrain spaces.", "gem1": "action_anytime", "gem2": "spell", "gem3": "range" }, { "id": "companionskill-00024-awaken", "type": "companionskill", "title": "Companion Ability", "subtitle": "Awaken", "text": "Completely restore the Stamina of your Companion. This ability can be used when Unconcious.", "gem1": "action_anytime" }, { "id": "companionskill-00025-slam", "type": "companionskill", "title": "Companion Ability", "subtitle": "Slam", "text": "Slam down on a Foe dealing 5 Damage. Deals triple Damage damage on Critical Hits.", "gem1": "action_anytime", "gem2": "melee" }, { "id": "companionskill-00026-restoringrain", "type": "companionskill", "title": "Companion Ability", "subtitle": "Restoring Rain", "text": "Summon forth a powerful rain cloud that heals Allies inside it for 3 Stamina. All Foes of average or high intelligence to focus on you this round.", "gem1": "action_anytime", "gem2": "spell", "gem3": "range", "gem3text": "10", "gem4": "radius", "gem4text": "3" }, { "id": "companionskill-00027-windgust", "type": "companionskill", "title": "Companion Ability", "subtitle": "Wind Gust", "text": "Deal 3 damage to a Target and knock them back up to 10 spaces. ", "gem1": "action_anytime", "gem2": "spell", "gem3": "range", "gem3text": "10" }, { "id": "companionskill-00028-mightybreeze", "type": "companionskill", "title": "Companion Ability", "subtitle": "Mighty Breeze", "text": "Summon a mighty breeze and shift up to 3 Targets 3 spaces in a single direction.", "gem1": "action_anytime", "gem2": "spell", "gem3": "range", "gem3text": "10" }, { "id": "companionskill-00029-bash", "type": "companionskill", "title": "Companion Ability", "subtitle": "Bash", "text": "Bash a Target dealing 5 Damage. Targets who have been bashed must roll to move this round.", "gem1": "action_anytime", "gem2": "melee" }, { "id": "companionskill-00030-handofthedeep", "type": "companionskill", "title": "Companion Ability", "subtitle": "Hand of the Deep", "text": "Summons forth vines from the earth below that grasp onto a Target's legs preventing them from moving this round.", "gem1": "action_anytime", "gem2": "spell", "gem3": "range", "gem3text": "5" }, { "id": "companionskill-00031-throw", "type": "companionskill", "title": "Companion Ability", "subtitle": "Throw", "text": "Throw a Target up to 5 spaces at an empty space. If you throw a Target onto a space adjacent to an ally, they may use a Basic Attack as an Immediate Bonus Action against this Target.", "gem1": "action_anytime", "gem2": "melee" }, { "id": "companionskill-00032-sunlight", "type": "companionskill", "title": "Companion Ability", "subtitle": "Sunlight", "text": "Restore all of your Companions Stamina and restores 15 of your Stamina. This ability can only be used if in direct sunlight.", "gem1": "action_anytime", "gem2": "limited" }, { "id": "companionskill-00033-moonlight", "type": "companionskill", "title": "Companion Ability", "subtitle": "Moonlight", "text": "Grant you or an Ally 2 Immediate Bonus Actions. This ability can only be used if in direct Moonlight.", "gem1": "action_anytime", "gem2": "limited" }, { "id": "companionskill-00034-drink", "type": "companionskill", "title": "Companion Ability", "subtitle": "Drink", "text": "Restore 3 Stamina and reduces all Damage you take down to 5 this round.", "gem1": "action_anytime", "gem2": "limited" }, { "id": "companionskill-00035-salvage", "type": "companionskill", "title": "Companion Ability", "subtitle": "Salvage", "text": "Destroy a Treasure and draw a new Treasure to replace it. Using this ability out of combat will prevent you from using it in your next combat encounter.", "gem1": "action_anytime", "gem2": "limited" }, { "id": "companionskill-00036-prayer", "type": "companionskill", "title": "Companion Ability", "subtitle": "Prayer", "text": "Make a quick Prayer to the Light and grant 6 Shield to a Target.", "gem1": "action_anytime", "gem2": "spell", "gem3": "range", "gem3text": "10" }, { "id": "companionskill-00037-icebolt", "type": "companionskill", "title": "Companion Ability", "subtitle": "Ice Bolt", "text": "Release a shard of ice moving at high speeds that deals 5 damage.", "gem1": "action_anytime", "gem2": "spell", "gem3": "range", "gem3text": "10" }, { "id": "companionskill-00038-freeze", "type": "companionskill", "title": "Companion Ability", "subtitle": "Freeze", "text": "Freeze a Target in a block of ice, preventing one of their Regular actions this round.", "gem1": "action_anytime", "gem2": "spell", "gem3": "range", "gem3text": "10" }, { "id": "companionskill-00039-disperse", "type": "companionskill", "title": "Companion Ability", "subtitle": "Disperse", "text": "Disperse yourself as a blast of healing water that heals Allies in range for 15 Stamina.", "gem1": "action_anytime", "gem2": "radius", "gem2text": "5", "gem3": "limited" }, { "id": "companionskill-00040-peck", "type": "companionskill", "title": "Companion Ability", "subtitle": "Peck", "text": "Peck a Target for 5 Damage. Critical Successes grant you an Immediate Bonus Action to use a Companion Ability.", "gem1": "action_anytime", "gem2": "melee" }, { "id": "companionskill-00041-flap", "type": "companionskill", "title": "Companion Ability", "subtitle": "Flap", "text": "Flap your arms\/wings and push a Target back 5 spaces. If they hit another Target or Wall, they take 5 damage.", "gem1": "action_anytime", "gem2": "melee" }, { "id": "companionskill-00042-rayofice", "type": "companionskill", "title": "Companion Ability", "subtitle": "Ray of Ice", "text": "Encase a Target in ice dealing 3 Damage and preventing one of their Regular actions this round.", "gem1": "action_anytime", "gem2": "spell", "gem2text": "5", "gem3": "range", "gem3text": "5" }, { "id": "companionskill-00043-tonguelash", "type": "companionskill", "title": "Companion Ability", "subtitle": "Tongue Lash", "text": "Whip out your Tongue at a Target dealing 3 Damage and pulling them as close as possible to you.", "gem1": "action_anytime", "gem2": "range", "gem2text": "10" }, { "id": "companionskill-00044-swallow", "type": "companionskill", "title": "Companion Ability", "subtitle": "Swallow", "text": "Swallow a Target whole placing them in your stomach which is a small 3x3 Area. Deal 5 Damage at the start of every round to all Targets inside you. If you go Unconscious, all Targets inside you are expelled", "gem1": "action_anytime", "gem2": "melee" }, { "id": "companionskill-00045-moan", "type": "companionskill", "title": "Companion Ability", "subtitle": "Moan", "text": "Moan out in pain or pleasure which can distract Targets and interupt attacks and abilities.", "gem1": "action_anytime", "gem2": "radius", "gem2text": "5" }, { "id": "companionskill-00046-ram", "type": "companionskill", "title": "Companion Ability", "subtitle": "Ram", "text": "Ram a Target dealing 4 Damage and then knocking them back 10 spaces. You may chase the Target after knocking them back by shifting as many spaces as you like to get as close as possible.", "gem1": "action_anytime", "gem2": "melee" }, { "id": "companionskill-00046-leap", "type": "companionskill", "title": "Companion Ability", "subtitle": "Leap", "text": "Leap forward shifting yourself up to 5 spaces. Foes adjacent to where you land take 3 Damage.", "gem1": "action_anytime", "gem2": "range", "gem2text": "5" }, { "id": "companionskill-00047-slash", "type": "companionskill", "title": "Companion Ability", "subtitle": "Slash", "text": "Slash at a Target dealing 5 Damage. Anytime Slash is used as an Immediate Bonus Action, you may use it Three times.", "gem1": "action_anytime", "gem2": "melee" }, { "id": "companionskill-00048-vinelash", "type": "companionskill", "title": "Companion Ability", "subtitle": "Vine Lash", "text": "Grab with your long arms a Target dealing 3 damage and preventing them from moving this round.", "gem1": "action_anytime", "gem2": "range", "gem2text": "10" }, { "id": "companionskill-00049-leafshield", "type": "companionskill", "title": "Companion Ability", "subtitle": "Leaf Shield", "text": "Block a projectile out of the air by whipping a caramelized leaf at it.", "gem1": "action_anytime", "gem2": "range", "gem2text": "10" }, { "id": "companionskill-00050-tunnel", "type": "companionskill", "title": "Companion Ability", "subtitle": "Tunnel", "text": "Tunnel into the ground and reappear at Target empty space. All spaces around the Target space become Difficult Terrain.", "gem1": "action_anytime", "gem2": "range", "gem2text": "10" }, { "id": "companionskill-00051-sprint", "type": "companionskill", "title": "Companion Ability", "subtitle": "Sprint", "text": "Sprint and shift up to 10 spaces. If you move through the space of another Target, you may push them 1 space out of the way in a direction of your choice.", "gem1": "action_anytime" }, { "id": "companionskill-00052-steal", "type": "companionskill", "title": "Companion Ability", "subtitle": "Steal", "text": "Attempt to steal 100 gold from a Target. Critical Hits grant you a random Treasure Item.", "gem1": "action_anytime" }, { "id": "companionskill-00053-deathflame", "type": "companionskill", "title": "Companion Ability", "subtitle": "Deathflame", "text": "Hurl a ball of toxic death that deals 4 Damage in a Line. ", "gem1": "action_anytime", "gem2": "spell", "gem3": "range", "gem3text": "10" }, { "id": "companionskill-00054-boneminion", "type": "companionskill", "title": "Companion Ability", "subtitle": "Bone Minion", "text": "Summon a Bone minion linked to you.", "gem1": "action_anytime", "gem2": "spell" }, { "id": "companionskill-00055-worship", "type": "companionskill", "title": "Companion Ability", "subtitle": "Worship", "text": "All Friendly Minions begin to worship the Dragon Aspects to heal an Ally for 1 Stamina each.", "gem1": "action_anytime", "gem2": "range", "gem2text": "10" }, { "id": "companionskill-00056-shoot", "type": "companionskill", "title": "Companion Ability", "subtitle": "Shoot", "text": "Shoot an Arrow that does 3 Damage and pins the Target to the ground preventing them from moving this round of combat.", "gem1": "action_anytime", "gem2": "range", "gem2text": "5" }, { "id": "companionskill-00057-warcry", "type": "companionskill", "title": "Companion Ability", "subtitle": "Warcry", "text": "Release a Warcry that causes all Allies and Friendly Minions to deal Double Damage this round of combat.", "gem1": "action_anytime", "gem2": "range", "gem2text": "15" }, { "id": "item-00001-oakenstaff", "type": "item", "title": "Item", "subtitle": "Oaken Staff", "text": "Deals 3 Damage with Basic Attacks. Pick one of your Class Spells, this Spell no longer cost Stamina.", "cost": 500, "gem1": "weapon", "gem2": "melee" }, { "id": "item-00002-apprenticewand", "type": "item", "title": "Item", "subtitle": "Apprentice Wand", "text": "Deals 3 Damage with Basic Attacks. Pick one of your Class Spells, this Spell no longer cost Stamina.", "cost": 1000, "gem1": "weapon", "gem2": "range", "gem2text": "10" }, { "id": "item-00003-irondirk", "type": "item", "title": "Item", "subtitle": "Iron Dirk", "text": "Deals 3 Damage with Basic Attacks. ", "cost": 100, "gem1": "weapon", "gem2": "melee" }, { "id": "item-00004-cutlass", "type": "item", "title": "Item", "subtitle": "Cutlass", "text": "Deals 3 Damage with Basic Attacks. ", "cost": 100, "gem1": "weapon", "gem2": "melee" }, { "id": "item-00005-bronzemace", "type": "item", "title": "Item", "subtitle": "Bronze Mace", "text": "Deals 4 Damage with Basic Attacks. ", "cost": 400, "gem1": "weapon", "gem2": "melee" }, { "id": "item-00006-scimitar", "type": "item", "title": "Item", "subtitle": "Scimitar", "text": "Deals 4 Damage with Basic Attacks. ", "cost": 400, "gem1": "weapon", "gem2": "melee" }, { "id": "item-00007-steellongsword", "type": "item", "title": "Item", "subtitle": "Steel Longsword", "text": "Deals 5 Damage with Basic Attacks. ", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "item-00008-silverrapier", "type": "item", "title": "Item", "subtitle": "Silver Rapier", "text": "Deals 5 Damage with Basic Attacks. ", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "item-00009-slingshot", "type": "item", "title": "Item", "subtitle": "Slingshot", "text": "Deals 3 Damage with Basic Attacks. ", "cost": 100, "gem1": "weapon", "gem2": "range", "gem2text": "5" }, { "id": "item-00010-flintlockpistol", "type": "item", "title": "Item", "subtitle": "Flintlock Pistol", "text": "Deals 4 Damage with Basic Attacks.", "cost": 100, "gem1": "weapon", "gem2": "range", "gem2text": "3" }, { "id": "item-00011-shortbow", "type": "item", "title": "Item", "subtitle": "Shortbow", "text": "Deals 4 Damage with Basic Attacks. ", "cost": 500, "gem1": "weapon", "gem2": "range", "gem2text": "5" }, { "id": "item-00012-blunderbuss", "type": "item", "title": "Item", "subtitle": "Blunderbuss", "text": "Deals 3 Damage with Basic Attacks in an Area.", "cost": 500, "gem1": "weapon", "gem2": "range", "gem2text": "3", "gem3": "radius", "gem3text": "2" }, { "id": "item-00013-matchlockrifle", "type": "item", "title": "Item", "subtitle": "Matchlock Rifle", "text": "Deals 4 Damage with Basic Attacks. ", "cost": 1000, "gem1": "weapon", "gem2": "range", "gem2text": "15" }, { "id": "item-00014-recurvebow", "type": "item", "title": "Item", "subtitle": "Recurve Bow", "text": "Deals 4 Damage with Basic Attacks. ", "cost": 1000, "gem1": "weapon", "gem2": "range", "gem2text": "15" }, { "id": "item-00015-clothrobes", "type": "item", "title": "Item", "subtitle": "Cloth Robes", "text": "Traditional cloth robes used by many different schools of mages. Pick one of your Class Spells, this Spell no longer cost Stamina to cast.", "stamina": "5", "staminaplus": true, "cost": 500, "gem1": "armor" }, { "id": "item-00016-freeboatcoat", "type": "item", "title": "Item", "subtitle": "Freeboot Coat", "text": "A large coat with many pockets that has seen better days.", "stamina": "5", "staminaplus": true, "cost": 100, "gem1": "armor" }, { "id": "item-00017-leatherarmor", "type": "item", "title": "Item", "subtitle": "Leather Armor", "text": "Tight lether armor that doesn't reduce your mobility, but greatly reduces direct blows in battle.", "stamina": "5", "staminaplus": true, "cost": 100, "gem1": "armor" }, { "id": "item-00018-porcskin", "type": "item", "title": "Item", "subtitle": "Porc Skin Armor", "text": "Armor made from the skin of dead Porcs that is often very threatening to look at.", "stamina": "10", "staminaplus": true, "cost": 500, "gem1": "armor" }, { "id": "item-00019-studdedarmor", "type": "item", "title": "Item", "subtitle": "Studded Armor", "text": "Leathery armor with bronze studs makes this armor very durable and attractive to wear.", "stamina": "10", "staminaplus": true, "cost": 500, "gem1": "armor" }, { "id": "item-00020-platearmor", "type": "item", "title": "Item", "subtitle": "Plate Armor", "text": "Made from the strongest of metals, this armor makes you look and feel invincible.", "stamina": "15", "staminaplus": true, "cost": 1000, "gem1": "armor" }, { "id": "item-00021-boldscalemail", "type": "item", "title": "Item", "subtitle": "Bold Scalemail", "text": "Crafted from the crystallized limbs of dead Kobolds, this armor shines as if you were covered in gemstones.", "stamina": "15", "staminaplus": true, "cost": 1000, "gem1": "armor" }, { "id": "item-00022-rejuvenationpotion", "type": "item", "title": "Item", "subtitle": "Rejuvenation Potion", "text": "A small red potion that restores 20 Stamina.", "cost": 200, "gem1": "action_dual", "gem2": "consumable" }, { "id": "item-00023-regrowthpotion", "type": "item", "title": "Item", "subtitle": "Fortune Potion", "text": "A small yellow potion that allows you to reroll the die up to 3 times. This potion does not effect on a Critical Success or Critical Failure rolls.", "cost": 200, "gem1": "action_dual", "gem2": "consumable" }, { "id": "item-00024-quicknesselixir", "type": "item", "title": "Item", "subtitle": "Quickness Elixir", "text": "A small green potion that grants you a 2 Chaos Actions.", "cost": 200, "gem1": "action_dual", "gem2": "consumable" }, { "id": "item-00025-arcanesignet", "type": "item", "title": "Item", "subtitle": "Arcane Signet", "text": "A ring with a jewel that glows the color of the spell it's bound with. Pick one of your Class Spells, this Spell no longer cost Stamina to cast.", "cost": 500, "gem1": "passive" }, { "id": "item-00026-spelltattoo", "type": "item", "title": "Item", "subtitle": "Spell Tattoo", "text": "Burn a Tattoo onto your skin that helps with spell incantations. Pick one of your Class Spells, this Spell no longer cost Stamina to cast.", "cost": 400, "gem1": "passive", "gem2": "cursed" }, { "id": "item-00027-siffiransilvermace", "type": "item", "title": "Item", "subtitle": "Shielding Potion", "text": "A small blue potion that grants you Shield equal to your Maximum Stamina.", "cost": 200, "gem1": "action_dual", "gem2": "consumable" }, { "id": "item-00028-", "type": "item", "title": "Item", "subtitle": "Blank", "text": "Do not use.", "cost": 100 }, { "id": "item-00029-doubleracestamina", "type": "item", "title": "Item", "subtitle": "Prodigy", "text": "Double the Stamina gained from your Race.", "cost": 1000, "gem1": "passive", "gem2": "cursed" }, { "id": "item-00030-succusbuswhip", "type": "item", "title": "Item", "subtitle": "Succusbus Whip", "text": "Deals 5 Damage with Basic Attacks and restores 3 stamina to you and your concubine.", "cost": 1000, "gem1": "weapon", "gem2": "melee", "gem2text": "3" }, { "id": "item-00031-regaltophat", "type": "item", "title": "Item", "subtitle": "Regal Top Hat", "text": "Pull a random Spell out of your Hat and cast it. This Spell does not cost Stamina.", "cost": 1000, "gem1": "action_regular" }, { "id": "item-00032-greatsword", "type": "item", "title": "Item", "subtitle": "Greatsword", "text": "Deals 6 Damage with Basic Attacks. You cannot use a shield with this weapon.", "cost": 1000, "gem1": "weapon", "gem2": "melee", "gem2text": "2" }, { "id": "item-00033-magefist", "type": "item", "title": "Item", "subtitle": "Magefist", "text": "Deals 4 Damage with Basic Attacks. Your character has 2 Move Actions.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "item-00034-spellsword", "type": "item", "title": "Item", "subtitle": "Spellsword", "text": "Deals 4 Damage with Basic Attacks. Your character has 2 Move Actions.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "item-00035-pristinewoodcuttersaxe", "type": "item", "title": "Item", "subtitle": "Pristine Woodcutter's Axe", "text": "Deals 4 Damage with Basic Attacks. You, your Allies, your Companion, and any Minions you summon, are immune to the negative effects of Difficult Terrain.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "item-00036-monocle", "type": "item", "title": "Item", "subtitle": "Monocle", "text": "A magical Monocle that can be worn or kept in a pocket to unlock it's power. Your Limited Spells are reset anytime you roll a Critical Success or an Ally goes Unconscious. ", "cost": 1000, "gem1": "passive" }, { "id": "item-00037-apprenticehat", "type": "item", "title": "Item", "subtitle": "Apprentice Hat", "text": "A traditional pointed hat that comes in many different colors and styles. Your Limited Spells are reset anytime you roll a Critical Success or an Ally goes Unconscious. ", "cost": 1000, "gem1": "passive" }, { "id": "item-00038-smallbucker", "type": "item", "title": "Item", "subtitle": "Small Buckler", "text": "A small wooden shield.", "cost": 100, "gem1": "shield", "gem1text": "15" }, { "id": "item-00039-regrowthshield", "type": "item", "title": "Item", "subtitle": "Regrowth Shield", "text": "A living shield made of vines.", "cost": 100, "gem1": "shield", "gem1text": "15" }, { "id": "item-00040-kiteshield", "type": "item", "title": "Item", "subtitle": "Light Kite Shield", "text": "A studded light weight shield.", "cost": 500, "gem1": "shield", "gem1text": "35" }, { "id": "item-00041-heatershield", "type": "item", "title": "Item", "subtitle": "Heater Shield", "text": "An iron based heater shield.", "cost": 500, "gem1": "shield", "gem1text": "35" }, { "id": "item-00042-greatshield", "type": "item", "title": "Item", "subtitle": "Greatshield", "text": "At the start of combat, gain Shield equal to your maximum Stamina. ", "cost": 1000, "gem1": "shield" }, { "id": "item-00043-towershield", "type": "item", "title": "Item", "subtitle": "Tower Shield", "text": "A massive shield the same size as your character.", "cost": 1000, "gem1": "shield", "gem1text": "50" }, { "id": "item-00044-goldencutlass", "type": "item", "title": "Item", "subtitle": "Golden Cutlass", "text": "Deals 5 Damage with Basic Attacks. Anytime you Basic Attack, gain 100 gold.", "cost": 1000, "gem1": "weapon", "gem1text": "0", "gem2": "melee" }, { "id": "item-00045-goldenflintlock", "type": "item", "title": "Item", "subtitle": "Golden Flintlock", "text": "Deals 3 Damage with Basic Attacks. Anytime you Basic Attack, gain 100 gold.", "cost": 1000, "gem1": "weapon", "gem2": "range", "gem2text": "5" }, { "id": "item-00046-sunblade", "type": "item", "title": "Item", "subtitle": "Sunblade", "text": "Deals 5 Damage with Basic Attacks. Your allies weapons are empowered by the Light and always deal at least 5 base damage.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "item-00047-sunshield", "type": "item", "title": "Item", "subtitle": "Sunshield", "text": "You and your Allies Class Spell Abilities are empowered by the Light and do not cost Stamina.", "cost": 1000, "gem1": "shield", "gem1text": "35" }, { "id": "item-00048-siffiransilvershield", "type": "item", "title": "Item", "subtitle": "Siffiran Silver Shield", "text": "At the start of every round, gain 12 Shield.", "cost": 1000, "gem1": "shield", "gem1text": "50" }, { "id": "item-00049-waraxe", "type": "item", "title": "Item", "subtitle": "Waraxe", "text": "Deals 4 Damage with Basic Attacks. While your Character is at 0 Stamina or is a Large Tile, this weapon does 8 Damage with Basic Attacks.", "cost": 1000, "gem1": "weapon" }, { "id": "item-00050-warhammer", "type": "item", "title": "Item", "subtitle": "Warhammer", "text": "Deals 5 Damage with Basic Attacks. You and your Allies are blessed with strength from the Light, that doubles all damage done with Basic Attacks.", "cost": 1000, "gem1": "weapon" }, { "id": "item-00051-heavyplate", "type": "item", "title": "Item", "subtitle": "Heavy Plate", "text": "Increases your Stamina by 20 .You may take incoming damage on behalf of adjacent Allies and Companions.", "stamina": "20", "staminaplus": true, "cost": 1000, "gem1": "armor" }, { "id": "item-00052-classability", "type": "item", "title": "Item", "subtitle": "Class Ability", "text": "Grants you an additional Ability from your Class. ", "cost": 500, "gem1": "action_regular" }, { "id": "item-00053-randomclassability", "type": "item", "title": "Item", "subtitle": "Random Class Ability", "text": "Grants you an random Ability from a Random Class from a selection of three. ", "cost": 1000, "gem1": "action_regular" }, { "id": "item-00054-randomcompanion", "type": "item", "title": "Item", "subtitle": "Random Companion", "text": "Grants you a random Companion. You may only have 1 Active Companion, other Companions are will be played by the Game Master.", "cost": 500, "gem1": "action_anytime" }, { "id": "item-00055-randomattribute", "type": "item", "title": "Item", "subtitle": "Random Attribute", "text": "Grants you a random Attribute. Attributes are not always beneficial and you may only buy an Attribute if you have less than two already.", "cost": 100, "gem1": "passive" }, { "id": "item-00056-doubleclassstamina", "type": "item", "title": "Item", "subtitle": "Veteran", "text": "Double the Stamina gained from your Class.", "cost": 500, "gem1": "passive", "gem2": "cursed" }, { "id": "item-00057-spellscroll", "type": "item", "title": "Item", "subtitle": "Spell Scroll", "text": "Add a Random Spell Scroll to your Inventory.", "cost": 100, "gem1": "consumable" }, { "id": "item-00058-psychicstrings", "type": "item", "title": "Item", "subtitle": "Psychic Strings", "text": "Replace all of your Actions with Three Chaos Actions.", "cost": 1000, "gem1": "passive", "gem2": "cursed" }, { "id": "item-00059-longbow", "type": "item", "title": "Item", "subtitle": "Longbow", "text": "Deals 4 Damage with Basic Attacks. You cannot accidently hit Allies with your Basic Attacks or Class Abilities except on Critical Fails.", "cost": 1000, "gem1": "weapon", "gem2": "range", "gem2text": "15" }, { "id": "item-00060-broomstaff", "type": "item", "title": "Item", "subtitle": "Broomstaff", "text": "Deals 4 Damage with Basic Attacks. After dealing damage with this Staff using Basic Attacks or Class Abilities, all of your Spell Abilities become Dual Actions for the rest of this round.", "cost": 500, "gem1": "weapon", "gem2": "melee", "gem2text": "2" }, { "id": "item-00061-largesteeplehat", "type": "item", "title": "Item", "subtitle": "Large Steeple Hat", "text": "A common style of hat worn by Witches. Pick one of your Class Abilities, this Spell no longer cost Stamina.", "cost": 500, "gem1": "passive" }, { "id": "item-00062-spellwallarmor", "type": "item", "title": "Item", "subtitle": "Spellwall Armor", "text": "Anytime you are hit by a Spell from a Foe, you gain a scroll of that Spell or a random Spell Scroll (Game Masters choice).", "stamina": "10", "staminaplus": true, "cost": 1000, "gem1": "armor" }, { "id": "item-00063-spellbinderdagger", "type": "item", "title": "Item", "subtitle": "Spellbinder Dagger", "text": "Deals 5 Damage with Basic Attacks. All Spell Scrolls become Dual Actions.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "item-00064-bonescythe", "type": "item", "title": "Item", "subtitle": "Bonescythe", "text": "Deals 3 Damage with Basic Attacks. When out of combat, you may summon a Bone Commander Companion from a selection of three.", "cost": 1000, "gem1": "weapon", "gem2": "melee", "gem2text": "2", "gem3": "cursed" }, { "id": "item-00065-monk-dragondance", "type": "item", "title": "Item", "subtitle": "Dragon Dance Tattoo", "text": "A Monk Tattoo of a Dragon. Deals 7 Damage to a Target and then flip over top of your Target onto an adjacent space if possible. This ability may be used to counter or dodge incoming attacks.", "cost": 1000, "gem1": "action_anytime", "gem2": "melee", "gem3": "cursed" }, { "id": "item-00066-monk-tigerfist", "type": "item", "title": "Item", "subtitle": "Tiger Fist Tattoo", "text": "A Monk Tattoo of a Tiger. Deals 7 Damage to a Target and then shift 1 space. This ability may be used to counter or dodge incoming attacks.", "cost": 1000, "gem1": "action_anytime", "gem2": "melee", "gem3": "cursed" }, { "id": "item-00067-legionshield", "type": "item", "title": "Item", "subtitle": "Legion Shield", "text": "Increases your Stamina by 15. Anytime you or an adjacent Ally are attacked by a melee or projectile attack, you may roll to attempt to block the attack which will negate or reduce the damage.", "stamina": "15", "staminaplus": true, "cost": 1000, "gem1": "shield", "gem1text": "25" }, { "id": "item-00068-magicalrevolver", "type": "item", "title": "Item", "subtitle": "Magical Revolver", "text": "Deals 4 Damage with Basic Attacks. Rolling a 6 counts as a Critical Success when using Basic Attacks.", "cost": 1000, "gem1": "weapon", "gem2": "range", "gem2text": "10" }, { "id": "item-00069-lawsoo", "type": "item", "title": "Item", "subtitle": "Lawsoo", "text": "Throw out your Lawsoo dealing 5 Damage and pulling a Target as close as possible towards you. This Target may only focus their attacks on you this round of combat. Critical Hits cause you to tie up and incapacitate the Target, removing them from combat.", "cost": 1000, "gem1": "action_dual", "gem2": "range", "gem2text": "5" }, { "id": "item-00101-grimorie", "type": "item", "title": "Item", "subtitle": "Grimoire", "text": "Deals 3 Damage with Basic Attacks. Pick one of your Class Spells, this Spell no longer cost Stamina.", "cost": 500, "gem1": "weapon", "gem2": "range", "gem2text": "5" }, { "id": "item-00102-casterstrinket", "type": "item", "title": "Item", "subtitle": "Casters Trinket", "text": "Deals 3 Damage with Basic Attacks. Pick one of your Class Spells, this Spell no longer cost Stamina.", "cost": 1000, "gem1": "weapon", "gem2": "range", "gem2text": "10" }, { "id": "item-00103-magehands", "type": "item", "title": "Item", "subtitle": "Mage Hands", "text": "Deals 3 Damage with Basic Attacks. Pick one of your Class Spells, this Spell no longer cost Stamina.", "cost": 500, "gem1": "weapon", "gem2": "melee" }, { "id": "item-00104-spelldagger", "type": "item", "title": "Item", "subtitle": "Spell Dagger", "text": "Deals 3 Damage with Basic Attacks. Pick one of your Class Spells, this Spell no longer cost Stamina.", "cost": 500, "gem1": "weapon", "gem2": "melee" }, { "id": "item-00105-woodenspear", "type": "item", "title": "Item", "subtitle": "Wooden Spear", "text": "Deals 3 Damage with Basic Attacks. ", "cost": 200, "gem1": "weapon", "gem2": "melee", "gem2text": "2" }, { "id": "item-00106-leatherwhip", "type": "item", "title": "Item", "subtitle": "Leather Whip", "text": "Deals 3 Damage with Basic Attacks.", "cost": 300, "gem1": "weapon", "gem2": "melee", "gem2text": "3" }, { "id": "item-00107-bronzeaxe", "type": "item", "title": "Item", "subtitle": "Bronze Axe", "text": "Deals 5 Damage with Basic Attacks. ", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "item-00108-finefalchion", "type": "item", "title": "Item", "subtitle": "Fine Falchion", "text": "Deals 4 Damage with Basic Attacks.", "cost": 400, "gem1": "weapon", "gem2": "melee" }, { "id": "item-00109-shortsword", "type": "item", "title": "Item", "subtitle": "Short Sword", "text": "Deals 3 Damage with Basic Attacks. ", "cost": 100, "gem1": "weapon", "gem2": "melee" }, { "id": "item-00110-sixshooter", "type": "item", "title": "Item", "subtitle": "Six Shooter", "text": "Deals 4 Damage with Basic Attacks.", "cost": 500, "gem1": "weapon", "gem2": "range", "gem2text": "5" }, { "id": "item-00111-steelhalberd", "type": "item", "title": "Item", "subtitle": "Steel Halberd", "text": "Deals 3 Damage with Basic Attacks.", "cost": 300, "gem1": "weapon", "gem2": "melee", "gem2text": "3" }, { "id": "item-00112-stoneflail", "type": "item", "title": "Item", "subtitle": "Stone Flail", "text": "Deals 3 Damage with Basic Attacks.", "cost": 200, "gem1": "weapon", "gem2": "melee", "gem2text": "2" }, { "id": "item-00113-oakcrossbow", "type": "item", "title": "Item", "subtitle": "Oak Crossbow", "text": "Deals 4 Damage with Basic Attacks. ", "cost": 500, "gem1": "weapon", "gem2": "range", "gem2text": "5" }, { "id": "item-00114-clothrobes", "type": "item", "title": "Item", "subtitle": "Colorful Dress", "text": "A colorful and fancy dress that speaks volumes about your inner identity. Pick one of your Class Spells, this Spell no longer cost Stamina to cast.", "stamina": "5", "staminaplus": true, "cost": 500, "gem1": "armor" }, { "id": "item-00115-runecoat", "type": "item", "title": "Item", "subtitle": "Runecoat", "text": "A long coat with many spots to hold scrolls and tomes hidden inside. Pick one of your Class Spells, this Spell no longer cost Stamina to cast.", "stamina": "5", "staminaplus": true, "cost": 500, "gem1": "armor" }, { "id": "item-00116-arcanistails", "type": "item", "title": "Item", "subtitle": "Arcanist Tails", "text": "A fancy Mage suit often worn by Nobleborn Elves or those attended a high society gathering. Pick one of your Class Spells, this Spell no longer cost Stamina to cast.", "stamina": "5", "staminaplus": true, "cost": 500, "gem1": "armor" }, { "id": "item-00117-elvenvestments", "type": "item", "title": "Item", "subtitle": "Elven Vestments", "text": "Traditional clothing worn by Elves from the times before the Birth of Magic. Pick one of your Class Spells, this Spell no longer cost Stamina to cast.", "stamina": "5", "staminaplus": true, "cost": 500, "gem1": "armor" }, { "id": "item-00118-spellplate", "type": "item", "title": "Item", "subtitle": "Spellplate", "text": "Enchanted lightweight plate armor that has been custom made for a true battle mage.Pick one of your Class Spells, this Spell no longer cost Stamina to cast.", "stamina": "5", "staminaplus": true, "cost": 500, "gem1": "armor" }, { "id": "item-00119-patchworkarmor", "type": "item", "title": "Item", "subtitle": "Patchwork Armor", "text": "Handmade armor that was crafted from broken pieces of other armors. Not very pleasing to look at, but effective in battle.", "stamina": "5", "staminaplus": true, "cost": 100, "gem1": "armor" }, { "id": "item-00120-elegantgarments", "type": "item", "title": "Item", "subtitle": "Elegant Garments", "text": "Clothing made to elevate your status among your peers. Provides little protection in battle, but your presence among others is much more grand.", "stamina": "5", "staminaplus": true, "cost": 100, "gem1": "armor" }, { "id": "item-00121-plainchain", "type": "item", "title": "Item", "subtitle": "Plain Chain", "text": "Very basic chain armor woven together by Dwarven blacksmiths. This armor provides the best weight\/agility without sacrificing defense of almost all traditional armor.", "stamina": "5", "staminaplus": true, "cost": 100, "gem1": "armor" }, { "id": "item-00122-clockadilehide", "type": "item", "title": "Item", "subtitle": "Clockadile Hide", "text": "Clothing crafted from the hides of the dangerous clockdile beasts. The hide is heavy and thick, but naturally resistant to both Fire and Ice magics.", "stamina": "10", "staminaplus": true, "cost": 500, "gem1": "armor" }, { "id": "item-00123-infusedvines", "type": "item", "title": "Item", "subtitle": "Infused Vines", "text": "Woven together from a living forest. These vines have been infused with magic to protect you from direct blows.", "stamina": "10", "staminaplus": true, "cost": 500, "gem1": "armor" }, { "id": "item-00124-regalgarb", "type": "item", "title": "Item", "subtitle": "Regal Garb", "text": "A symbol of high status, this armor does little to protect you, but shows you are very much a well dressed and important person.", "stamina": "10", "staminaplus": true, "cost": 500, "gem1": "armor" }, { "id": "item-00125-elaphelkbonemail", "type": "item", "title": "Item", "subtitle": "Elaphelk Bonemail", "text": "Strapped and sawed together, this armor is made from the bones of dead Elaphelks and greatly restricts your mobility in combat while making it almost impossible to attack you from any angle.", "stamina": "15", "staminaplus": true, "cost": 1000, "gem1": "armor" }, { "id": "item-00126-gemstoneregalia", "type": "item", "title": "Item", "subtitle": "Gemstone Regalia", "text": "Forged by the Dvergr Dvergr, this armor is not only colorful, but is also highly resistant to all forms of magic.", "stamina": "15", "staminaplus": true, "cost": 1000, "gem1": "armor" }, { "id": "item-00127-gildedarmor", "type": "item", "title": "Item", "subtitle": "Gilded Armour", "text": "There are some who would say it's not wise to craft armor from Gold. You are not those people.", "stamina": "15", "staminaplus": true, "cost": 1000, "gem1": "armor" }, { "id": "item-00128-ponchoofholding", "type": "item", "title": "Item", "subtitle": "Poncho of Holding", "text": "At the start of combat, fill all your empty Ability slots with random Treasure Cards from the Realm of Holding. These treasures last until end of combat. Weapons and Passives in these ability slots may be used as if they were in their appropriate slots, but Shields and Armor can only be used for Roleplay purposes.", "cost": 1000, "gem1": "passive" }, { "id": "item-00129-sombreroofholding", "type": "item", "title": "Item", "subtitle": "Sombrero of Holding", "text": "At the start of combat, fill all your empty Ability slots with random Treasure Cards from the Realm of Holding. These treasures last until end of combat. Weapons and Passives in these ability slots may be used as if they were in their appropriate slots, but Shields and Armor can only be used for Roleplay purposes.", "cost": 1000, "gem1": "passive" }, { "id": "race-00001-dwarf", "type": "race", "title": "Dwarf", "subtitle": "Golden Inheritance", "text": "Your character starts with an additional 2000 gold. The next character you create is allowed to start with one of the Treasure Cards that you acquired from this character (If your Game Master will allow it!).", "stamina": "15", "staminaplus": true, "art": "dwarf" }, { "id": "race-00002-dwarf-talldwarf", "type": "race", "title": "Tall Dwarf", "subtitle": "Dwarven Fury", "text": "Once per combat, you may grant yourself 2 Chaos Actions anytime you like. If an ally is made Unconscious or killed, this ability can be used again.", "stamina": "3", "staminaplus": true, "art": "talldwarf" }, { "id": "race-00003-dwarf-hilldwarf", "type": "race", "title": "Hill Dwarf", "subtitle": "Adrenaline", "text": "Anytime a Foe is defeated, you may shift up to 3 spaces and then use an Immediate Bonus Action.", "stamina": "7", "staminaplus": true, "art": "dwarf" }, { "id": "race-00004-dwarf-dvergrdvergr", "type": "race", "title": "Dvergr Dvergr", "subtitle": "Stoneskin", "text": "You may use a Regular or Anytime Action to transform into your Purestone form. In this deep hibernation state, almost all damage is negated and you become near impossible to move. You must use a Regular or Anytime action to change back.", "stamina": "10", "staminaplus": true, "art": "dwarf" }, { "id": "race-00005-gnome", "type": "race", "title": "Gnome", "subtitle": "Technological Preference", "text": "You start with one less class ability, but four random treasure cards. You are allowed a single veto to draw a new treasure card. ", "stamina": "10", "staminaplus": true, "art": "gnome" }, { "id": "race-00006-gnome-okagnoma", "type": "race", "title": "Okagnoma", "subtitle": "Tinker", "text": "You may start with a third class ability and teach this ability to another Ally to allow them to use it as well.", "stamina": "7", "staminaplus": true, "art": "gnome" }, { "id": "race-00007-gnome-keen", "type": "race", "title": "Keen", "subtitle": "Passback", "text": "Your character has 2 Anytime Actions. You may use any Treasure Ability your Allies have as if it was your own.", "stamina": "4", "staminaplus": true, "art": "gnome" }, { "id": "race-00008-gnome-scarred", "type": "race", "title": "Scarred", "subtitle": "Scavenger", "text": "You start with 2 additional Treasure Cards and have one extra veto at Character Creation.", "stamina": "8", "staminaplus": true, "art": "gnome" }, { "id": "race-00009-elf", "type": "race", "title": "Elf", "subtitle": "Masters of Magic", "text": "You may choose two additional Class Abilities from other classes as long as they are Spells.", "stamina": "10", "staminaplus": true, "art": "elf" }, { "id": "race-00010-elf-nobleborn", "type": "race", "title": "Noble Born", "subtitle": "Melding Magic", "text": "Anytime your Allies roll a Critical Success, you may cast a Spell ability as an Immediate Bonus Action.\nAnytime you roll a Critical Success, you may cast 3 Spell abilities as an Immediate Bonus Actions. ", "stamina": "4", "staminaplus": true, "art": "elf" }, { "id": "race-00011-elf-dwelf", "type": "race", "title": "Dwelf", "subtitle": "Rune Keeper", "text": "If an Attack would knock you Unconscious, you may negate that attack, gain Shield equal to your maximum Stamina, and then cast each of your Spell Abilities as Immediate Bonus Actions. This effect can occur once per combat.", "stamina": "10", "staminaplus": true, "art": "dwelf" }, { "id": "race-00012-elf-spellblade", "type": "race", "title": "Spellblade", "subtitle": "Synergise", "text": "You always deal at least 5 Damage with Basic Attacks.\nAfter casting a Spell, you and your Allies deal double damage with Basic Attacks until the end of combat.", "stamina": "8", "staminaplus": true, "art": "elf" }, { "id": "race-00013-kobold", "type": "race", "title": "Kobold", "subtitle": "Fortunately Unfortunate", "text": "Kobolds always roll at least two die whenever rolling, then choose which die they want to use. Rolling a 1 on either die will always cause a Critical Failure.", "stamina": "15", "staminaplus": true, "art": "kobold" }, { "id": "race-00014-kobold-tritonground", "type": "race", "title": "Triton Ground", "subtitle": "Battle Ready", "text": "You start with 2 random Treasure weapons and then may keep or give them to Allies of your choice.", "stamina": "5", "staminaplus": true, "art": "kobold" }, { "id": "race-00015-kobold-seaswagger", "type": "race", "title": "Seaswagger", "subtitle": "Luck of the Sea", "text": "Anytime any other Ally rolls a Critical Failure, you gain a Chaos Action.\nYou may veto 1 Attribute at character creation and Attributes may now be purchased for free.", "stamina": "5", "staminaplus": true, "art": "kobold" }, { "id": "race-00016-kobold-stonequisitor", "type": "race", "title": "Stonequisitor", "subtitle": "Wealth of the Monastery", "text": "The starting gold from your Class is doubled.\nYou may buy a copy of any Treasure an Ally has.", "stamina": "5", "staminaplus": true, "art": "kobold" }, { "id": "race-00017-porc", "type": "race", "title": "Porc", "subtitle": "Enduring", "text": "Your Class Abilities no longer use Stamina.\nYou start with 3 random Companion Abilities.", "stamina": "10", "staminaplus": true, "art": "porc" }, { "id": "race-00018-porc-blackboar", "type": "race", "title": "Black Boar", "subtitle": "Clawhoof", "text": "Black Boar Porcs use Large Tiles for their characters and are immune to most knockbacks and attacks that would move your character.", "stamina": "15", "staminaplus": true, "art": "blackboar" }, { "id": "race-00019-porc-bonetusk", "type": "race", "title": "Bone Tusk", "subtitle": "Rampaging", "text": "Your Character has 2 Move Actions. Your Move Action can now be used during the Game Masters turn, but not to dodge incoming attacks.", "stamina": "10", "staminaplus": true, "art": "porc" }, { "id": "race-00020-porc-gravehoof", "type": "race", "title": "Gravehoof", "subtitle": "Shaman's Wisdom", "text": "Whenever a Gravehoof Porcs casts a Spell, summon a Skeleton Minion linked to you.\nYou may start with the Ageless Attribute.", "stamina": "5", "staminaplus": true, "art": "porc" }, { "id": "race-00025-goblin", "type": "race", "title": "Goblin", "subtitle": "Pure Greed", "text": "Instead of buying items outright at character creation, Goblins can roll against the Game Master to attempt to steal an item instead. If you fail to steal and don't have enough gold to pay for an item, you cannot shop anymore.", "stamina": "5", "staminaplus": true, "art": "goblin" }, { "id": "race-00026-goblin-greenskin", "type": "race", "title": "Greenskin", "subtitle": "Speciesism", "text": "Greenskins always travel in pairs which means you create two characters that share the same Inventory and Stamina. Pick Two Classes and use an Ability slot for your second class. You have 2 Move, Regular, and Anytime Actions that can be used by either Goblin. Greenskins do not have an Unconscious state and instead are killed when damaged below zero Stamina. ", "stamina": "10", "staminaminus": true, "art": "goblin" }, { "id": "race-00027-goblin-hobgoblin", "type": "race", "title": "Hobgoblin", "subtitle": "Bulky", "text": "You may start with the Halfwit Attribute.\nDoubles the Stamina gained from your Bonus Stamina roll and allows you to pick 1 additional Ability from classes of your Allies that they did not select.", "stamina": "25", "staminaplus": true, "art": "hobgoblin" }, { "id": "race-00028-goblin-elder", "type": "race", "title": "Elder", "subtitle": "Ancient Wisdom", "text": "After picking your Class, an Elder may select their Abilities from all available classes and are given 2 additional random Class Abilities.", "stamina": "10", "staminaplus": true, "art": "goblin" }, { "id": "race-00029-highbear", "type": "race", "title": "High Bear", "subtitle": "Great Beast", "text": "High Bears use Large Tiles and start with 5000 Gold. High Bears primary cast spells from their mouth and cannot Basic Attack with Weapons or use Shields. High Bears can Basic Attack for 10 Damage that hit both spaces in front of them. ", "stamina": "30", "staminaplus": true }, { "id": "race-00030-highbear-highborn", "type": "race", "title": "Highborn", "subtitle": "Divinity", "text": "Highborn cannot go Unconscious in battle and are immune to Critical Hits. Highborn cannot wear armor, and instead wear special ornate armor that has been crafted specifically for them. ", "stamina": "99", "staminaplus": true }, { "id": "race-00031-highbear-lowbear", "type": "race", "title": "Low Bear", "subtitle": "Mountable", "text": "Low Bears have the companion skill Ride and can allow up to 3 Allies at a time to ride on their back. Low Bears gain triple Stamina from their Class, gain a Chaos action each round, and can wield weapons to Basic Attack with using their mouth (this weapons basic attack damage is increased to 10).", "stamina": "30", "staminaplus": true }, { "id": "race-00032-highbear-archdukes", "type": "race", "title": "Archdukes", "subtitle": "Ultimate Wizardry", "text": "Anytime an Archduke casts a Spell, they may also cast a different Spell as an Immediate Bonus Action. Archdukes do not pick a Class and instead may fill their Ability Slots with any Spell in the game.", "stamina": "15", "staminaplus": true }, { "id": "rules-00001", "type": "rules", "title": "Rules", "subtitle": "The Rules Introduction", "text": "All of \"The Rules\" of URealms should be seen more as guidelines for your Game Master to interpret. Regardless of how other people play, a Game Master, can and should change the rules if they feel it will be better for their campaign. It is best to keep arguing about rules to a minimum as whatever your Game Master says is final, is final in your campaign." }, { "id": "rules-00002", "type": "rules", "title": "Rules", "subtitle": "Game Master", "text": "The Game Master (or GM) is the player running the game. It is up to them to read and interpret what the rolls mean. Players should try not to argue with the GM over what the dice mean as every GM will control the game in different ways, but it also up to the GM to insure that the game goes smoothly and that ultimately all the players have fun." }, { "id": "rules-00003", "type": "rules", "title": "Rules", "subtitle": "Welcome", "text": "URealms is a Tabletop Cardgame similar to D&D and Pathfinder. This game is currently in on-going production as it is primarily made for a video series called URealms Live. For more information about the show and world these cards are building, visit live.urealms.com" }, { "id": "rules-00004", "type": "rules", "title": "Rules", "subtitle": "Character Creation", "text": "Each Player creates one character by choosing a Race, then Subrace, then Class, then 3 Class Abilities. After all the players have done this, each player is given the gold listed on their cards and can shop from the Treasures and Items the Game Master makes available to them. Once shopping is done, the players should name and come up with small backstories of their characters before the campaign." }, { "id": "rules-00005", "type": "rules", "title": "Rules", "subtitle": "Rolling", "text": "Anytime an Ability is used, an Action other than moving is performed, or an event is triggers it a player may be forced to roll a D20 and it will then be up to the Game Master to determine what happens. In general, a 5 or higher is a pass, however the current situation of the game may make it easier, harder, or even borderline impossible for a player. The GM at the time has final ruling on all rolls." }, { "id": "rules-00006", "type": "rules", "title": "Rules", "subtitle": "Critical Success\/Hits", "text": "Anytime a 20 is rolled on the die, this is called a Critical Success (or a Critical Hit). Critical Successes double all damage dealt, but in addition should call for a massive success at the action currently being performed and can be rewarded in any way a GM feels is appropriate. A Critical Success should generally be considered the \"Best Possible Outcome\" in any situation when the GM describes the result." }, { "id": "rules-00007", "type": "rules", "title": "Rules", "subtitle": "Critical Failure\/Fails", "text": "Anytime a 1 is rolled on the die, this is called a Critical Failure (or a Critical Fail). Critical Failures cause the player to massively fail at the action they are performing and can be greatly punished in any way a GM feels is appropriate. A Critical Failure should generally be considered the \"Worst Possible Outcome\" in any situation when the GM describes the result." }, { "id": "rules-00008", "type": "rules", "title": "Rules", "subtitle": "Stamina", "text": "Stamina is both a player's health in combat and a resource to spend using Abilities. When a player reaches zero Stamina from using abilities, they may choose to keep fighting or go Unconscious. If a player is attacked and reduced to zero Stamina, they go Unconscious. If a player is Critical Hit and reduced to zero Stamina, they are killed. The minimum amount of Stamina a player can have is 20. You can see cards that grant stamina or reduce your maximum stamina on the right of cards.", "stamina": "10", "staminaplus": true }, { "id": "rules-00009", "type": "rules", "title": "Rules", "subtitle": "Spending Stamina", "text": "Class Ability Cards use Stamina every time they are used. While there are cards that will remove these costs, the GM must remember to drain stamina every time a player uses one of these abilities. You can see Stamina costs on the right of cards that use it. This card for example would use 3 Stamina with each use. If you are at zero Stamina, you can use Abilities for Free.", "stamina": "3" }, { "id": "rules-00010", "type": "rules", "title": "Rules", "subtitle": "Shield", "text": "Shield is bonus temporary Stamina. It is used up before Stamina for both taking damage and using abilities. It's main difference is that Criticals Hits you take, cause you to lose all current Shield you have making it unreliable against lethal attacks. At the start of combat, all Allies gain Shield equal to the number on the Shield Icon's Badge. This card for example would grant 10 Shield.", "gem1": "shield", "gem1text": "10" }, { "id": "rules-00011", "type": "rules", "title": "Rules", "subtitle": "Double Damage", "text": "Many Items and Abilities will talk about doubling the damage of Basic Attack and their are a few things to keep in mind with these abilities. Items and Abilities that double your damage only double Basic Attacks. They do not work with abilities unless that ability makes you perform a Basic Attack. You also can't double a double. Only one effect that doubles (or sometimes triples) the damage of a Basic Attack can be in effect at any time. Critical Hits will however stack to double the damage a second time." }, { "id": "rules-00012", "type": "rules", "title": "Rules", "subtitle": "Unconscious", "text": "An Unconscious player cannot do anything. At the end of combat, all Unconscious players wake up. If an Unconscious player is attacked and takes damage, they must perform a Death Roll." }, { "id": "rules-00013", "type": "rules", "title": "Rules", "subtitle": "Death Roll", "text": "Death rolls are dangerous rolls a GM can make a player roll. A player who is hit by a powerful attack or ability, attacked while unconscious, or triggers a deadly trap may have to roll to see if their character lives or dies. During a Death Roll 1 to 4 means certain Death while any other number means you live however sometimes a GM may increase these odds to make the roll more deadly." }, { "id": "rules-00014", "type": "rules", "title": "Rules", "subtitle": "Actions", "text": "Every round of a combat a player can do three things. Use a Move Action, use a Regular Action, and use an Anytime Action. Some cards will grant players more Actions each round or change which types of actions they have. In general an action should be anything that is considered \"doing something\" other than very small movements or talking in character.", "gem1": "action_move", "gem2": "action_regular", "gem3": "action_anytime", "gem4": "action_dual", "gem5": "action_chaos" }, { "id": "rules-00015", "type": "rules", "title": "Rules", "subtitle": "Move Action", "text": "Move Actions are basic movements around the battlefield. Anytime you use a Move Action you may move your character, your companion, and your minions up to 5 spaces. Sometimes a character might want to focus on moving and sprint somewhere, in which case they can move up to 8 spaces, but must also roll to move meaning they could fail. Move Actions are represented by this green badge, but rarely appear on cards as a requirement.", "gem1": "action_move" }, { "id": "rules-00016", "type": "rules", "title": "Rules", "subtitle": "Regular Action", "text": "Regular actions are abilities that have this blue badge, Basic Attacks, or Roleplay Actions. Blue Actions can only be used during the players turn each round of combat and most things a player can do are considered regular actions.", "gem1": "action_regular" }, { "id": "rules-00017", "type": "rules", "title": "Rules", "subtitle": "Basic Attacks", "text": "A Basic Attack is an attack that anyone can make using a Regular Action. It can be done with or without using as a weapon and deals 3 Damage by default. Some items can give you benefits anytime you use a Basic Attack, increase the range, or even increase the damage you deal with all Basic Attacks. " }, { "id": "rules-00018", "type": "rules", "title": "Rules", "subtitle": "Roleplay Actions", "text": "Roleplay Actions are actions that players use when they want to think outside of a box. They involve describing something they think that their character could possibly do and then asking permission from the GM to attempt. This could involve jumping over a gorge, throwing a item causing a chandelier to fall, attempting to end combat with diplomacy or anything else a player can imagine.", "gem1": "action_regular" }, { "id": "rules-00019", "type": "rules", "title": "Rules", "subtitle": "Limited Actions", "text": "Limited Actions are abilities that can only be used once per combat per player. Keep in mind that this restriction is per player not per character. They are generally very expensive to use, but powerful when used properly. Limited Actions are represented by the white badge.", "gem1": "limited" }, { "id": "rules-00021", "type": "rules", "title": "Rules", "subtitle": "Immediate Bonus Action", "text": "An Immediate Bonus Action is an Action a player must use immediately that generally comes from abilities and treasures. No other player, or even the Game Master, may use a Regular, Move, or even Anytime Action until this Bonus Action is resolved. Unless otherwise specified, a Bonus Action can be used to perform anything that counts as a Regular Action." }, { "id": "rules-00022", "type": "rules", "title": "Rules", "subtitle": "Dual Action", "text": "A half red, half blue, Dual Action Badge on a card means that this Ability can be used as either a Regular Action or Anytime action which makes it much more flexiable to use in battle.", "gem1": "action_dual" }, { "id": "rules-00023", "type": "rules", "title": "Rules", "subtitle": "Anytime Actions", "text": "Anytime Actions are abilities that can be used at anytime, even during the Game Masters turn. They allow players to interrupt events to change the outcomes of the battle. Anytime Actions are represented by this red badge.", "gem1": "action_anytime" }, { "id": "rules-00024", "type": "rules", "title": "Rules", "subtitle": "Chaos Actions", "text": "Chaos Actions are Actions that can be used in almost any way. They can be used as a Move Action, Regular Action, Anytime Action, and even be granted to Allies to use in any of the previously stated ways. Chaos Actions must be used before the end of the round or they are wasted. Chaos Actions are represented by a rainbow badge, but rarely appear on cards as a requirement.", "gem1": "action_chaos" }, { "id": "rules-00025", "type": "rules", "title": "Rules", "subtitle": "Difficult Terrain", "text": "Difficult Terrain are special spaces created from Abilities, Treasure, or by the Game Master that are typically used for things are hard to move through like rocky terrain or dense fogs. Targets must stop moving when they enter a Difficult Terrain space. Basic attacks and abilities are also much more difficult to use both through and on these spaces. " }, { "id": "rules-00026", "type": "rules", "title": "Rules", "subtitle": "Walled Terrain", "text": "Walled Terrain are special spaces created from Abilities, Treasure, or by the Game Master that are typically walls. These spaces cannot be passed by any Target outside of special cases and act as obstructions for Basic Attacks and projectiles. Walled Terrain can often be destroyed by Allies and Foes using a clever Roleplay Action at the GM's discretion." }, { "id": "rules-00027", "type": "rules", "title": "Rules", "subtitle": "Dangerous Terrain", "text": "Dangerous Terrain are special spaces created from Abilities, Treasure, or by the Game Master that are typically used for things that deal damage, like fire or acid. Targets inside a Dangerous Terrain space at the end of a round take 15 Damage and are killed if they fall Unconscious in one." }, { "id": "rules-00028", "type": "rules", "title": "Rules", "subtitle": "Companions", "text": "Companions are Pets that players can acquire during the game or summon from Class Abilities and Treasures. Each Companion comes with 3 abilities that are Anytime Actions a player can use through their Companion. Companions can move anytime their owner uses a Move Action and Companions have their own Stamina and Shields." }, { "id": "rules-00029", "type": "rules", "title": "Rules", "subtitle": "Minions", "text": "Minions are very weak summoned pets that are Linked to a target and then controlled by the Game Master at the start of their turn. In general, Minions attack the Target of whatever they are Linked to or the nearest Foe. Minions have no Stamina and are generally knocked out by direct attacks. Minions despawn at the end of combat and cannot be pre-casted before battle." }, { "id": "rules-00030", "type": "rules", "title": "Rules", "subtitle": "Cursed Badge", "text": "The Cursed badge is a very unique looking purple badge. Any card with this Badge cannot be removed from your character by regular means once character creation is over as it is bound to you. Typically these are cards that change your body or physique.", "gem1": "cursed" }, { "id": "rules-00031", "type": "rules", "title": "Rules", "subtitle": "Companion Badges", "text": "Companions come in a variety of types. These types are usually used with other cards so that you are given or summon a spefic type of Companion. The green badge is used for Beast Companions, the purple badge is used for Magical Companions, the pink badge is used for Humonoid Companions, and the silver badge is used for Automaton Companions.", "gem1": "companion_beast", "gem2": "companion_magical", "gem3": "companion_humanoid", "gem4": "companion_automaton" }, { "id": "rules-00032", "type": "rules", "title": "Rules", "subtitle": "Large Badge", "text": "Cards with this red badge are most found on Companion cards and represent that this Companion uses a Large Tile which takes up a 2x2 Area.", "gem1": "companion_large" }, { "id": "rules-00033", "type": "rules", "title": "Rules", "subtitle": "Can Talk Badge", "text": "Cards with this yellow badge are most found on Companion cards and represent that this Companion can speak and partipate in roleplay conversations.", "gem1": "companion_can_talk" }, { "id": "rules-00034", "type": "rules", "title": "Rules", "subtitle": "Weapon Badge", "text": "Cards with this orange badge represent that this card is a weapon. Weapons change your Basic Attack damage and Range and can often give you bonuses that apply anytime you Basic Attack with any weapon.", "gem1": "weapon" }, { "id": "rules-00035", "type": "rules", "title": "Rules", "subtitle": "Spell Badge", "text": "Cards with this purple badge represent that this card is a Spell Ability. Spell Abilities often have many different cards that interact with them.", "gem1": "spell" }, { "id": "rules-00036", "type": "rules", "title": "Rules", "subtitle": "Range Badge", "text": "Cards with this teal badge represent that this Ability is a projectile. It may also have a number attached to the badge that shows the range this card can be used from.", "gem1": "range", "gem1text": "5" }, { "id": "rules-00037", "type": "rules", "title": "Rules", "subtitle": "Melee Badge", "text": "Cards with this teal badge represent that this Ability is a melee ability. It may also have a number attached to the badge that shows the range this card can be used from but generally seen without it.", "gem1": "melee" }, { "id": "rules-00038", "type": "rules", "title": "Rules", "subtitle": "Consumable Badge", "text": "Cards with this green badge represent that they are consumable which means the card is destroyed after it is used once.", "gem1": "consumable" }, { "id": "rules-00039", "type": "rules", "title": "Rules", "subtitle": "Area Badge", "text": "Cards with this pink badge represent that this Ability has an Area of Effect based the number attached to it. This card for example has an Area of 3 which means it can aimed at 3x3 Area of spaces hitting up to 9 Targets.", "gem1": "radius", "gem1text": "3" }, { "id": "rules-00040", "type": "rules", "title": "Rules", "subtitle": "Armor Badge", "text": "Cards with this purple badge represent that this card is an Armor Badge. Armor Cards increase your Stamina in generally you can only equip one of them. Your character's look does not need to be based on your Armor if you want to look different for roleplay reasons.", "gem1": "armor" }, { "id": "rules-00041", "type": "rules", "title": "Rules", "subtitle": "Passive Badge", "text": "Cards with this yellow badge represent that this card is a Passive Ability. Passives can change characters in a variety of different ways, but keep in mind that passives with the cursed gem can not be removed once Character Creation is over.", "gem1": "passive" }, { "id": "legendary-0001-slimeytunnelshovel", "type": "legendary", "title": "Legendary", "subtitle": "Slimey Tunnel Shovel", "text": "Deals 9 Damage with Basic Attacks. You and your Companion may now move through Walled Terrain made of Slime. Anytime you move through Walled Terrain made of Slime, you may consume it and gain 6 Shield. Anytime you knock a Foe into Walled Terrain made of Slime, they take an additional 10 Damage.", "gem1": "legendary", "gem2": "weapon", "gem3": "melee", "campaign": "s2c1" }, { "id": "lore-s2c1-event2-lore", "type": "lore", "title": "Lore Card", "subtitle": "Lacerators", "text": "Lacerators are mindless carnivores plants similar to Living Seaweeds that for the most part are very docile unless provoked or starving. They generally survive on eating bugs and small wildlife, but have been known to attack and feast on even Elephelks. It's important to avoid touching the Flowers near their mouth as they are covered in a very powerful sedative.", "campaign": "s2c1" }, { "id": "boss-s2c1-event2-lacerator1", "type": "boss", "title": "Lacerator", "subtitle": "Vine Lash", "text": "Grab a Target anywhere on the Battlefield, dealing 10 Damage and preventing their Move Action next round.", "gem1": "action_regular", "campaign": "s2c1" }, { "id": "boss-s2c1-event2-lacerator2", "type": "boss", "title": "Lacerator", "subtitle": "Deep Tunnel", "text": "Quickly dig underground and reappear anywhere on the Battlefield, transforming all adjacent spaces into Difficult Terrain.", "gem1": "action_regular", "campaign": "s2c1" }, { "id": "boss-s2c1-event2-lacerator3", "type": "boss", "title": "Lacerator", "subtitle": "Leaf Shield", "text": "Block a Projectile.", "gem1": "action_anytime", "gem2": "range", "gem2text": "10", "campaign": "s2c1" }, { "id": "boss-s2c1-event2-lacerator4", "type": "boss", "title": "Lacerator", "subtitle": "Rooted", "text": "Unable to use Move Actions. You are now immune to push and knockback effects.", "gem1": "passive", "campaign": "s2c1" }, { "id": "boss-s2c1-event2-mommalacerator1", "type": "boss", "title": "Momma Lacerator", "subtitle": "Super Vine Lash", "text": "Grab 2 Targets anywhere on the Battlefield, dealing 10 Damage and preventing their Move Action next round.", "gem1": "action_regular", "campaign": "s2c1" }, { "id": "boss-s2c1-event2-mommalacerator2", "type": "boss", "title": "Momma Lacerator", "subtitle": "Plant Seeds", "text": "Spawn 3 Lacerator Minions linked to you.", "gem1": "action_regular", "gem2": "range", "gem2text": "10", "campaign": "s2c1" }, { "id": "boss-s2c1-event2-mommalacerator3", "type": "boss", "title": "Momma Lacerator", "subtitle": "Vine Smash", "text": "Smash a Target into the ground reducing their current Stamina to 15 and destroying all Shield. ", "gem1": "action_regular", "gem2": "melee", "gem2text": "3", "campaign": "s2c1" }, { "id": "boss-s2c1-event2-mommalacerator4", "type": "boss", "title": "Momma Lacerator", "subtitle": "Leaf Guard", "text": "Redirect a Projectile directed at you or an Ally back towards the Foe who fired it.", "gem1": "action_anytime", "gem2": "range", "gem2text": "10", "campaign": "s2c1" }, { "id": "boss-s2c1-event2-mommalacerator5", "type": "boss", "title": "Momma Lacerator", "subtitle": "Deeply Rooted", "text": "Unable to use Move Actions. You have Two Regular Actions every Round. You are now immune to push and knockback effects.", "gem1": "passive", "campaign": "s2c1" }, { "id": "lore-s2c1-event3-lore1", "type": "lore", "title": "Lore Card", "subtitle": "High Bear Society", "text": "High Bears are the only other race as old as Elves. They tend to see themselves above all other races and view honor and family as being more valuable than even their relationships with the Dragon Aspects. Low Bears are those who have dishonored their family or kingdom and been exiled from Ursamar to live among the other races. ", "campaign": "s2c1" }, { "id": "lore-s2c1-event3-lore2", "type": "lore", "title": "Lore Card", "subtitle": "Ursa Faiden, Part 1", "text": "Ursa Faiden was a Baron to the 7th Paladin Order. The Dwarves he was a diplomat for, were attacked by another faction of Dwarves. A Barons only purpose is to serve as a peaceful diplomat and report situations for the Azan High Bears, but Ursa Faiden having befriended the Dwarves fought alongside them, killing another High Bear in the battle. ", "campaign": "s2c1" }, { "id": "lore-s2c1-event3-lore3", "type": "lore", "title": "Lore Card", "subtitle": "Ursa Faiden, Part 2", "text": "Such disrespect to ones duty often results in a High Bear being exiled after a trial of his peers called the A'nu Lomante which translates to \"Farewell Disgraced\". Knowing that he had disobeyed the Counts and the laws of Arcas Balthassar, King of the High Bears, Ursa Faiden did not return to Ursamar to stand trial and instead went into hiding. ", "campaign": "s2c1" }, { "id": "lore-s2c1-event3-lore4", "type": "lore", "title": "Lore Card", "subtitle": "Ursa Faiden, Part 3", "text": "The High Bears care about respect and honor above all else and are now hunting down Ursa Faiden to force him to face his A'nu Lomante and whatever punishment that leads too. However, after not only disobeying the Counts, but now running from his trial, it is almost certain that death awaits Ursa Faiden when he is captured.", "campaign": "s2c1" }, { "id": "boss-s2c1-event3-highbear1", "type": "boss", "title": "Disgraced Bear", "subtitle": "Ungr ateful Ride", "text": "Run as many spaces as you like in a Line, dealing 10 Damage to Targets hit and pushing them along with you.", "gem1": "action_regular", "campaign": "s2c1" }, { "id": "boss-s2c1-event3-highbear2", "type": "boss", "title": "Disgraced Bear", "subtitle": "Honorless Maul", "text": "Maul an Area dealing 15 Damage. Roll 3 dice when using this ability, taking the highest result and ignoring Critical Fails.", "gem1": "action_regular", "gem2": "melee", "gem3": "radius", "gem3text": "2", "campaign": "s2c1" }, { "id": "boss-s2c1-event3-highbear3", "type": "boss", "title": "Disgraced Bear", "subtitle": "Swift Girth", "text": "Attempt to Dodge an Attack or Projectile. If successful, grant yourself another Anytime Action.", "gem1": "action_anytime", "campaign": "s2c1" }, { "id": "boss-s2c1-event3-highbear4", "type": "boss", "title": "Disgraced Bear", "subtitle": "The High Bear Dance", "text": "Anytime a Foe uses a Move Action, you gain a Move Action as an Immediate Bonus Action.", "gem1": "passive", "campaign": "s2c1" }, { "id": "lore-s2c1-event4-lore1", "type": "lore", "title": "Lore Card", "subtitle": "Catapult Turtles", "text": "Catapult Turtles are very passive creatures that live in shallow waters. They breath through their shells which is why they will often sit in the water with their shell sticking out. Catapult Turtles have very powerful legs that they use to leap in and out of the water with, but also defend themselves with by launching predators off their vulnerable backs.", "campaign": "s2c1" }, { "id": "lore-s2c1-event4-lore2", "type": "lore", "title": "Lore Card", "subtitle": "Whisper Snake", "text": "Whisper Snakes are often small critters that can cause a lot of damage by warping the minds of others causing them to go mad temporarily in a blind rage. It is said whisper snakes grow as big as environment allows them to be and some claim they have seen whisper snakes the size of trees.", "campaign": "s2c1" }, { "id": "lore-s2c1-event4-lore3", "type": "lore", "title": "Lore Card", "subtitle": "Frost Stones", "text": "Frost Stones are very dangerous anomalies in the world that come from an build up of Ice Magic summoned by the Dragon Aspect Frostlord Yvander. At the very edge of the realms, Yvander sleeps in the remains of Ursazoll protected by the Winterstone which lowers temperatures in the regions to levels most mortals cannot survive in. ", "campaign": "s2c1" }, { "id": "lore-s2c1-event5-lore1", "type": "lore", "title": "Lore Card", "subtitle": "Shroom Trent", "text": "Shroom Trents are monsters that grow in dense forests and jungles. They are parasites that live off the forest, draining the nutrients from the roots as they grow in size until the forest dies. They can grow to be the size of a small mountain if given a dense enough forest and left alone, but are often slain by locals for the damage they deal to the environment.", "campaign": "s2c1" }, { "id": "lore-s2c1-event5-lore2", "type": "lore", "title": "Lore Card", "subtitle": "Golestandt, Part 1", "text": "Golestandt, The Ageless One, is the Dragon Aspect of Dark Magic. He is the only Dragon Aspect who is completely feral when he lost his mind after the death of his father, Sun Dragon Phanto. Golestandt does not percieve to care or interact with the realm in a conscious way, but his pressence often causes the death and destruction of thousands everytime he... ", "campaign": "s2c1" }, { "id": "lore-s2c1-event5-lore3", "type": "lore", "title": "Lore Card", "subtitle": "Golestandt, Part 2", "text": "... awakens from a slumber. In truth, Golestandt merely wants to be left alone to suffer the burden of embodying the heaviest of magics, Death. Those who bathed in his deadly black smoke are killed instantly only to be reborn as an Ageless without a mind and forever doomed.", "campaign": "s2c1" }, { "id": "legendary-0007-coe", "type": "legendary", "title": "Legendary", "subtitle": "The Cowgirl Gunstaff", "text": "Deals 8 Damage with Basic Attacks. Anytime you Teleport from an Ability or Passive, you gain 100 gold. You may learn and unlearn any Ability from the Witch Class while out of combat by meditating for a few moments.", "gem1": "legendary", "gem2": "weapon", "gem3": "melee", "gem3text": "5", "campaign": "s2c2" }, { "id": "legendary-0009-wormhole", "type": "legendary", "title": "Wizard", "subtitle": "Wormhole", "text": "Summon a Wormhole which deals 10 Damage in an Area and pulls all Targets into the center of the Area. Allies may roll to grab onto something to avoid the damage and pull.", "gem1": "legendary", "gem2": "action_regular", "gem3": "spell", "gem4": "range", "gem4text": "10", "gem5": "radius", "gem5text": "5", "campaign": "s2c2" }, { "id": "lore-s2c2-e1-lorebullogre", "type": "lore", "title": "Lore Card", "subtitle": "Bullogre", "text": "Bullogres are angry and frustrated beasts that are born with two Heads and have the potenial to grow up to five. Their belly is very soft and when rubbed gently can calm or even subdue the most wild of Bullogres.", "campaign": "s2c2" }, { "id": "boss-s2c2-e1-1skullbash", "type": "boss", "title": "Bullogre", "subtitle": "Ogre Skullbash", "text": "Lower your head and prepare to charge. The next Player to cast a Spell will be interrupted as you Charge at them shifting as many spaces as you wish and dealing 20 Damage to all Targets you bump into along the way.", "gem1": "action_regular", "campaign": "s2c2" }, { "id": "boss-s2c2-e1-2doublebackkick", "type": "boss", "title": "Bullogre", "subtitle": "Double Back Kick", "text": "Deal 15 damage in an area directly behind you in one big swift double kick. Roll 3 dice when using this Ability and ignore all Critical Failures.", "gem1": "action_regular", "campaign": "s2c2" }, { "id": "boss-s2c2-e1-3swallowmagic", "type": "boss", "title": "Bullogre", "subtitle": "Swallow Magic", "text": "Counter an incoming Projectile Spell by opening one of your mouths and swallowing it whole. You gain this Spell as a Spell Scroll that can be used at anytime without using an action.", "gem1": "action_anytime", "campaign": "s2c2" }, { "id": "boss-s2c2-e1-4frustratedfury", "type": "boss", "title": "Bullogre", "subtitle": "Frustrated Fury", "text": "Anytime you Miss using an Ability, you gain an Immediate Bonus Action.", "gem1": "passive", "campaign": "s2c2" }, { "id": "boss-s2c2-e1-5cerbullus", "type": "boss", "title": "Bullogre", "subtitle": "Cerbullus", "text": "You have Two Regular and Two Anytime Actions each round.", "gem1": "passive", "campaign": "s2c2" }, { "id": "boss-s2c2-e1-6wizardry", "type": "boss", "title": "Bullogre", "subtitle": "Wizardry", "text": "Gain the Ability to cast any Wizard Spell.", "gem1": "passive", "campaign": "s2c2" }, { "id": "boss-s2c2-e1-7chinashop", "type": "boss", "title": "Bullogre", "subtitle": "China Shop", "text": "At the start of every round, rampage around the Battlefield shifting as many spaces as you like. Cast a random Spell at any Character, summon a random Companion, and then use a random Consumable.", "gem1": "passive", "campaign": "s2c2" }, { "id": "lore-s2c2-e3-lorebloodsnakequeen1", "type": "lore", "title": "Lore Card", "subtitle": "Blood Snake Queen, Part 1", "text": "Blood Snake Queens are massive female Blood Snakes who are extremely territorial and whose mind is linked to her horde of Blood Snakes. Females are only born after a Blood Cobra consumes a Female Elf and goes through a metamorphosis which also allows them to communicate with the other races.", "campaign": "s2c2" }, { "id": "lore-s2c2-e3-lorebloodsnakequeen2", "type": "lore", "title": "Lore Card", "subtitle": "Blood Snake Queen, Part 2", "text": "The Queen gives birth to a dozen Blood Snakes daily during it's mating season. Male Blood Cobras will often fight at the start of the season for the honor of being the Blood Snake Queens consort. At the end of her mating season however, she will kill her consort to keep the biggest males in check and from growing out of control.", "campaign": "s2c2" }, { "id": "boss-s2c2-e3-1bloodsnake1", "type": "boss", "title": "Blood Snake", "subtitle": "Blood Leech", "text": "Bite down on a Target dealing 5 Damage and sticking yourself to them. You will move with the Target while stuck to them. You do not need to roll when using this Ability.", "gem1": "action_regular", "campaign": "s2c2" }, { "id": "boss-s2c2-e3-2bloodsnake2", "type": "boss", "title": "Blood Snake", "subtitle": "Slither Swarm", "text": "At the start of every round, spawn a Blood Snake Minion until their are at least 8 on the Battlefield.", "gem1": "passive", "campaign": "s2c2" }, { "id": "boss-s2c2-e3-3bloodcobra1", "type": "boss", "title": "Blood Cobra", "subtitle": "Blood Bolt", "text": "Blast out a ball of Blood at each Player dealing 5 Damage in range. You do not need to roll when using this Ability.", "gem1": "action_regular", "gem2": "range", "gem2text": "5", "campaign": "s2c2" }, { "id": "boss-s2c2-e3-4bloodcobra2", "type": "boss", "title": "Blood Cobra", "subtitle": "Shedskin", "text": "Restore all of your Stamina.", "gem1": "action_regular", "campaign": "s2c2" }, { "id": "boss-s2c2-e3-5bloodcobra3", "type": "boss", "title": "Blood Cobra", "subtitle": "Disablen Toxin", "text": "Spray a Target using an Ability with a suppressing venom which prevents them using that Ability for the rest of combat.", "gem1": "action_anytime", "gem2": "range", "gem2text": "5", "gem3": "limited", "campaign": "s2c2" }, { "id": "boss-s2c2-e3-6bloodsnakequeen1", "type": "boss", "title": "Blood Snake Queen", "subtitle": "Blood Suck", "text": "Bite a Target for 15 Damage and completly restore your Stamina, but also reduces your Maximum Stamina by 20. ", "gem1": "action_regular", "gem2": "melee", "gem2text": "3", "campaign": "s2c2" }, { "id": "boss-s2c2-e3-7bloodsnakequeen2", "type": "boss", "title": "Blood Snake Queen", "subtitle": "Deadly Blood Bolt", "text": "Blast our a ball of Blood that deals 10 Damage to all Allies, Companions, and Friendly Minions in range. ", "gem1": "action_regular", "gem2": "range", "gem2text": "10", "campaign": "s2c2" }, { "id": "boss-s2c2-e3-8bloodsnakequeen3", "type": "boss", "title": "Blood Snake Queen", "subtitle": "Luck Manipulation", "text": "Steal a Roll a Player just made, forcing them to Roll again even if it was a Critical Success. You may use this Roll as your Roll for Actions this round.", "gem1": "action_anytime", "campaign": "s2c2" }, { "id": "boss-s2c2-e3-9bloodsnakequeen4", "type": "boss", "title": "Blood Snake Queen", "subtitle": "Bloodskin", "text": "You cannot take more than 10 Damage from Spell Abilities. You have Two Regular Actions each round.", "gem1": "passive", "campaign": "s2c2" }, { "id": "boss-s2c2-e3-10giantbloodcobra1", "type": "boss", "title": "Giant Blood Cobra", "subtitle": "Blood Bomb", "text": "Deal 20 Damage to all Players anywhere on the Battlefield.", "gem1": "action_regular", "campaign": "s2c2" }, { "id": "boss-s2c2-e3-11giantbloodcobra2", "type": "boss", "title": "Giant Blood Cobra", "subtitle": "Petrify", "text": "Turn all Players on the battlefield to stone for the rest of this round removing all remaining Actions they have.", "gem1": "action_anytime", "campaign": "s2c2" }, { "id": "lore-s2c2-e5-loredalfgan1", "type": "lore", "title": "Lore Card", "subtitle": "Dalfgan, Part 1", "text": "Dalfgan is the son of Frostlord Yvander and the smartest of the First Frost. Like his father, he is able to speak the language of Dragons as both of his heads and minds are perfectly synced as one. This gives Dalfgan the Ability to cast Dragon Spells of which he one of the few non-dragons in all of the realm to wield this power.", "campaign": "s2c2" }, { "id": "lore-s2c2-e5-loredalfgan2", "type": "lore", "title": "Lore Card", "subtitle": "Dalfgan, Part 2", "text": "Due to the powerful Dragon Magic that Dalfgan wields, he was tricked by the Elven Families and sealed away in a Realm of Shadow hundreds of years ago. For centuries, the Sunsword Family has guarded the dungeon that holds Dalfgan as his release could bring a great revengeful wrath on to the people of this realm.", "campaign": "s2c2" }, { "id": "boss-s2c2-e5-1dalfgan1", "type": "boss", "title": "Dalfgan", "subtitle": "Frostbite", "text": "Throw a spike of glowing ice that deals Damage equal to the amount of Stamina you are missing up to a maximum of 40. ", "gem1": "legendary", "gem2": "action_regular", "gem3": "spell", "gem4": "range", "gem4text": "10", "campaign": "s2c2" }, { "id": "boss-s2c2-e5-2dalfgan2", "type": "boss", "title": "Dalfgan", "subtitle": "Froststones", "text": "Summon Three Froststones anywhere on the Battlefield. If touched by a Player or triggered by a Spell, all non Ogres Characters in an Area must Death Roll.", "gem1": "legendary", "gem2": "action_regular", "gem3": "spell", "campaign": "s2c2" }, { "id": "boss-s2c2-e5-3dalfgan3", "type": "boss", "title": "Dalfgan", "subtitle": "Cold Fog", "text": "Morph in a dark blue fog that transforms all spaces in an area into Deadly Terrain and interrupting any Target casting a Spell. Instead of taking damage, non Ogre Characters in an Area must Death Roll at the end of the Round while standing in this fog.", "gem1": "legendary", "gem2": "action_anytime", "gem3": "spell", "gem4": "range", "gem4text": "10", "gem5": "radius", "gem5text": "3", "campaign": "s2c2" }, { "id": "boss-s2c2-e5-4dalfgan4", "type": "boss", "title": "Dalfgan", "subtitle": "Yvanders Disciple", "text": "You have Two Regular and Two Anytime Actions each round. When you are about to be defeated, gain a new set of Abilities and restore all Stamina.", "gem1": "legendary", "gem2": "passive", "campaign": "s2c2" }, { "id": "legendary-0009-coe", "type": "legendary", "title": "Legendary", "subtitle": "Holding Bottle Ale Shield", "text": "At any time, you may destroy a Treasure Card to grant you or an Ally 10 Shield. When using your Poncho of holding, you may veto up to 5 Treasures and draw new ones. At the end of Combat, you may keep or give to an Ally one of the items from your Poncho of Holding.", "gem1": "legendary", "gem2": "shield", "gem2text": "50", "campaign": "s2c3" }, { "id": "legendary-0012-nisovin", "type": "legendary", "title": "Legendary", "subtitle": "Tinderflame", "text": "You deal 7 Damage with Basic Attacks. Critical Hits with Basic Attacks and Spellslinger Abilities cause you to cast Fireball on Targets ", "gem1": "legendary", "gem2": "weapon", "gem3": "range", "campaign": "s2c3" }, { "id": "lore-s2c3-e2-sunswords1", "type": "lore", "title": "Lore Card", "subtitle": "The Sunswords, Part 1", "text": "The Sunswords are one of the many Elven Elder Families of nobility that have been around since The Hatching. Led by legendary Virgo Sunsword, the family has been tasked by the Rainbow Convocation to lead the effort in watching over Dragon Aspect Goldstandt and the mining if it's precious scales.", "campaign": "s2c3" }, { "id": "lore-s2c3-e2-sunswords2", "type": "lore", "title": "Lore Card", "subtitle": "The Sunswords, Part 2", "text": "Watching over Goldstandt has not been an easy task over the years as the Dragon usually only stays in one place for a few decades and over time other factions have learned about the power it's scales. Virgo has gone through great lengths to hide the Dragon from the world, but keeping a giant Dragon a secret has become nearly impossible.", "campaign": "s2c3" }, { "id": "boss-s2c3-e2-1sunswordpaladin", "type": "boss", "title": "Sunsword Paladin", "subtitle": "Sunsword Training", "text": "You have access to the following Class Abilities: Martyr, Seismic Toss, Nearsight, and Mindburn. When your Stamina drops below zero, gain 3 Chaos Actions before falling Unconscious.", "gem1": "passive", "campaign": "s2c3" }, { "id": "boss-s2c3-e2-2supersunstrike", "type": "boss", "title": "Sunsword Paladin", "subtitle": "Super Sun Strike", "text": "Deal 10 Damage to a Target. If a Player attempts to use an Anytime Ability, counter that Anytime Ability, move up to 10 spaces, and deal 20 Damage to that Target instead. ", "gem1": "action_regular", "campaign": "s2c3" }, { "id": "boss-s2c3-e2-1carrage", "type": "boss", "title": "CARRAGE", "subtitle": "ROOOAARRR", "text": "ROAR I'M A CARRAGE. I CAN CAST RANDOM SPELLS WHENEVER I LIKE.", "gem1": "passive", "campaign": "s2c3" }, { "id": "lore-s2c3-e3-silverflats", "type": "lore", "title": "Lore Card", "subtitle": "The Silverflats", "text": "The Silverflats was a mining town setup by Elves to mine the scales of Goldstandt. It was the 3rd resting place of Goldstandt and is still very active today as a refueling stop for trains bound to the Silvermine Mountains. The town is currently being run by a mix of Dwarves and Elves under the leadership of the Gandolin Elder Family.", "campaign": "s2c3" }, { "id": "boss-s2c3-e3-1townfolk", "type": "boss", "title": "Townfolk", "subtitle": "Duck and Cover", "text": "Anytime a Player would deal fatal Damage to you, you may roll to dodge out of the way of their attack.", "gem1": "passive", "campaign": "s2c3" }, { "id": "boss-s2c3-e3-2townfolk", "type": "boss", "title": "Townfolk", "subtitle": "Overwatch", "text": "Anytime a Player moves in range of your Basic Attack, you may Basic Attack them as an Immediate Bonus Action.", "gem1": "passive", "campaign": "s2c3" }, { "id": "boss-s2c3-e3-3townfolk", "type": "boss", "title": "Townfolk", "subtitle": "Play for Keeps", "text": "Critical Successes with your Basic Attacks cause the Target to Death Roll.", "gem1": "passive", "campaign": "s2c3" }, { "id": "boss-s2c3-e3-1hardrock", "type": "boss", "title": "Hardrock", "subtitle": "Electronet Bazooka", "text": "Deal 10 Damage to a Target and drain any Actions they have left. During the next round of combat, they will not be able to use any of their Actions unless an Ally helps to free them.", "gem1": "action_regular", "gem2": "range", "gem2text": "15", "campaign": "s2c3" }, { "id": "boss-s2c3-e3-2hardrock", "type": "boss", "title": "Hardrock", "subtitle": "Law of The Silverflats", "text": "Pass a Law of the Land that all Players must play by. This law acts as a gameplay rule that Players must play by and can be as silly or powerful as you like. If a player breaks this law, you or another Ally in range may shoot them for 15 Damage.", "gem1": "action_anytime", "campaign": "s2c3" }, { "id": "boss-s2c3-e3-3hardrock", "type": "boss", "title": "Hardrock", "subtitle": "Ultimate Showdown", "text": "Call out a Target anywhere on the Battlefield and challenged them to an Ultimate Showdown. You and this Target will each Roll for your lives and the loser of this roll will be Killed. If the Target doesn't accept this challenge, you can take a cheap shot at any Target on the Battlefield and force them to Death Roll. ", "gem1": "action_dual", "gem2": "limited", "campaign": "s2c3" }, { "id": "lore-s2c3-e4-steamengines", "type": "lore", "title": "Lore Card", "subtitle": "Steam Engines", "text": "While Magic may truly rule the world, it is the Gnomes that are constantly pushing through new devices to modernize the world. Steam Engines are powerful locomotives powered by Air Sprites that Elves have started using for moving large amounts of cargo around the world. ", "campaign": "s2c3" }, { "id": "boss-s2c3-e4-1thetrain", "type": "boss", "title": "THE TRAIN", "subtitle": "BOOOOM", "text": "THROW A PYROBLAST AT A PLAYER AT THE START OF EVERY ROUND OF COMBAT. HAHAHA BOOOOOOOOM!", "gem1": "legendary", "gem2": "cursed", "campaign": "s2c3" }, { "id": "boss-s2c3-e4-2thetrain", "type": "boss", "title": "THE TRAIN", "subtitle": "CHOO CHOO", "text": "TRAIN IS GOING FASTER NOW. MOVE ALL PLAYERS IN A DIRECTION SOME GOOD SPACES.", "gem1": "legendary", "gem2": "cursed", "campaign": "s2c3" }, { "id": "boss-s2c3-e4-3thetrain", "type": "boss", "title": "THE TRAIN", "subtitle": "DOOOOOOM", "text": "MAKE A PLAYER DEATH ROLL BUT WITH A COIN INSTEAD. HEADS THEY LIVE, TAILS THEY WIN A PRIZE.", "gem1": "legendary", "gem2": "cursed", "campaign": "s2c3" }, { "id": "boss-s2c3-e4-1sunswordcleric", "type": "boss", "title": "Sunsword Cleric", "subtitle": "Sunsword Teachings", "text": "You have access to the following Class Abilities: Sunbolt, Aurora Borealis, Quickshot. You may use one of this Class Abilities as an Immediate Bonus Action at the start of the Gamemasters turn.", "gem1": "passive", "campaign": "s2c3" }, { "id": "lore-s2c3-e5-dave", "type": "lore", "title": "Lore Card", "subtitle": "Captain Davey Davidson", "text": "Dave is a member of the Sunswords and was born after the Birth of Magic. While a loyal member of the Sunsword Military, Dave's true passion was in his writing. He was very popular on the Magical Forums and his novel Boyfriend Quest was a hit with elves all over the realm.", "campaign": "s2c3" }, { "id": "legendary-00013-lovestruck", "type": "legendary", "title": "Attribute", "subtitle": "Love Struck", "text": "You are madly in love with the first Gnome you lay your eyes on. Your character will sacrifice everything to keep them out of harms way reguardless if she returns the love back to you.", "gem1": "legendary", "gem2": "passive", "gem3": "cursed", "campaign": "s2c3" }, { "id": "legendary-0014-coe", "type": "legendary", "title": "Legendary", "subtitle": "Arcane Particle Cannon", "text": "A giant Gnomish cannon that fires a beam of pure Arcane Energy that deals 50 Damage in a line. The cannon has a long cooldown period which means this Ability can only be used every other round of combat.", "gem1": "legendary", "gem2": "action_regular", "gem3": "range", "gem3text": "10", "campaign": "s2c4" }, { "id": "legendary-0015-deadbones", "type": "legendary", "title": "Legendary", "subtitle": "Master Tamers Handbook", "text": "Double the damage your Companion does with their Abilities. You may use a Regular Action once per combat to teach your Companion a new random Companion Ability. As long as your Companion is Conscious, your character cannot go Unconscious.", "gem1": "legendary", "gem2": "passive", "campaign": "s2c4" }, { "id": "lore-e2-darkenhobgobs", "type": "lore", "title": "Lore Card", "subtitle": "Darken Hobgob", "text": "Darken Hobgobs are powerful Sorcerers who wield improvised magics using the flesh and blood of other people. This magic is usually rare as it is forbidden to be practised in most civil society, but can be fairly common in Goblin world. Hobgoblins are excellent wielders of these disturbing spells as they often involving heavy lifting and throwing of objects infused with this dark magic.", "campaign": "s2c4" }, { "id": "lore-e2-fabs", "type": "lore", "title": "Lore Card", "subtitle": "Fabs the Hobgob", "text": "At a young age Fabs could already hear the whispering. Every night when she slept she could hear the calling of another beckon her to leave her bed and find the one who calls. When Fabs finally grew strong enough to venture on her own she went out in the world to seek out the caller. She rarely talks these days outside of saying a single word, Together.", "campaign": "s2c4" }, { "id": "boss-e2-darkenhobgob", "type": "boss", "title": "Encounter", "subtitle": "Darken Hobgob", "text": "Darken Hobgobs have access to Blood Magic Circle, Bloodlust, Fleshbomb, Darkspear, and the Tricky Goblins cards. They have 3 Regular Actions every round of combat, they are immune to Difficult Terrain, and they take their Turns before the Allies in combat.", "campaign": "s2c4" }, { "id": "boss-e2-fabsthehobgob", "type": "boss", "title": "Encounter", "subtitle": "Fabs the Hobgob", "text": "Fabs the Hobgob has access to Fireball, Pyroblast, Inflame the Mind, and the Tricky Goblins cards. She has 3 Regular Actions every round of combat, is immune to Difficult Terrain, and takes her Turn before the Allies in combat.", "campaign": "s2c4" }, { "id": "boss-e2-bloodmagiccircle", "type": "boss", "title": "Boss Ability", "subtitle": "Blood Magic Circle", "text": "Transform all adjacent spaces into Difficult Terrain. When a Character casts a Spell while in one of these spaces, they may roll three dice and ignore all Critical Fails. ", "gem1": "action_regular", "gem2": "spell", "campaign": "s2c4" }, { "id": "boss-e2-bloostlust", "type": "boss", "title": "Boss Ability", "subtitle": "Bloodlust", "text": "Grant a Target an Immediate Bonus Action of which they may roll Three Dice and ignore Critical Fails. ", "gem1": "action_dual", "gem2": "range", "gem2text": "10", "campaign": "s2c4" }, { "id": "boss-e2-fleshbomb", "type": "boss", "title": "Boss Ability", "subtitle": "Fleshbomb", "text": "Throw a magical bomb made up of flesh of creatures and then infused with Arcane and Dark essence that explodes in an Area dealing 10 Damage to all Targets.", "gem1": "action_regular", "gem2": "range", "gem2text": "5", "gem3": "radius", "gem3text": "3", "campaign": "s2c4" }, { "id": "boss-e2-darkspear", "type": "boss", "title": "Boss Ability", "subtitle": "Darkspear", "text": "Throw a spear that has been enchanted with mind warping magic that deals 10 Damage to a Target. If that Target uses an Ability that would grant Shield or Stamina during this round, that ability is interrupted and the Target takes 10 additional Damage.", "gem1": "action_regular", "gem2": "range", "gem2text": "10", "campaign": "s2c4" }, { "id": "boss-e2-inflamethemind", "type": "boss", "title": "Boss Ability", "subtitle": "Inflame the Mind", "text": "Focus your mind on the fire that is building up inside of you. During the next round of combat, your Fireball Spell deals twice as much damage.", "gem1": "action_anytime", "campaign": "s2c4" }, { "id": "boss-e2-trickygobos", "type": "boss", "title": "Boss Ability", "subtitle": "Tricky Gobos", "text": "If a player unlocks their Legendary Item during combat, you may wield this Item instead of them. They will recieve the item after you are defeated.", "gem1": "passive", "campaign": "s2c4" }, { "id": "lore-e3-clockodile", "type": "lore", "title": "Lore Card", "subtitle": "Clockodile", "text": "A mix of machine and animal, Clockodiles are a strange creature that few fully understand. While some believe they are born with clocks, the truth is that all Clockodiles in the realm are the engineering achievement of a egotist Gnome named Manifusion Clockbender. How and why he has devoted his entire life to transforming ordinary Crunchodiles into these ticking abominations is still unknown to most of the world.", "campaign": "s2c4" }, { "id": "lore-e3-humoruss", "type": "lore", "title": "Lore Card", "subtitle": "Humoruss", "text": "A giant Clockodile by the name Humoruss is one of many big bad Crunchodiles to be transformed by Gnomish Engineer Manifusion. Unlike most Clockodiles, Humoruss' face clock is broken and no longer ticks which has caused him to become a lot more aggressive towards any who come near his home or his raid of Clockodiles.\/", "campaign": "s2c4" }, { "id": "boss-e3-clockodile", "type": "boss", "title": "Encounter", "subtitle": "Clockodile", "text": "Clockodiles have access to Crunch, Deep Dive, Blood River Aura, and Tick Tock cards. ", "campaign": "s2c4" }, { "id": "boss-e3-humoruss", "type": "boss", "title": "Encounter", "subtitle": "Humoruss", "text": "Humoruss has access to Crunch, Blood Bath, and Gator Raid cards. Humoruss has 3 Regular Actions, but will use them mostly to toy with his food unless his life feels threatened. Humoruss will flee battle when he is below half health and there are no other Clockodiles on the Battlefield. Humoruss deals twice as much damage when using Crunch.", "campaign": "s2c4" }, { "id": "boss-e3-tickrivergoblin", "type": "boss", "title": "Encounter", "subtitle": "Tick River Goblin", "text": "Tick River Goblins have access to Bite, Sprint, Steal, Ageless, and Tricky Gobos cards. ", "campaign": "s2c4" }, { "id": "boss-e3-crunch", "type": "boss", "title": "Boss Ability", "subtitle": "Crunch", "text": "Deal 10 Damage to a Target and reduce their maximum Stamina and Shields by 5. Stamina and Shield is restored at the end of combat.", "gem1": "action_regular", "gem2": "melee", "gem2text": "2", "campaign": "s2c4" }, { "id": "boss-e3-deepdive", "type": "boss", "title": "Boss Ability", "subtitle": "Deep Dive", "text": "Dive deep into the water to avoid an attack. You may resurface at anytime and when you do you gain an Immediate Bonus Action.", "gem1": "action_anytime", "campaign": "s2c4" }, { "id": "boss-e3-bloodriveraura", "type": "boss", "title": "Boss Ability", "subtitle": "Blood River Aura", "text": "While in the Blood River, you regenerate all of your Stamina every time you take damage.", "gem1": "passive", "campaign": "s2c4" }, { "id": "boss-e3-ticktock", "type": "boss", "title": "Boss Ability", "subtitle": "Tick Tock", "text": "Every round of combat, place a Coin on the table. If at any point their is more than 10 Coins on the Table, all Clockodiles retreat from combat and summon Humoruss the Giant Clockodile.", "gem1": "passive", "campaign": "s2c4" }, { "id": "boss-e3-bloodbath", "type": "boss", "title": "Boss Ability", "subtitle": "Blood Bath", "text": "Flood your mouth in the Blood River and then blast it at a Target dealing 20 Damage and preventing them from restoring Stamina and Shield for the rest of combat.", "gem1": "action_regular", "gem2": "range", "gem2text": "5", "campaign": "s2c4" }, { "id": "boss-e3-gatorraid", "type": "boss", "title": "Boss Ability", "subtitle": "Gator Raid", "text": "Summon 20 Clockodile minions linked to you that swim out of the nearby river and then move up to 5 spaces.", "gem1": "action_anytime", "gem2": "limited", "campaign": "s2c4" }, { "id": "lore-e4-fleshweavers", "type": "lore", "title": "Lore Card", "subtitle": "Fleshweavers", "text": "Some believe that fleshweavers are just twisted or deranged individuals when the reality of what they are is much more terrifying. These perverted Sewists lost control of their mind long ago and instead listen to the dangerous whispers that call to them in their dreams. Fleshweavers constantly build abominations to serve as a host for this terrifying deity that exists only in our nightmares and is known only as Legion.", "campaign": "s2c4" }, { "id": "boss-e4-agelessgoblins", "type": "boss", "title": "Encounter", "subtitle": "Ageless Goblin", "text": "Ageless Goblins have access to Junk Toss, Ageless, and Tricky Gobos cards. ", "campaign": "s2c4" }, { "id": "boss-e4-junktoss", "type": "boss", "title": "Boss Ability", "subtitle": "Junk Toss", "text": "Pick up any item around you (a rock, piece of wood, a rotten fruit) and throw it at a Target dealing 5 Damage.", "gem1": "action_anytime", "gem2": "range", "gem2text": "10", "campaign": "s2c4" }, { "id": "boss-e4-boombox", "type": "boss", "title": "Boss Ability", "subtitle": "Boombox", "text": "Throw a boom box that explodes dealing 5 Damage in an Area and pushing a Target back up to 5 spaces. Critical Success and Fails cause you to self destruct dealing 30 Damage to yourself and all adjacent Targets. You may shift up to 3 spaces before exploding.", "gem1": "action_anytime", "gem2": "range", "gem2text": "5", "campaign": "s2c4" }, { "id": "lore-e5-anthahall", "type": "lore", "title": "Lore Card", "subtitle": "Divine Child Anthahall", "text": "Anthahall was the 4th child of Goldstandt, who like his sister Layla, took on the shape of an Elf to live among them. During the Birth of Magic, Anthahall's corporeal body was ripped apart and his spirit was trapped within the never ending nightmare of his father. Wishing to be free from his eternal pain and suffering, he has learned a way to enter the dreams of other beings. ", "campaign": "s2c4" }, { "id": "boss-e5-legion", "type": "boss", "title": "Encounter", "subtitle": "Legion", "text": "Legion the Flesh Monstrosity has access to Dark Whispers, Shadow Wail, Shadow Crash, and Void Beam cards. Legion can use any Ability of any Target under the influence of his Dark Whispers. Legion has 3 Regular Actions and can Basic Attack for 10 Damage.", "campaign": "s2c4" }, { "id": "boss-e5-darkwhispers", "type": "boss", "title": "Boss Ability", "subtitle": "Dark Whispers", "text": "Whisper into the mind of a Target forcing them to play Anti Party for the rest of the round. The Target cannot use Anytime Abilities to avoid this effect.", "gem1": "action_anytime", "gem2": "spell", "gem3": "melee", "gem3text": "10", "campaign": "s2c4" }, { "id": "boss-e5-shadowwail", "type": "boss", "title": "Boss Ability", "subtitle": "Shadow Wail", "text": "The faces all over your body let out a piercing scream that deals 10 Damage to all Targets in Range. ", "gem1": "action_anytime", "gem2": "spell", "gem3": "range", "gem3text": "10", "campaign": "s2c4" }, { "id": "boss-e5-shadowcrash", "type": "boss", "title": "Boss Ability", "subtitle": "Shadow Crash", "text": "Release a glob of dark energies that flies up and then splashes down on a Target dealing 10 Damage. Disable an Ability of your choice of the Targets until they spend a Regular action clearing their mind.", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "10", "campaign": "s2c4" }, { "id": "boss-e5-voidbeam", "type": "boss", "title": "Boss Ability", "subtitle": "Void Beam", "text": "Open wide your vulnerable mouth to release beam of Void Magics that deals 30 Damage in a Line. You and Targets hit by this beam do not have any Actions during the next round of combat.", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "99", "gem4": "radius", "gem4text": "3", "campaign": "s2c4" }, { "id": "class-dreamweaver-classcard", "type": "class", "title": "Dreamweaver", "subtitle": "Starting Gear and Passives", "text": "You start with 1200 Gold\nYou start with a Dreamwalker Staff\nWhen using an Ability that costs Stamina, you may drain that Stamina from a Foe in range instead of paying the cost.", "stamina": "3", "staminaplus": true, "campaign": "s2c4" }, { "id": "class-dreamweaver-dreambolt", "type": "class", "title": "Dreamweaver", "subtitle": "Dreambolt", "text": "Blast a target with a shadowy blue mist that deals 10 Damage. You and your Allies may spend Move, Regular, and Anytime actions to boost the damage of this Spell by 5 per Action spent.", "stamina": "3", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "5", "campaign": "s2c4" }, { "id": "class-dreamweaver-nightmare", "type": "class", "title": "Dreamweaver", "subtitle": "Nightmare", "text": "Force a Nightmare on to Target causing them to become Anti Party the next time they use a Regular Action. You and your Allies may spend Move, Regular, and Anytime boost the number of Targets this Spell will hit by 1 per Action spent.", "stamina": "3", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "5", "campaign": "s2c4" }, { "id": "class-dreamweaver-hallucination", "type": "class", "title": "Dreamweaver", "subtitle": "Hallucination", "text": "Create a Hallucination of a Target as a Minion linked to you. You and your Allies may spend Move, Regular, and Anytime actions to boost the number of Hallucinations summoned by 1 per Action spent.", "stamina": "3", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "5", "campaign": "s2c4" }, { "id": "item-dreamwalkerstaff", "type": "item", "title": "Item", "subtitle": "Dreamwalker Staff", "text": "Deals 5 with Basic Attacks. You and your Allies are immune to abilities that attack the Mind.", "cost": 1000, "gem1": "weapon", "gem2": "melee", "gem2text": "5", "campaign": "s2c4" }, { "id": "legendary-0018-deadbones", "type": "legendary", "title": "Legendary", "subtitle": "Spoon of Bent Realities", "text": "This Legendary can transform into any other Legendary Item in the game. Once transformed, it will transform back only after you Critically Fail.", "gem1": "legendary", "campaign": "s2c5" }, { "id": "legendary-0019-roamin", "type": "legendary", "title": "Legendary", "subtitle": "Dragon Egg", "text": "A stolen egg from the brood of Vlurunga. It's value is worth more than a Dragon's weight in gold. Taking care of this Egg until it hatches will allow this Character to become a Dragon Master, a Legendary Class.", "gem1": "legendary", "campaign": "s2c5" }, { "id": "legendary-0021-coe", "type": "legendary", "title": "Legendary", "subtitle": "Dragon Warrior Helmet", "text": "Meditating out of combat, allows you attune yourself to one of the six elements. You are healed by damage taken from this element, rather than damaged.", "gem1": "legendary", "gem2": "passive", "campaign": "s2c6" }, { "id": "legendary-0022-justin", "type": "legendary", "title": "Legendary", "subtitle": "Dragonhammer Staff", "text": "Deals 5 Damage with Basic Attacks. Whenever you successfully land a Basic Attack, you may also have the Dragonhammer Staff cast any Ability of the Wizard Class at the same Target without rolling.", "gem1": "legendary", "gem2": "weapon", "gem3": "melee", "gem3text": "2", "campaign": "s2c6" }, { "id": "legendary-0023-deadbones", "type": "legendary", "title": "Legendary", "subtitle": "Dragon Glass Shield", "text": "Increases your Stamina by 25. Anytime you or an Ally within 3 spaces are attacked by a melee or projectile attack, you may roll to attempt to deflect the attack back at the attacker.", "gem1": "legendary", "gem2": "shield", "gem2text": "50", "campaign": "s2c6" }, { "id": "legendary-0025-extra", "type": "legendary", "title": "Legendary", "subtitle": "Susurflame", "text": "Deal 10 Damage with Basic Attacks. You and adjacent Targets are immune to the element of Fire. Basic Attacks for the first time each round do not use up an Action.", "gem1": "legendary", "gem2": "weapon", "gem3": "melee", "gem3text": "2", "campaign": "s2c6" }, { "id": "legendary-0026-extra", "type": "legendary", "title": "Paladin", "subtitle": "Greater Lay on Hands", "text": "Release a wave of light onto all non-Foe Charatcers on the Battlefield that restores all of a their Stamina and Shields. Critical Fails count as Critical Successes with this Ability. This ability does not cost an Action.", "stamina": "5", "gem1": "legendary", "gem2": "spell", "gem3": "limited", "art": "paladin", "campaign": "s2c6" }, { "id": "boss-e2-porcberserker", "type": "boss", "title": "Encounter", "subtitle": "Porc Berserker", "text": "Porc Berserkers have access to all Berserker Class cards.", "campaign": "s2c6" }, { "id": "boss-e2-porcwarrior", "type": "boss", "title": "Encounter", "subtitle": "Porc Warrior", "text": "Porc Warriors have access to all Warrior Class cards.", "campaign": "s2c6" }, { "id": "boss-e2-porcswashbuckler", "type": "boss", "title": "Encounter", "subtitle": "Porc Swashbuckler", "text": "Porc Swashbuckler have access to all Swashbuckler Class cards.", "campaign": "s2c6" }, { "id": "boss-e2-papipombo", "type": "boss", "title": "Encounter", "subtitle": "Papi Pombo", "text": "Papi Pombo has access to Mass Fiesta, Super Siesta, and Pombo Pumble. All Characters on the Battlefield may use Limited Abilities Twice per combat.", "campaign": "s2c6" }, { "id": "boss-e2-massfiesta", "type": "boss", "title": "Boss Ability", "subtitle": "Mass Fiesta", "text": "Pull out some bottles of Porco Sangrio from the Realm of Holding and pass them out to all Characters on the Battlefield that fully restores all Stamina and Shields. Until the end of combat, rolling a 2 or 3 also counts as a Critical Failure for all Characters on the Battlefield.", "gem1": "action_anytime", "gem2": "limited", "campaign": "s2c6" }, { "id": "boss-e2-supersiesta", "type": "boss", "title": "Boss Ability", "subtitle": "Super Siesta", "text": "All other Characters on the Battlefield are put to sleep. Every Character must roll to attempt to wake up using an Regular Action.", "gem1": "action_anytime", "gem2": "limited", "campaign": "s2c6" }, { "id": "boss-e2-pombopumble", "type": "boss", "title": "Boss Ability", "subtitle": "Pombo Pumble", "text": "Pombo swings his Steelbeek Bat at a Target dealing 10 Damage and Stun them during the next round of combat preventing all actions.. Critical Failures will cause Pombo to break his Bat and spawn two Steelbeeks that will harass him until he gets a chance to tie them back to his bat.", "gem1": "action_regular", "campaign": "s2c6" }, { "id": "boss-e4-warmachine", "type": "boss", "title": "Encounter", "subtitle": "Warmachine", "text": "Warmachine has access to Arcane Eyebeams, Metal Slam, Telegrab, and Arcane Overload cards. Warmachine 2 Regular Actions. Warmachine split into three Tiles and can only be damaged by attacking him in the correct order which is Yellow, Orange, Red.", "campaign": "s2c6" }, { "id": "boss-e4-arcanebeameyes", "type": "boss", "title": "Boss Ability", "subtitle": "Arcane Beam Eyes", "text": "Fire a stream of purple arcane energies at a Target dealing 10 damage. If that Target does not move at least 3 spaces from where they were standing during the next round of combat, you may use this Ability as an Immediate Bonus Action again at the same Target.", "gem1": "action_regular", "gem2": "spell", "gem2text": "0", "gem3": "range", "gem3text": "99", "campaign": "s2c6" }, { "id": "boss-e4-metalfistslam", "type": "boss", "title": "Boss Ability", "subtitle": "Metal Fist Slam", "text": "Slam an Area dealing 20 damage.", "gem1": "action_regular", "gem2": "radius", "gem2text": "2", "campaign": "s2c6" }, { "id": "boss-e4-telegrab", "type": "boss", "title": "Boss Ability", "subtitle": "Telegrab", "text": "Grab a hold of a Target with one of your kinetic hands and squeeze them dealing 20 Damage. This Target cannot move while stuck in your hands.", "gem1": "action_regular", "gem2": "range", "gem2text": "10", "campaign": "s2c6" }, { "id": "boss-e4-arcaneoverload", "type": "boss", "title": "Boss Ability", "subtitle": "Arcane Overload", "text": "Deals 9 Damage to all other Targets on the Battlefield. ", "gem1": "action_anytime", "gem2": "spell", "campaign": "s2c6" }, { "id": "boss-e6-whelpling", "type": "boss", "title": "Encounter", "subtitle": "Whelpling", "text": "Whelplings have access to Fierce Talons, Tail Swipe, Dragon Fire, Feast, Bellowing Roar, and Enrage cards. Whelplings Basic Attacks deal 30 Damage and force Death Rolls. Whelplings have unlimited Move Actions. Whelplings are extremely resistant to Abilities that interfere with their Actions and are immune to the element of Fire. ", "campaign": "s2c6" }, { "id": "boss-e6-fircetalons", "type": "boss", "title": "Boss Ability", "subtitle": "Fierce Talons", "text": "Slash a Target with your Talons interupting whatever Action they were trying to use and dealing 25 Damage.", "gem1": "action_anytime", "campaign": "s2c6" }, { "id": "boss-e6-tailswipe", "type": "boss", "title": "Boss Ability", "subtitle": "Tail Swipe", "text": "Swipe the Area behind you with your massive tail dealing 20 Damage to all Targets and knocking them in a direction of your choice up to 10 spaces.", "gem1": "action_anytime", "gem2": "radius", "gem2text": "5", "campaign": "s2c6" }, { "id": "boss-e6-dragonfire", "type": "boss", "title": "Boss Ability", "subtitle": "Dragon Fire", "text": "Deals 99 Damage in a Line. Players who use Anytime abilities to dodge or avoid damage must roll higher than normal to be successful.", "gem1": "action_regular", "gem2": "range", "gem2text": "20", "gem3": "radius", "gem3text": "3", "campaign": "s2c6" }, { "id": "boss-e6-feast", "type": "boss", "title": "Boss Ability", "subtitle": "Feast", "text": "Swallow an Unconscious Target causing them to Death Roll. Restore 100 Stamina anytime you successfully consume a Target with this Ability.", "gem1": "action_regular", "campaign": "s2c6" }, { "id": "boss-e6-bellowingroar", "type": "boss", "title": "Boss Ability", "subtitle": "Bellowing Roar", "text": "Whenever you take more than 100 Damage in a single round of combat, let out a bellowing roar that drains all of the Players remaining Actions.", "gem1": "passive", "campaign": "s2c6" }, { "id": "boss-e6-enrage", "type": "boss", "title": "Boss Ability", "subtitle": "Enrage", "text": "While you are below half Stamina, you start every round with a Chaos Action and all of your Abilities become Dual Action.", "gem1": "passive", "campaign": "s2c6" }, { "id": "lore-e6-zelfatar", "type": "lore", "title": "Lore Card", "subtitle": "Zelfatar", "text": "Zelfatar was one of the Great Halls constructed by the Beenu before the Birth of Magic. It was recently discovered by the adventurer Duke Daring from the Guild of Explorers while on an quest to find a new passage into the Realm of Holding. Zelfatar is in very bad shape as over half of the entire Dungeon has collapsed due to very unusual seismic activity.", "campaign": "s2c6" }, { "id": "lore-e6-greathalls", "type": "lore", "title": "Lore Card", "subtitle": "Great Halls", "text": "Before the Birth of Magic, the ancient race called Beenu would build dungeons designed to test the stength and will of Elves. These Great Halls are often filled with traps, puzzles, and machines hostile to almost all who enter them. They were more like theme parks rather than dungeons for elves at the time as both Death and Time were not concepts of this world before the Birth of Magic.", "campaign": "s2c6" }, { "id": "lore-e6-warmachines", "type": "lore", "title": "Lore Card", "subtitle": "Warmachines", "text": "Warmachines were ancient mechanical machines constructed by Beenu that served as designers and builders of the Great Halls. Their massive size, strength, and artifcial intelligence allows them to be fantastic caretakers of the Great Halls as they could repair, build, and change the Great Halls over time to keep things interesting for those who would venture through them.", "campaign": "s2c6" }, { "id": "lore-e6-pombo", "type": "lore", "title": "Lore Card", "subtitle": "Papi Pombo", "text": "Papi Pombo is a powerful Porc who many years ago built up his own herd of Porcs after being kicked out of the Guild of Explorers. Pombo's size is greater then most Porcs after a being hit by an extremely powerful Enlarge spell that has still yet to wear off. Pombo is very bad with faces and so it is very easy to fool him into believing he already knows you.", "campaign": "s2c6" }, { "id": "lore-e6-binary", "type": "lore", "title": "Lore Card", "subtitle": "Warning!", "text": "01100100 01110010 01100001 01100111 01101111 01101110 00100000 01101110 01100101 01100001 01110010 01100010 01111001 00100000 01101101 01101111 01110010 01100101 00100000 01101100 01101111 01110010 01100101 00100000 01110100 01101111 00100000 01100110 01101111 01101100 01101100 01101111 01110111", "campaign": "s2c6" }, { "id": "lore-e6-vlarunga1", "type": "lore", "title": "Lore Card", "subtitle": "Vlaurunga's Brood, Part 1", "text": "Many would confuse a whelping as a full size Red Dragon as even the smallest of whelplings are often the size of a small Dwarven keep. While whelplings can vary in both size and strength, what separates them from Dragons is their intelligence. Younger Whelplings cannot communicate with others and most cannot use magic other than the raw natural fire they breath.", "campaign": "s2c6" }, { "id": "lore-e6-vlarunga2", "type": "lore", "title": "Lore Card", "subtitle": "Vlaurunga's Brood, Part 2", "text": "Although they are born from eggs laid by Vlaurunga herself, they do not become Divine unless the Sigil of Frame is imprinted on their chests by the great Dragon Aspect herself. Only the chosen few from her brood are selected to become part of her convocation and it is only in which these Dragons are finally given names.", "campaign": "s2c6" }, { "id": "legendary-0027-nisovin", "type": "legendary", "title": "Legendary", "subtitle": "Thornblade's Katana", "text": "You deal 6 Damage with Basic Attacks. Anytime you successfully land a Basic Attack on a Target, you may move up to 2 spaces and attack a second Target with a No-Roll Basic Attack. You may repeat this process as long as you keep attacking different Targets.", "gem1": "legendary", "gem2": "weapon", "gem3": "melee", "campaign": "s2c7" }, { "id": "legendary-0031-dynamitestick", "type": "legendary", "title": "Legendary", "subtitle": "Dynamite Stick", "text": "This stick of dynamite is can be lit and tossed to do devastating damage. It can be thrown at a Target to deal 99 Damage in a Area or can be used to access hidden areas in the abandoned mine.", "gem1": "legendary", "gem2": "action_anytime", "gem3": "range", "gem3text": "5", "gem4": "radius", "gem4text": "3", "campaign": "s2c7" }, { "id": "boss-e2-vharks", "type": "boss", "title": "Encounter", "subtitle": "Vharks", "text": "Vharks have access to the Skydive card. Vharks have unlimited Move Actions. Vharks will stay in the air moving at high speeds during the Player's turn, making them almost impossible to hit with Attacks and Spells.", "campaign": "s2c7" }, { "id": "boss-e2-skydive", "type": "boss", "title": "Boss Ability", "subtitle": "Skydive", "text": "The Vhark swoops at the Target biting them 10 Damage. If successful, the Vhark may then move to any empty space on the Battlefield. The Damage of Skydive is increased by 10 at the end of every round of combat.", "gem1": "action_regular", "gem2": "melee", "gem2text": "99", "campaign": "s2c7" }, { "id": "boss-e2-energybeam", "type": "boss", "title": "Boss Ability", "subtitle": "Energy Beam", "text": "Release a barrage of arcane energy from your eyes at all Targets dealing 5 Damage or select up to 5 spaces and transform them into Difficult Terrain spaces.", "gem1": "action_anytime", "gem2": "range", "gem2text": "99", "campaign": "s2c7" }, { "id": "boss-e4-superbubs", "type": "boss", "title": "Encounter", "subtitle": "Super Bubs", "text": "Super Bubs has access to Katana Strike, Burning Attack, and Flash Dodge. When first defeated or killed, Super Bubs will be wished back to life only this time with 2 Move, 2 Regular, and 2 Anytime Actions.", "campaign": "s2c7" }, { "id": "boss-e4-katanastrike", "type": "boss", "title": "Boss Ability", "subtitle": "Katana Strike", "text": "Strike at a Target with your Katana dealing Damage equal to the Stamina of the Target you are attacking. This attack cannot be used against a Target with any amount of Shield.", "gem1": "action_regular", "gem2": "melee", "campaign": "s2c7" }, { "id": "boss-e4-burningattack", "type": "boss", "title": "Boss Ability", "subtitle": "Burning Attack", "text": "Perform a series of rapid arm movements before pushing both palms forward and releasing a wave of fire that deals 25 Damage to all Targets in a Line. ", "gem1": "action_regular", "gem2": "range", "gem2text": "10", "gem3": "radius", "gem3text": "2", "campaign": "s2c7" }, { "id": "boss-e4-flashdodge", "type": "boss", "title": "Boss Ability", "subtitle": "Flash Dodge", "text": "Dodge an Attack or Projectile by teleporting behind the Target. This is a No-Roll Ability.", "gem1": "action_anytime", "gem2": "melee", "gem2text": "10", "campaign": "s2c7" }, { "id": "boss-e4-megatubs", "type": "boss", "title": "Encounter", "subtitle": "Mega Tubs", "text": "Mega Tubs has access to the Buster Shot and Charged-Up Blast cards. Whenever Mega Tubs or Super Bubs causes a Target to go Unconscious, Mega Tubs may steal up to 3 Ability cards from that Target until end of combat.", "campaign": "s2c7" }, { "id": "boss-e4-bustershot", "type": "boss", "title": "Boss Ability", "subtitle": "Buster Shot", "text": "Blast a Target with a ball of Ice released from your gun arm. This attack does no damage, but instead reduces Shields to Zero.", "gem1": "action_regular", "gem2": "range", "gem2text": "10", "campaign": "s2c7" }, { "id": "boss-e4-chargedupblast", "type": "boss", "title": "Boss Ability", "subtitle": "Charged-Up Blast", "text": "The first time you use this ability it does nothing but charge up your gun arm. The second time you use this ability it deals 99 Damage in a Line.", "gem1": "action_regular", "gem2": "range", "gem2text": "10", "campaign": "s2c7" }, { "id": "lore-e2-vharks", "type": "lore", "title": "Lore Card", "subtitle": "Vharks", "text": "As one of the most aggressive carnivores in the realms, Vharks have a long standing reputation as being dangerous beasts. The blood of a Vhark is infused with Arcane Magics which is what allows it to fly so effectively considering both their size and weight. They will often hide their strength to catch their prey off guard when they attack with overwhelming force using their giant beaks.", "campaign": "s2c7" }, { "id": "lore-e4-murderbros1", "type": "lore", "title": "Lore Card", "subtitle": "Murder Bros, Part 1", "text": "Located in the mountains a few miles from the Silverflats, the Murder Bros repurposed an old ore mine as their base of operations shortly after forming. Most of the original murder bros gang had grown up in these mountains when they use to be a resting place for the Dragon Aspect Goldstandt. Having grown up confusing the Dragons Scales for rocks, the gang was formed when they realized the wealth they could make by selling the scales themselves.", "campaign": "s2c7" }, { "id": "lore-e4-murderbros2", "type": "lore", "title": "Lore Card", "subtitle": "Murder Bros, Part 2", "text": "When the Goldstand awoke and left the Silverflats, the gang found themselves with a massive problem. They had grown dependent on the Scales both financially and physically. They started to become more than just common thieves as they would now pillage towns all over the realms searching and stealing any silver they could find. Unlike with other races, Silver does more than just prolonging life by reversing the age of your body, for Kobolds Silver warps the mind in body in ways we still don't fully understand.", "campaign": "s2c7" }, { "id": "legendary-0035-coe", "type": "legendary", "title": "Legendary", "subtitle": "Grand Stonescaler", "text": "Anytime you use Cleric Sticks, your skin grows a scale made of Stone that increases your Shield and Stamina by 5 permanently. While you have a Snake Minion on the Battlefield, you may see through their eyes.", "stamina": "20", "staminaplus": true, "gem1": "legendary", "gem2": "passive", "gem3": "cursed", "campaign": "s2c8" }, { "id": "accessory-toywaraxe", "type": "accessory", "title": "Accessory", "subtitle": "Toy Waraxe", "text": "A giant inflatable Toy War Axe made out of rubber. This axe is too awkward to carry normally and must be placed in one of your Weapon Slots if you wish to hold onto it.", "campaign": "s2c8" }, { "id": "accessory-potpuppyplant", "type": "accessory", "title": "Accessory", "subtitle": "Pot Puppy Plant", "text": "This Pot Puppy Plant is about to bloom which means it requires very careful care. These plants are known to be a hassle when they are about to bloom as they require constant attention. You must spend a Roleplay Action anytime you enter combat to water this plant or else it will die.", "campaign": "s2c8" }, { "id": "accessory-stoneplatedswimtrunks", "type": "accessory", "title": "Accessory", "subtitle": "Stoneplated Swim Trunks", "text": "These swim trunks were custom ordered from the blacksmiths of Dundinborough and are extremely heavy as they are made out of stone and ore. While these pants are in your inventory you cannot swim very well and can only move 4 spaces in Combat.", "campaign": "s2c8" }, { "id": "accessory-divinemagiceightball", "type": "accessory", "title": "Accessory", "subtitle": "Divine Magic Eight Ball", "text": "This special one of a kind Magic Eight Ball see into the near future and control your fate. Anytime you use an Attack or Ability, you may make that Ability a Critical Hit as long as you shake this Magic Eight Ball and correctly read back what it says.", "campaign": "s2c8" }, { "id": "boss-e2-galensunsword", "type": "boss", "title": "Encounter", "subtitle": "Galen Sunsword", "text": "Galen has access to Grand Honor Chains, Purify, Hammer of Santifcation, and all Warrior, Sun Cleric, and Paladin Class Cards. If Galen is killed, this campaign becomes a Fictional Story.", "campaign": "s2c8" }, { "id": "boss-e2-grandhonorchains", "type": "boss", "title": "Boss Ability", "subtitle": "Grand Honor Chains", "text": "Chain up to 2 Targets together or to the ground which deals 15 Damage and prevents them from moving this round.", "gem1": "action_anytime", "gem2": "spell", "gem3": "range", "gem3text": "10", "campaign": "s2c8" }, { "id": "boss-e2-purify", "type": "boss", "title": "Boss Ability", "subtitle": "Purify", "text": "Radiate forward a wave of bright fire that deals 10 Damage in a Line. Targets with Dark Magic cards users take 20 Damage instead.", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "10", "campaign": "s2c8" }, { "id": "boss-e2-hammerofsantifcation", "type": "boss", "title": "Boss Ability", "subtitle": "Hammer of Santifcation", "text": "Call down a giant flaming Hammer that erupts into a wave of fire all over the Battlefield that deals 10 Damage to all Targets with Dark Magic cards.", "gem1": "action_regular", "gem2": "spell", "campaign": "s2c8" }, { "id": "boss-e2-ghanaenssin", "type": "boss", "title": "Encounter", "subtitle": "Ghana Ens Sin", "text": "Ghana Ens Sin has access to all Sorcerer and Wizards Class Cards. If Ghana Ens Sin is killed, this campaign becomes a Fictional Story.", "campaign": "s2c8" }, { "id": "boss-e2-jenathornbarringster", "type": "boss", "title": "Encounter", "subtitle": "Jenathorn Barringster", "text": "Jenathorn Barringster has access to all Cabalist and Witch Class Cards.", "campaign": "s2c8" }, { "id": "boss-e2-ceciliabriggs", "type": "boss", "title": "Encounter", "subtitle": "Cecilia Briggs", "text": "Cecilia Briggs has access to all Warrior and Magician Class Cards. ", "campaign": "s2c8" }, { "id": "lore-e2-galensunsword", "type": "lore", "title": "Lore Card", "subtitle": "Galen Sunsword", "text": "Galen is the youngest son of Virgo Sunsword. Galen has trained and served under his father for most of his adult life and is well known diverse set of fighting styles. Galen and Gwyneth Sunsword are twins who were born very shortly before the Birth of Magic.", "campaign": "s2c8" }, { "id": "lore-e2-ghanaenssin", "type": "lore", "title": "Lore Card", "subtitle": "Ghana Ens Sin", "text": "Ghana Ens Sin is Virgo Sunsword's loyal Archmage who has mastered many schools of magic, but is mainly known for his psychic abilities which are tuned to aid Virgo better understand the outcomes of his adventures. He use to go by the last name of Briggs, but changed it after a vision told him too.", "campaign": "s2c8" }, { "id": "lore-e2-jenathornbarringster", "type": "lore", "title": "Lore Card", "subtitle": "Jenathorn Barringster", "text": "Jenathorn Barringster is well trained in the Dark Magics as she studied under the Draughwin family after the birth of magic. She is the mother Xavius Barringster of aunt of Phineas and Templeton Barringster. ", "campaign": "s2c8" }, { "id": "lore-e2-ceciliabriggs1", "type": "lore", "title": "Lore Card", "subtitle": "Cecilia Briggs, Part 1", "text": "Cecilia Briggs was killed by Virgo Sunsword after she was discovered to be an Ageless. At one time, she was Virgo Sunsword's consort until she supposedly fell in combat during an Ageless siege. Her Ageless captives gave her a choice to either die or commit an Ageless ritual and become one of them. She choose the latter and after she was released from her captivity, attempted to hide her infliction by living in a remote Elven town far away from her home.", "campaign": "s2c8" }, { "id": "lore-e2-ceciliabriggs2", "type": "lore", "title": "Lore Card", "subtitle": "Cecilia Briggs, Part 2", "text": "When Virgo discovered she was alive after all this time however, he hunted her down knowing what she must have become in order to still be \"living\" and took her life himself. With her spirit corrupted by the Ageless curse, it was her husband who she met after going into hiding that would merge his own spirit with hers using powerful Earth Magic.", "campaign": "s2c8" }, { "id": "boss-e3-skelephelk", "type": "boss", "title": "Encounter", "subtitle": "Skelephelk", "text": "Skelephelks have access to Bone Gore and Earthquake. At the start of every round, they may cast Blanket of Darkness as an Immediate Bonus Action.", "campaign": "s2c8" }, { "id": "boss-e3-bonegore", "type": "boss", "title": "Boss Ability", "subtitle": "Bone Gore", "text": "Deal 20 Damage to a Target by stabbing them with your tusks. As long as you deal Damage with this Ability, you may move up to 2 Spaces and use it again on a different Target however you cannot hit the same Target twice in one round.", "gem1": "action_regular", "gem2": "melee", "campaign": "s2c8" }, { "id": "boss-e3-earthquake2", "type": "boss", "title": "Boss Ability", "subtitle": "Earthquake", "text": "The Skelephelk pounds the ground and causes tremors to rip the earth apart. Select up to 8 connected spaces and transform them into Difficult Terrain spaces dealing 6 damage to other Characters in these spaces.", "gem1": "action_regular", "gem2": "spell", "gem3": "melee", "gem4": "limited", "campaign": "s2c8" }, { "id": "boss-e3-blanketofdarkness2", "type": "boss", "title": "Boss Ability", "subtitle": "Blanket of Darkness", "text": "Create a blanket of darkness in an Area transforming all spaces inside it into Difficult Terrain. Targets inside this field of darkness have a chance to lose their mind when using an Action. The blanket may be destroyed using an Anytime Action by a Cabalist causing all Targets inside to take 15 damage in the resulting implosion.", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "10", "gem4": "radius", "gem4text": "5", "gem5": "limited", "campaign": "s2c8" }, { "id": "boss-e3-strangeskelephelk", "type": "boss", "title": "Encounter", "subtitle": "Strange Skelephelk", "text": "Strange Skelephelks have access to Void Blast, Shadow Gore, and Storm of Bones. At the start of every round, you may cast Blanket of Darkness as an Immediate Bonus Action. The gods will struggle to fully understand this new Foe.", "campaign": "s2c8" }, { "id": "boss-e3-voidblast", "type": "boss", "title": "Boss Ability", "subtitle": "Voidblast", "text": "Using an strange and powerful force of magic, graba hold of a Character and send them flying across the room at a wall and dealing 15 Damage.", "gem1": "action_anytime", "gem2": "spell", "gem3": "range", "gem3text": "3", "campaign": "s2c8" }, { "id": "boss-e3-shadowgore", "type": "boss", "title": "Boss Ability", "subtitle": "Shadow Gore", "text": "Teleport through the shadows and then stab a Target with your tusks dealing 40 damage. as long as you deal Damage with this ability, you may move up to 3 spaces and use it again on a different target however you cannot hit the same target twice in one round.", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "5", "campaign": "s2c8" }, { "id": "boss-e3-stormofbonds", "type": "boss", "title": "Boss Ability", "subtitle": "Storm of Bones", "text": "Deal massive damage to all non-Player characters on the Battlefield causing them to go Unconscious and be removed from combat. These Characters may roll to dodge this Ability.", "gem1": "action_regular", "gem2": "spell", "gem3": "limited", "campaign": "s2c8" }, { "id": "lore-e3-thecommonrace", "type": "lore", "title": "Lore Card", "subtitle": "The Common Race", "text": "The Common Race is formed of High Bears, Elves, Dwarves, Gnomes, and Forn. This title was created by Elves after the birth of magic as a way to recognize other races and establish better communication by teaching the Elven language all around the realm. Most of the other races fall are called the Lesserkin due to their race not having a recognized head of state for their people.", "campaign": "s2c8" }, { "id": "boss-e4-goldengolem", "type": "boss", "title": "Encounter", "subtitle": "Golden Golem", "text": "Golden Golem has access to the Loose Change, Ruby Slash, Testing Limits, and Gold Force cards. Every round of combat the Golden Golem will absorb the treasure in the vault and grow in size increasing the damage he deals with Basic Attacks by 10. The Golden Golem has Unlimited Stamina and will fall apart once it has served it's purpose.", "campaign": "s2c8" }, { "id": "boss-e4-loosechange", "type": "boss", "title": "Boss Ability", "subtitle": "Loose Change", "text": "Smash up to 3 different Areas with your golden fist as a Basic Attack. ", "gem1": "action_regular", "gem2": "spell", "gem3": "melee", "gem3text": "3", "gem4": "radius", "gem4text": "3", "campaign": "s2c8" }, { "id": "boss-e4-rubyslash", "type": "boss", "title": "Boss Ability", "subtitle": "Ruby Slash", "text": "Slash at a Target with your Ruby Sword dealing 50 Damage. If you would Defeat that Target with this attack, cut off one of their arms and leave them at 1 Stamina. This Ability should usually only be used at Targets Marked for Death.", "gem1": "action_regular", "gem2": "spell", "gem3": "melee", "gem3text": "3", "gem4": "limited", "campaign": "s2c8" }, { "id": "boss-e4-limitbreak", "type": "boss", "title": "Boss Ability", "subtitle": "Limit Break", "text": "Attack all Targets on the Battlefield with a Basic Attack by using an unknown powerful force of Magic to hurl a Treasure Item around the entire vault room. All Characters hit by this attack are Forced to only use attacks and abilities on the Golden Golem.", "gem1": "action_regular", "gem2": "spell", "gem3": "limited", "campaign": "s2c8" }, { "id": "boss-e4-draintreasure", "type": "boss", "title": "Boss Ability", "subtitle": "Drain Treasure", "text": "Destroy a non-Legendary Treasure Item in a Character's Inventory and then laugh at them. You may use this ability at the start of your turn as an Immediate Bonus Action.", "gem1": "action_regular", "gem2": "spell", "campaign": "s2c8" }, { "id": "boss-e4-goldforce", "type": "boss", "title": "Boss Ability", "subtitle": "Gold Force", "text": "Using an unknown powerful force of Magic, grab a hold of a player and send them flying across the room at a wall dealing and 30 Damage.", "gem1": "action_anytime", "gem2": "spell", "gem3": "range", "gem3text": "10", "campaign": "s2c8" }, { "id": "legendary-0036-coe", "type": "legendary", "title": "Legendary", "subtitle": "Behemoth Berserker", "text": "Bearserk now causes you transform into a Massive Tile.\nSeismic Toss no longer drains Stamina and is no longer Limited.", "gem1": "legendary", "gem2": "passive", "campaign": "s2c8" }, { "id": "legendary-0037-deadbones", "type": "legendary", "title": "Legendary", "subtitle": "Scrolls of the Sandbold", "text": "Reading these rare scrolls causes time to grind to a Halt for a few moments consuming the scrolls in the process. All Characters on the Battlefield are frozen in time stunning them for the rest of the round.", "gem1": "legendary", "gem2": "consumable", "campaign": "s2c8" }, { "id": "legendary-0039-justin", "type": "legendary", "title": "Legendary", "subtitle": "Thereseesa", "text": "Deals 5 Damage with Basic Attacks. You may drain your own Shield and Stamina when using a Basic Attack to deal an additional 2 Damage per Stamina spent. Should you drain all of your Stamina with this attack, cast the Legendary Spell called Empahvesion.", "gem1": "legendary", "gem2": "weapon" }, { "id": "legendary-0040-empahversion", "type": "legendary", "title": "Dreamweaver", "subtitle": "Empahvesion", "text": "Blast a Target with all of your Lifeforce shooting forth pure Light energies that deal 9999 Damage in a Line. After using this Ability, you must Death Roll and then fall to the ground either Unconscious or Dead.", "gem1": "legendary", "gem2": "action_regular", "gem3": "spell", "gem4": "range", "gem4text": "10", "gem5": "radius", "gem5text": "2" }, { "id": "boss-e2-whelpling", "type": "boss", "title": "Encounter", "subtitle": "Whelpling", "text": "Whelplings have access to Fierce Talons, Tail Swipe, Dragon Fire, Feast, Bellowing Roar, and Enrage cards. Whelplings Basic Attacks deal 30 Damage and force Death Rolls. Whelplings are extremely resistant to Abilities that interfere with their Actions and are immune to the element of Fire. ", "gem1": "action_move", "gem1text": "99", "gem2": "action_regular", "gem2text": "1", "gem3": "action_anytime", "gem3text": "10", "campaign": "s2c6" }, { "id": "boss-e2-fircetalons", "type": "boss", "title": "Boss Ability", "subtitle": "Fierce Talons", "text": "Slash a Target with your Talons interrupting whatever Action they were trying to use and dealing 25 Damage.", "gem1": "action_anytime", "campaign": "s2c6" }, { "id": "boss-e2-tailswipe", "type": "boss", "title": "Boss Ability", "subtitle": "Tail Swipe", "text": "Swipe the Area behind you with your massive tail dealing 20 Damage to all Targets and knocking them in a direction of your choice up to 10 spaces.", "gem1": "action_anytime", "gem2": "radius", "gem2text": "5", "campaign": "s2c6" }, { "id": "boss-e2-dragonfire", "type": "boss", "title": "Boss Ability", "subtitle": "Dragon Fire", "text": "Deals 99 Damage in a Line. Players who use Anytime abilities to dodge or avoid damage must roll higher than normal to be successful.", "gem1": "action_regular", "gem2": "range", "gem2text": "20", "gem3": "radius", "gem3text": "3", "campaign": "s2c6" }, { "id": "boss-e2-feast", "type": "boss", "title": "Boss Ability", "subtitle": "Feast", "text": "Swallow an Unconscious Target causing them to Death Roll. Restore 100 Stamina anytime you successfully consume a Target with this Ability.", "gem1": "action_regular", "campaign": "s2c6" }, { "id": "boss-e2-bellowingroar", "type": "boss", "title": "Boss Ability", "subtitle": "Bellowing Roar", "text": "Whenever you take more than 200 Damage in a single round of combat, let out a bellowing roar that drains all of the Players remaining Actions.", "gem1": "passive", "campaign": "s2c6" }, { "id": "boss-e2-enrage", "type": "boss", "title": "Boss Ability", "subtitle": "Enrage", "text": "While you are below half Stamina, you start every round with a Chaos Action and all of your Abilities become Dual Action.", "gem1": "passive", "campaign": "s2c6" }, { "id": "boss-e2-dragonrage", "type": "boss", "title": "Boss Ability", "subtitle": "Dragonrage", "text": "Glare at a Target once per round causing 40 Damage and causing them to be Anti Party. This Ability prefers Non Player Targets.", "gem1": "passive", "campaign": "s2c6" }, { "id": "boss-e3-flamespooky", "type": "boss", "title": "Encounter", "subtitle": "Flame Spooky", "text": "Flame Spooky's have access to the Arcing Fire, Reinforced Flames, Fireball, and Flame Tether cards.", "gem1": "action_move", "gem1text": "1", "gem2": "action_regular", "gem2text": "1", "gem3": "action_anytime", "gem3text": "5", "campaign": "s2c8" }, { "id": "boss-e3-arcingfire", "type": "boss", "title": "Boss Ability", "subtitle": "Arcing Fire", "text": "Release a breath of fire that deals 25 Damage in a Line that arcs 90 degrees to hit multiple Targets.", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "99", "campaign": "s2c8" }, { "id": "boss-e3-reinforceflames", "type": "boss", "title": "Boss Ability", "subtitle": "Reinforce Flames", "text": "Throw balls of fire all around you which spawns 8 Fire Spirit Minions linked to you anywhere on the Battlefield.", "gem1": "action_regular", "gem2": "spell", "campaign": "s2c8" }, { "id": "boss-e3-flametether", "type": "boss", "title": "Boss Ability", "subtitle": "Flame Tether", "text": "Attach a Flame Tether to a Target which causes half of the damage taken from the next Attack or Ability is dealt to this Target as well.", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "5", "campaign": "s2c8" }, { "id": "lore-e3-dragongold", "type": "lore", "title": "Lore Card", "subtitle": "Dragongold", "text": "Dragongold is magic so pure and powerful that it burns like liquid magma. Many greedy treasure hunters have lost themselves staring into it's brilliance only to lose their lives like moths to a flame trying to hold this gold. Dragongold is too powerful of a raw magic source for most non divines to use and is generally used for the purpose of casting Creation Magic based spells.", "campaign": "s2c8" }, { "id": "boss-e4-dragonfly", "type": "boss", "title": "Encounter", "subtitle": "Dragonfly", "text": "Dragonflies have access to the Poison Breath and Eggtomb cards. When defeated, Dragonflies revert back into eggs that will hatch a new Dragonfly if not destroyed before the start of the next round.", "gem1": "action_move", "gem1text": "1", "gem2": "action_regular", "gem2text": "1", "gem3": "action_anytime", "gem3text": "3", "campaign": "s2c8" }, { "id": "boss-e4-poisonbreath", "type": "boss", "title": "Boss Ability", "subtitle": "Poison Breath", "text": "Spit a corrosive poison on a Target that deals 30 Damage. Destroy one of the Target's Treasures on High Rolls.", "gem1": "action_regular", "gem2": "spell", "gem3": "range", "gem3text": "5", "campaign": "s2c8" }, { "id": "boss-e4-eggtomb", "type": "boss", "title": "Boss Ability", "subtitle": "Eggtomb", "text": "Grab a Target and use Creation Magic to entomb them in a Dragon Egg. If this Target is not freed before the end of the round, they will be forced to Death Roll.", "gem1": "legendary", "gem2": "action_regular", "gem3": "spell", "gem4": "melee", "campaign": "s2c8" }, { "id": "boss-e4-seedofdespair", "type": "boss", "title": "Boss Ability", "subtitle": "Seed of Despair", "text": "Bite a Target's skull or neck and infect them with a Seed of Despair. When this Target dies, they will spawn 6 Dragonflies that will attempt to infect new Targets with Seed of Despair. ", "gem1": "action_regular", "gem2": "melee", "campaign": "s2c8" }, { "id": "lore-e4-thehatchery", "type": "lore", "title": "Lore Card", "subtitle": "The Hatchery", "text": "The birth of a whelpling starts with a powerful creature called a Dragonfly. Dragonflies were created by Dragon Aspect Vlaurunga and are one of the few mortal creatures that can cast Creation Magic. It is these Dragonflies that create inert dragon eggs that will later be fertilized by an Adult Dragon through a powerful meditation.", "campaign": "s2c8" }, { "id": "treasure-00001-weapon-smokeynagitana", "type": "treasure", "title": "Treasure", "subtitle": "Smokey Nagitana", "text": "Deals 5 Damage with Basic Attacks. Your melee Basic Attacks have at least 3 Range and now deal damage in a Line.", "cost": 1000, "gem1": "weapon", "gem2": "melee", "gem2text": "3" }, { "id": "treasure-00002-weapon-dulledvorpalslayer", "type": "treasure", "title": "Treasure", "subtitle": "Dulled Vorpal Slayer", "text": "Deals 5 Damage with Basic Attacks. Critical Hits with Basic Attacks instantly kill most Targets.", "cost": 1000, "gem1": "weapon", "gem2": "range", "gem2text": "2" }, { "id": "treasure-00003-weapon-warpblade", "type": "treasure", "title": "Treasure", "subtitle": "Warp Blade", "text": "Deals 5 Damage with Basic Attacks. Anytime you Basic Attack, you may shift up to 3 spaces.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "treasure-00004-weapon-blooddrinker", "type": "treasure", "title": "Treasure", "subtitle": "Blood Drinker", "text": "Deals 5 Damage with Basic Attacks. Anytime you Basic Attack, restore 3 Stamina to yourself.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "treasure-00005-weapon-shadowshade", "type": "treasure", "title": "Treasure", "subtitle": "Shadowshade", "text": "Deals 5 Damage with Basic Attacks. Anytime you Basic Attack, summon a Shadowy Apperation as a Minion linked to you.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "treasure-00006-weapon-dwarvenruneblade", "type": "treasure", "title": "Treasure", "subtitle": "Dwarven Runeblade", "text": "Deals 5 Damage with Basic Attacks. Anytime you defeat a Target with a Basic Attack, you gain an Immediate Bonus Action.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "treasure-00007-weapon-lirundablade", "type": "treasure", "title": "Treasure", "subtitle": "Lirudna Blade", "text": "Deals 5 Damage with Basic Attacks. You may roll to deflect projectiles.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "treasure-00008-weapon-raskumclaws", "type": "treasure", "title": "Treasure", "subtitle": "Raskum Claws", "text": "Deals 5 Damage with Basic Attacks. Anytime you are about to use a Basic Attack, you may shift up to 3 spaces.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "treasure-00009-weapon-muddybillhook", "type": "treasure", "title": "Treasure", "subtitle": "Muddy Billhook", "text": "Deals 5 Damage with Basic Attacks. Your Basic Attacks have a high chance to cut a limb of most Targets.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "treasure-00010-weapon-hammeroflight", "type": "treasure", "title": "Treasure", "subtitle": "Hammer of Light", "text": "Deals 5 Damage with Basic Attacks. Critical Hits with Basic Attacks cause you to cast Lay on Hands on you or an Ally. ", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "treasure-00011-weapon-wildearthbow", "type": "treasure", "title": "Treasure", "subtitle": "Wild Earth Bow", "text": "Deals 5 Damage with Basic Attacks. Your ranged Basic Attacks transform the space of your Target into a Difficult Terrain.", "cost": 1000, "gem1": "weapon", "gem2": "range", "gem2text": "15" }, { "id": "treasure-00012-weapon-arcanegreatbow", "type": "treasure", "title": "Treasure", "subtitle": "Arcane Great Bow", "text": "Deals 5 Damage with Basic Attacks. Your ranged Basic Attacks now deal damage in a Line.", "cost": 1000, "gem1": "weapon", "gem2": "range", "gem2text": "15" }, { "id": "treasure-00013-weapon-dragonskinbow", "type": "treasure", "title": "Treasure", "subtitle": "Dragonskin Bow", "text": "Deals 5 Damage with Basic Attacks. Critical Hits with ranged Basic Attacks deal triple damage.", "cost": 1000, "gem1": "weapon", "gem2": "range", "gem2text": "15" }, { "id": "treasure-00014-weapon-heartbarkcrossbow", "type": "treasure", "title": "Treasure", "subtitle": "Heartbark Crossbow", "text": "Deals 5 Damage with Basic Attacks. Your ranged Basic Attacks knock Targets back up to 5 spaces.", "cost": 1000, "gem1": "weapon", "gem2": "range", "gem2text": "15" }, { "id": "treasure-00015-weapon-goldenrevolver", "type": "treasure", "title": "Treasure", "subtitle": "Golden Revolver", "text": "Deals 5 Damage with Basic Attacks. Your Limited Abilities can be used twice per combat.", "cost": 1000, "gem1": "weapon", "gem2": "range", "gem2text": "15" }, { "id": "treasure-00016-weapon-snakehunter", "type": "treasure", "title": "Treasure", "subtitle": "Snakehunter", "text": "Deals 5 Damage with Basic Attacks in a Area. Your Basic Attacks cannot miss when except on Critical Fails.", "cost": 1000, "gem1": "weapon", "gem2": "range", "gem2text": "5", "gem3": "radius", "gem3text": "2" }, { "id": "treasure-00017-weapon-stormfront", "type": "treasure", "title": "Treasure", "subtitle": "Stormfront", "text": "Deals 5 Damage with Basic Attacks. Anytime you Basic Attack, grant yourself 3 Shield.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "treasure-00018-weapon-floarawandofbeauty", "type": "treasure", "title": "Treasure", "subtitle": "Floara Wand of Beauty", "text": "Deals 5 Damage with Basic Attacks. Anytime you cast a Spell, you may select 3 spaces on the battlefield to transform into Difficult Terrain.", "cost": 1000, "gem1": "weapon", "gem2": "range", "gem2text": "10" }, { "id": "treasure-00019-weapon-needleoffury", "type": "treasure", "title": "Treasure", "subtitle": "Needle of Fury", "text": "Deals 5 Damage with Basic Attacks. Anytime you or an Ally use a Chaos Action, you may cast a Spell as an Immediate Bonus Action.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "treasure-00020-weapon-netherberrybranch", "type": "treasure", "title": "Treasure", "subtitle": "Nether Berry Branch", "text": "Deals 5 Damage with Basic Attacks. You may cast the Spells of your Allies.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "treasure-00021-weapon-elaphelkhornstaff", "type": "treasure", "title": "Treasure", "subtitle": "Elaphelk Horn Staff", "text": "Deals 5 Damage with Basic Attacks. Your Spells that Target characters now Target a 3x3 Area.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "treasure-00022-weapon-freemiumcatalogus", "type": "treasure", "title": "Treasure", "subtitle": "Freemium Catalogus", "text": "Deals 5 Damage with Basic Attacks. Your Spells no longer use Stamina.", "cost": 1000, "gem1": "weapon", "gem2": "range", "gem2text": "5" }, { "id": "treasure-00023-weapon-drunkenmagicianswand", "type": "treasure", "title": "Treasure", "subtitle": "Drunken Magician's Wand", "text": "Deals 5 Damage with Basic Attacks. Everytime you cast a Spell, another random Spell is cast at the same Target.", "cost": 1000, "gem1": "weapon", "gem2": "range", "gem2text": "10" }, { "id": "treasure-00024-weapon-archmagestaff", "type": "treasure", "title": "Treasure", "subtitle": "Archmage Staff", "text": "Deals 5 Damage with Basic Attacks. Your Spells cannot miss except on Critical Fails.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "treasure-00025-weapon-memorymanipulator", "type": "treasure", "title": "Treasure", "subtitle": "Memory Manipulator", "text": "Deals 5 Damage with Basic Attacks. Critical Hits and Critical Fails with Spells cause you to unlearn said spell and learn a random new Spell.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "treasure-00026-weapon-stormhammer", "type": "treasure", "title": "Treasure", "subtitle": "Storm Hammer", "text": "Deals 5 Damage with Basic Attacks. Grant Shield to you or an Ally equal to the Stamina cost of Spells you cast.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "treasure-00027-weapon-elementalmagegauntlet", "type": "treasure", "title": "Treasure", "subtitle": "Elemental Mage Gauntlet", "text": "Deals 5 Damage with Basic Attacks. After using a Move Action, you may cast a Spell as an Immediate Bonus Action.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "treasure-00028-weapon-karazzimbostaff", "type": "treasure", "title": "Treasure", "subtitle": "Karazzim Bo Staff", "text": "Deals 5 Damage with Basic Attacks. Anytime you use an Anytime Action, restore 3 Stamina to you or and Ally.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "treasure-00029-weapon-boneheraldsstaff", "type": "treasure", "title": "Treasure", "subtitle": "Bone Herald's Staff", "text": "Deals 5 Damage with Basic Attacks. Increase the Area of your Spells by Two.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "treasure-00030-weapon-duskblade", "type": "treasure", "title": "Treasure", "subtitle": "Duskblade", "text": "Deals 5 Damage with Basic Attacks. Your Basic Attacks now deal damage in an Area.", "cost": 1000, "gem1": "weapon", "gem2": "melee", "gem3": "radius", "gem3text": "2" }, { "id": "treasure-00031-weapon-malletofdevotion", "type": "treasure", "title": "Treasure", "subtitle": "Mallet of Devotion", "text": "Deals 5 Damage with Basic Attacks. Anytime you grant an Ally an Immediate Bonus Action, you grant them an additional Immediate Bonus Action.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "treasure-00032-weapon-warhammerofjustice", "type": "treasure", "title": "Treasure", "subtitle": "Warhammer of Justice", "text": "Deals 5 Damage with Basic Attacks. Your Abilities do not use Stamina while at full Stamina.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "treasure-00033-weapon-spirithuntersaxe", "type": "treasure", "title": "Treasure", "subtitle": "Spirit Hunter's Axe", "text": "Deals 5 Damage with Basic Attacks. Your Companion is Immune to most forms of damage.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "treasure-00034-weapon-arcanolute", "type": "treasure", "title": "Treasure", "subtitle": "Arcano Lute", "text": "Deals 5 Damage with Basic Attacks. Anytime you use a Limited Ability, you gain a Chaos Action.", "cost": 1000, "gem1": "weapon", "gem2": "range", "gem2text": "5" }, { "id": "treasure-00035-weapon-titaniumgreatsword", "type": "treasure", "title": "Treasure", "subtitle": "Titanium Greatsword", "text": "Deals 5 Damage with Basic Attacks. Critical Hits with melee Basic Attacks deal triple damage.", "cost": 1000, "gem1": "weapon", "gem2": "range", "gem2text": "2" }, { "id": "treasure-00036-weapon-summoningwand", "type": "treasure", "title": "Treasure", "subtitle": "Summoning Wand", "text": "Deals 5 Damage with Basic Attacks. Anytime you cast a Spell that summons Minions, summon an additional Minion.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "treasure-00037-weapon-spikedanchor", "type": "treasure", "title": "Treasure", "subtitle": "Spiked Anchor", "text": "Deals 5 Damage with Basic Attacks in an Area. Increases your Stamina by 5. If you have the Seadog Attribute, increase it by an additional 5.", "cost": 1000, "gem1": "weapon", "gem2": "range", "gem2text": "3", "gem3": "radius", "gem3text": "2" }, { "id": "treasure-00038-weapon-merchantscutlass", "type": "treasure", "title": "Treasure", "subtitle": "Merchant's Cutlass", "text": "Deals 5 Damage with Basic Attacks. Anytime you or an Ally buy a Treasure Item, replace it with a new Treasure Item.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "treasure-00039-weapon-flintlockshotgun", "type": "treasure", "title": "Treasure", "subtitle": "Flintlock Shotgun", "text": "Deals 5 Damage with Basic Attacks in an Area. Anytime you deal damage with a Basic Attack and rolls an 18 or higher, you gain an Immediate Bonus Action.", "cost": 1000, "gem1": "weapon", "gem2": "range", "gem2text": "3", "gem3": "radius", "gem3text": "2" }, { "id": "treasure-00040-weapon-ouroraschimesword", "type": "treasure", "title": "Treasure", "subtitle": "Ouro'ras Chime Sword", "text": "Deals 5 Damage with Basic Attacks. Increases your Stamina by 3 for every Passive Treasure you have.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "treasure-00041-weapon-lotusbroomstaff", "type": "treasure", "title": "Treasure", "subtitle": "Lotus Broomstaff", "text": "Deals 5 Damage with Basic Attacks. Your Class Abilities are now Dual Actions.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "treasure-00042-weapon-enchantedpapersword", "type": "treasure", "title": "Treasure", "subtitle": "Enchanted Paper Sword", "text": "Deals 5 Damage with Basic Attacks. After using a Spell Scroll, summon a new random Spell Scroll.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "treasure-00043-weapon-deathsedge", "type": "treasure", "title": "Treasure", "subtitle": "Death's Edge", "text": "Deals 5 Damage with Basic Attacks. Minions you summoned in battle are revived anytime you roll a Critical Success or Fail.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "treasure-00044-weapon-keenstoneblade", "type": "treasure", "title": "Treasure", "subtitle": "Keen Stone Blade", "text": "Deals 5 Damage with Basic Attacks. Anytime you deal damage with a Basic Attack, you may summon then use a random Treasure Ability as an Immediate Bonus Action.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "treasure-00045-weapon-fryingpanofholding", "type": "treasure", "title": "Treasure", "subtitle": "Frying Pan of Holding", "text": "Deals 5 Damage with Basic Attacks. Critical Hits grant you a random Consumable Item or Consumable Treasure Card.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "treasure-00046-weapon-heartoakstaff", "type": "treasure", "title": "Treasure", "subtitle": "Heartoak Staff", "text": "Deals 5 Damage with Basic Attacks. Critical Hits with Spells cause you to Charm the Target instead making them a permanent companion.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "treasure-00047-weapon-bluntsaxophone", "type": "treasure", "title": "Treasure", "subtitle": "Blunt Saxophone", "text": "Deals 5 Damage with Basic Attacks. Anytime you deal damage with a Basic Attack, you and your Allies deal double damage for the rest of combat.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "treasure-00048-weapon-wandoflimitedpossibilities", "type": "treasure", "title": "Treasure", "subtitle": "Wand of Limited Possibilities", "text": "Deals 5 Damage with Basic Attacks. Anytime you Basic Attack, cast a random spell at the Target as well.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "treasure-00049-weapon-cabalistskullstaff", "type": "treasure", "title": "Treasure", "subtitle": "Cabalist Skull Staff", "text": "Deals 5 Damage with Basic Attacks. Critical Hits with Basic Attacks cause the Target to play anti party for the rest of combat.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "treasure-00050-weapon-thornaxe", "type": "treasure", "title": "Treasure", "subtitle": "Thorn Axe", "text": "Deals 5 Damage with Basic Attacks. Anytime you take damage from an adjacent Foe, deal 3 damage back at the attacker.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "treasure-00051-weapon-enchantedweapon", "type": "treasure", "title": "Treasure", "subtitle": "Enchanted Weapon", "text": "Deals 5 Damage with Basic Attacks. This weapon is living, can speak, and will sometimes aid you in battle with advice. Draw a Random Attribute and place it in underneath this card to determine it's personality.", "cost": 1000, "gem1": "weapon", "gem2": "melee", "gem3": "companion_can_talk" }, { "id": "treasure-00052-weapon-surefirewaraxe", "type": "treasure", "title": "Treasure", "subtitle": "Surefire Waraxe", "text": "Deals 5 Damage with Basic Attacks. Anytime you Basic Attack, you may skip rolling and assume you rolled well enough to hit.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "treasure-00053-weapon-midasfist", "type": "treasure", "title": "Treasure", "subtitle": "Midas Fist", "text": "Deals 5 Damage with Basic Attacks. Anytime you defeat a Foe with a Basic Attack, gain 500 gold.", "cost": 1000, "gem1": "weapon", "gem2": "melee" }, { "id": "treasure-00054-consumable-exp", "type": "treasure", "title": "Treasure", "subtitle": "E.X.P.", "text": "Consume a Vial of EXP that grants you 5 Chaos Actions, you must roll at the begining of every round for the rest of combat to see if you can remain Conscious.", "cost": 200, "gem1": "action_anytime", "gem2": "consumable" }, { "id": "treasure-00055-consumable-arcanopaintbomb", "type": "treasure", "title": "Treasure", "subtitle": "Arcano Paintbomb", "text": "Throw an Arcano Paintbomb that covers a Target in purple paint. All projectiles, both Ally and Foe, will be redirected at this Target.", "cost": 200, "gem1": "action_anytime", "gem2": "consumable" }, { "id": "treasure-00056-consumable-scrollofmagicstone", "type": "treasure", "title": "Treasure", "subtitle": "Scroll of Magic Stone", "text": "Summon forth a wall that transforms 8 connected spaces into Walled Terrain. This wall is made of stone bricks and would be very hard to break through.", "cost": 200, "gem1": "action_anytime", "gem2": "consumable", "gem3": "range" }, { "id": "treasure-00057-consumable-crystalcatalyst", "type": "treasure", "title": "Treasure", "subtitle": "Crystal Catalyst", "text": "Summon forth 10 Gemlings as Minions linked to you.", "cost": 200, "gem1": "action_anytime", "gem2": "consumable", "gem3": "range", "gem3text": "10" }, { "id": "treasure-00058-consumable-invisibilitypotion", "type": "treasure", "title": "Treasure", "subtitle": "Invisibility Potion", "text": "You, your clothing, weapons, armor and items become invisible for the rest of combat. This invisibility breaks if any of your Allies go or are Unconscious.", "cost": 200, "gem1": "action_anytime", "gem2": "consumable" }, { "id": "treasure-00059-consumable-duplicationorb", "type": "treasure", "title": "Treasure", "subtitle": "Duplication Orb", "text": "Duplicate a Treasure Item in the Shop or an Allies Inventory.", "cost": 1000, "gem1": "action_anytime", "gem2": "consumable" }, { "id": "treasure-00060-consumable-desdonianfirebombs", "type": "treasure", "title": "Treasure", "subtitle": "Desdonian Firebombs", "text": "Hurl a firebomb that explodes for 15 Damage in an Area and transforms spaces into Dangerous Terrain. ", "cost": 100, "gem1": "action_anytime", "gem2": "consumable", "gem3": "range", "gem3text": "10", "gem4": "radius", "gem4text": "3" }, { "id": "treasure-00061-consumable-hourglassofthesandbold", "type": "treasure", "title": "Treasure", "subtitle": "Hourglass of the Sandbold", "text": "Smash this hourglass on the ground to activate it's powers. Foes cannot use Anytime Abilities for the rest of combat.", "cost": 100, "gem1": "action_anytime", "gem2": "consumable" }, { "id": "treasure-00062-consumable-shardofperversion", "type": "treasure", "title": "Treasure", "subtitle": "Shard of Perversion", "text": "Transform a Target into a random Companion. They may retain some of their Stamina and Abilities in some cases.", "cost": 200, "gem1": "action_anytime", "gem2": "consumable", "gem3": "range", "gem3text": "5" }, { "id": "treasure-00063-consumable-bottledwormhole", "type": "treasure", "title": "Treasure", "subtitle": "Bottled Wormhole", "text": "Toss a bottle that when broken casts a Wormhole spell which deals 10 Damage in an Area and pulls all Targets into the center of the Area. Allies may roll to grab onto something to avoid the damage and pull.", "cost": 200, "gem1": "action_anytime", "gem2": "consumable", "gem3": "range", "gem3text": "10", "gem4": "radius", "gem4text": "5" }, { "id": "treasure-00064-consumable-soulpuppet", "type": "treasure", "title": "Treasure", "subtitle": "Soul Puppet", "text": "Use this puppet on the body of a dead Ally or Foe. That Targets soul will be brought back and infused into this puppet. They can speak, think, and even move, but do nothing else as a puppet.", "cost": 200, "gem1": "action_anytime", "gem2": "consumable" }, { "id": "treasure-00065-consumable-jarofleeches", "type": "treasure", "title": "Treasure", "subtitle": "Jar of Leeches", "text": "A jar filled with leaches. When broken open, 5 Leeches from the broken jar will spawn every round as Minions linked to no one that will attack their nearest target.", "cost": 100, "gem1": "action_anytime", "gem2": "consumable", "gem3": "range" }, { "id": "treasure-00066-consumable-chippedprism", "type": "treasure", "title": "Treasure", "subtitle": "Chipped Prism", "text": "Casting a Spell through this Prism will cause that spell to be casted twice, but break the Prism. Almost all Spells, even Limited ones, may be cast through the Prism.", "cost": 100, "gem1": "action_anytime", "gem2": "consumable" }, { "id": "treasure-00067-consumable-sylvanleaf", "type": "treasure", "title": "Treasure", "subtitle": "Sylvan Leaf", "text": "Permanently increases your Maximum Stamina by 3 and then restores all of your Stamina and Shield.", "cost": 500, "gem1": "action_anytime", "gem2": "consumable" }, { "id": "treasure-00068-consumable-elvensugarcookies", "type": "treasure", "title": "Treasure", "subtitle": "Elven Sugar Cookies", "text": "Grants you an additional Regular Action every round until the end of combat.", "cost": 200, "gem1": "action_anytime", "gem2": "consumable" }, { "id": "treasure-00069-consumable-swammie", "type": "treasure", "title": "Treasure", "subtitle": "Swammie", "text": "You may move up to 15 spaces with your Move Actions until the end of combat.", "cost": 200, "gem1": "action_anytime", "gem2": "consumable" }, { "id": "treasure-01001-consumable-getoutoffreejailcard", "type": "treasure", "title": "Treasure", "subtitle": "Get Out of Free Jail Card", "text": "This Treasure Card may be used to avoid 1 Death Roll. You must have an Action to use this Ability.", "cost": 1000, "gem1": "action_dual", "gem2": "consumable" }, { "id": "treasure-01002-consumable-decursescroll", "type": "treasure", "title": "Treasure", "subtitle": "Decurse Scroll", "text": "Remove a Cursed Card from your character destroying the card or giving it to an Ally. This can be done both in or out of combat and can have dramatic effects to your character.", "cost": 100, "gem1": "action_dual", "gem2": "consumable" }, { "id": "treasure-01003-consumable-winechestorsfinest", "type": "treasure", "title": "Treasure", "subtitle": "Winechestors Finest", "text": "Your Abilities do not cost Stamina and you become immune to the negative effects of being intoxicated for the rest of combat .", "cost": 200, "gem1": "action_dual", "gem2": "consumable" }, { "id": "treasure-01004-consumable-rottenfruit", "type": "treasure", "title": "Treasure", "subtitle": "Rotten Fruit", "text": "Throw at an Target dealing 1 Damage. This Ability deals a bonus 99 damage to any Automaton.", "cost": 200, "gem1": "action_dual", "gem2": "consumable" }, { "id": "treasure-01005-consumable-prestosauce", "type": "treasure", "title": "Treasure", "subtitle": "Presto Sauce", "text": "Transform a Treasure Card into another random Treasure Card. If you cannot equip this Treasure Card, it transforms into a pile of 100 gold.", "cost": 500, "gem1": "action_dual", "gem2": "consumable" }, { "id": "treasure-01006-consumable-silvervampirelocket", "type": "treasure", "title": "Treasure", "subtitle": "Silver Vampire Locket", "text": "Transform into a random Character who also holds the Vampire Locket for the rest of combat. Rather then be consumed, this card turns into the a Roleplay Card Vampire Locket", "cost": 500, "gem1": "action_dual", "gem2": "consumable" }, { "id": "treasure-01007-consumable-tamboksandjar", "type": "treasure", "title": "Treasure", "subtitle": "Tambok Sandjar", "text": "Smash open this jar of sand to summon a ancient warrior from one of the Tambok Special friend shows as a 5th Ally controlled by the Game Master until end of combat.", "cost": 1000, "gem1": "action_dual", "gem2": "consumable" }, { "id": "treasure-01008-consumable-secondchancecandy", "type": "treasure", "title": "Treasure", "subtitle": "Second Chance Candy", "text": "Fully restore all Allies Stamina and Shield and reset all Limited Abilities.", "cost": 1000, "gem1": "action_dual", "gem2": "consumable" }, { "id": "treasure-01009-consumable-holdingspellinabottle", "type": "treasure", "title": "Treasure", "subtitle": "Holding Spell in a Bottle", "text": "Throw this bottle at a Surface and then roll a die. Restore Stamina equal to the die to all Party Members.", "cost": 1000, "gem1": "action_dual", "gem2": "consumable" }, { "id": "treasure-01010-consumable-conjuredgadgetbox", "type": "treasure", "title": "Treasure", "subtitle": "Conjured Gadget Box", "text": "Pull a random Treasure Ability out of a Box and then use it as an Immediate Bonus Action. You may continue using this Treasure until end of combat.", "cost": 100, "gem1": "action_anytime", "gem2": "consumable" }, { "id": "treasure-01011-armor-kingfishercloth", "type": "treasure", "title": "Treasure", "subtitle": "Kingfisher Cloth", "text": "Increase your Maximum Stamina by 3 for every Spell Ability you have.", "stamina": "5", "staminaplus": true, "cost": 500, "gem1": "armor" }, { "id": "treasure-01012-armor-bloodauraplate", "type": "treasure", "title": "Treasure", "subtitle": "Blood Aura Plate", "text": "Your Class Abilities grant Stamina instead of using it.", "stamina": "5", "staminaplus": true, "cost": 1000, "gem1": "armor" }, { "id": "treasure-01013-armor-wintercoatofprotection", "type": "treasure", "title": "Treasure", "subtitle": "Winter Coat of Protection", "text": "Armor Cards can now be put in to Passive slots.", "stamina": "10", "staminaplus": true, "cost": 500, "gem1": "armor" }, { "id": "treasure-01014-armor-finelasrenbeltguard", "type": "treasure", "title": "Treasure", "subtitle": "Fine Lasren Beltguard", "text": "Your Spell Abilities now heal an Ally equal to the amount of Stamina spent.", "stamina": "5", "staminaplus": true, "cost": 1000, "gem1": "armor" }, { "id": "treasure-01015-armor-midasplate", "type": "treasure", "title": "Treasure", "subtitle": "Midas Plate", "text": "You may spend as much gold as you wish when accquiring this armor. Increase your Stamina by 2 for every 100 gold spent.", "stamina": "?", "staminaplus": true, "cost": 100, "gem1": "armor" }, { "id": "treasure-01016-armor-ytttransversingleather", "type": "treasure", "title": "Treasure", "subtitle": "Ytt Transversing Leather", "text": "Anytime you are hit by a Critical, your race is randomly changed. Your Maximum Stamina does not change.", "stamina": "15", "staminaplus": true, "cost": 1000, "gem1": "armor" }, { "id": "treasure-01017-armor-overlyprotectivechainmail", "type": "treasure", "title": "Treasure", "subtitle": "Overly Protective Chainmail", "text": "You are immune to all self inflicted damage.", "stamina": "15", "staminaplus": true, "cost": 1000, "gem1": "armor" }, { "id": "treasure-01018-armor-buckaroovest", "type": "treasure", "title": "Treasure", "subtitle": "Buckaroo Vest", "text": "Your Limited Abilities may now be used twice per combat.", "stamina": "5", "staminaplus": true, "cost": 1000, "gem1": "armor" }, { "id": "treasure-01019-armor-energyvest", "type": "treasure", "title": "Treasure", "subtitle": "Energy Vest", "text": "At the start of every round, gain 12 shield.", "stamina": "15", "staminaplus": true, "cost": 1000, "gem1": "armor" }, { "id": "treasure-01020-armor-merchanttrenchcoat", "type": "treasure", "title": "Treasure", "subtitle": "Merchant Trenchcoat", "text": "At anytime, you or an Ally may purchase a random Treasure Card for 500 gold from the coat and then give it to an Ally of your choice.", "stamina": "15", "staminaplus": true, "cost": 1000, "gem1": "armor" }, { "id": "treasure-01021-armor-rokeshpantsuit", "type": "treasure", "title": "Treasure", "subtitle": "Rokesh Pantsuit", "text": "If you would be knocked Unconnsious or Killed, destroy this Treasure Card and fully restore your Stamina.", "stamina": "10", "staminaplus": true, "cost": 500, "gem1": "armor" }, { "id": "treasure-01022-armor-fieryreglia", "type": "treasure", "title": "Treasure", "subtitle": "Fiery Reglia", "text": "You are immune to Difficult and Dangerous Terrain.", "stamina": "10", "staminaplus": true, "cost": 500, "gem1": "armor" }, { "id": "treasure-01023-armor-clockworkvest", "type": "treasure", "title": "Treasure", "subtitle": "Clockwork Vest", "text": "Replace your Anytime Actions with Regular Actions.", "stamina": "5", "staminaplus": true, "cost": 1000, "gem1": "armor" }, { "id": "treasure-01024-armor-incantersjacket", "type": "treasure", "title": "Treasure", "subtitle": "Incanters Jacket", "text": "Anytime you use a Spell Scroll, heal yourself for 12 Stamina.", "stamina": "5", "staminaplus": true, "cost": 500, "gem1": "armor" }, { "id": "treasure-01025-armor-tigeryzootsuit", "type": "treasure", "title": "Treasure", "subtitle": "Tigery Zoot Suit", "text": "Anytime you take damage, you gain 100 gold.", "stamina": "0", "staminaplus": true, "cost": 1000, "gem1": "armor" }, { "id": "treasure-01026-armor-altunicloth", "type": "treasure", "title": "Treasure", "subtitle": "Altuni Cloth", "text": "Anytime your character would be knocked out or killed, a random Ally is knocked out or killed instead.", "stamina": "5", "staminaplus": true, "cost": 100, "gem1": "armor" }, { "id": "treasure-01027-armor-thickfurraiments", "type": "treasure", "title": "Treasure", "subtitle": "Thick Fur Raiments", "text": "All damage taken is cut in half, rounded whatever way the Game Master likes.", "stamina": "5", "staminaplus": true, "cost": 1000, "gem1": "armor" }, { "id": "treasure-01028-armor-colorfullycrasuit", "type": "treasure", "title": "Treasure", "subtitle": "Colorful Lycra Suit", "text": "Gain a Chaos Action every round.", "stamina": "5", "staminaplus": true, "cost": 1000, "gem1": "armor" }, { "id": "treasure-01029-armor-makeshiftarmor", "type": "treasure", "title": "Treasure", "subtitle": "Makeshift Armor", "text": "Increase your Maximum Stamina by 2 for every Treasure Card you have.", "stamina": "5", "staminaplus": true, "cost": 500, "gem1": "armor", "gem2": "cursed" }, { "id": "treasure-01030-armor-meltedflesh", "type": "treasure", "title": "Treasure", "subtitle": "Melted Flesh", "text": "The rotten flesh of others melted onto your own body from battles over time.", "stamina": "20", "staminaplus": true, "cost": 1000, "gem1": "armor", "gem2": "cursed" }, { "id": "treasure-01031-armor-mastermagiciansrobes", "type": "treasure", "title": "Treasure", "subtitle": "Master Magicians Robes", "text": "Anytime you are about to be hit by a projectile, transform that projectile into a random Spell to be hit by instead.", "stamina": "10", "staminaplus": true, "cost": 500, "gem1": "armor" }, { "id": "treasure-01032-armor-beastalwarplate", "type": "treasure", "title": "Treasure", "subtitle": "Beastal Warplate", "text": "Your Companion also gains this Stamina.", "stamina": "15", "staminaplus": true, "cost": 1000, "gem1": "armor" }, { "id": "treasure-01033-armor-soulmail", "type": "treasure", "title": "Treasure", "subtitle": "Soulmail", "text": "Anytime a Minion would be destroyed, you may spend 3 Stamina to prevent this damage.", "stamina": "10", "staminaplus": true, "cost": 1000, "gem1": "armor" }, { "id": "treasure-01034-armor-gemskin", "type": "treasure", "title": "Treasure", "subtitle": "Gemskin", "text": "Anytime you take damage, spawn a Gemling Minion linked to you in an empty adjacent space.", "stamina": "5", "staminaplus": true, "cost": 1000, "gem1": "armor" }, { "id": "treasure-01035-armor-lifelink", "type": "treasure", "title": "Treasure", "subtitle": "Lifelink", "text": "When you accqure this Treasure Card, create a second copy to give to an Ally. All Allies wearing Lifelink may grant each other Stamina at any time.", "stamina": "15", "staminaplus": true, "cost": 1000, "gem1": "armor" }, { "id": "treasure-01036-armor-dragonaurachain", "type": "treasure", "title": "Treasure", "subtitle": "Dragon Aura Chain", "text": "Increases the Stamina of your Allies by 5.", "stamina": "10", "staminaplus": true, "cost": 500, "gem1": "armor" }, { "id": "treasure-01037-armor-thornmail", "type": "treasure", "title": "Treasure", "subtitle": "Thornmail", "text": "Anytime you take damage from an adjacent Foe, deal 3 damage back at the attacker.", "stamina": "15", "staminaplus": true, "cost": 1000, "gem1": "armor" }, { "id": "treasure-01038-armor-peasantrags", "type": "treasure", "title": "Treasure", "subtitle": "Peasant Rags", "text": "Increase your Stamina by 2 for every empty Inventory Slot you have at the end of character creation. Your Maximum Stamina can never change.", "stamina": "5", "staminaplus": true, "cost": 100, "gem1": "armor", "gem2": "cursed" }, { "id": "treasure-01039-shield-livingshield", "type": "treasure", "title": "Treasure", "subtitle": "Living Shield", "text": "Anytime you take damage, gain 3 Shield.", "cost": 500, "gem1": "shield", "gem1text": "35" }, { "id": "treasure-01040-shield-moonglowshield", "type": "treasure", "title": "Treasure", "subtitle": "Moonglow Shield", "text": "At the start of combat, your Allies without Shields also gain your Shield.", "cost": 500, "gem1": "shield", "gem1text": "35" }, { "id": "treasure-01041-shield-obsidianwall", "type": "treasure", "title": "Treasure", "subtitle": "Obsidian Wall", "text": "Criticals Hits against you do not penetrate and remove all Shield.", "cost": 1000, "gem1": "shield", "gem1text": "50" }, { "id": "treasure-01042-shield-regrowthmagicguard", "type": "treasure", "title": "Treasure", "subtitle": "Regrowth Magic Guard", "text": "Anytime you cast a Spell, gain 6 Shield.", "cost": 500, "gem1": "shield", "gem1text": "35" }, { "id": "treasure-01043-shield-midasshield", "type": "treasure", "title": "Treasure", "subtitle": "Midas Shield", "text": "At anytime you may spend 100 Gold to regenerate 3 Shield.", "cost": 500, "gem1": "shield", "gem1text": "35" }, { "id": "treasure-01044-shield-carriagewheel", "type": "treasure", "title": "Treasure", "subtitle": "Carriage Wheel", "text": "A large wooden shield from a broken down carriage. You may put this Card into your Shield or Weapon slots.", "stamina": "3", "cost": 100, "gem1": "shield", "gem1text": "0" }, { "id": "treasure-01045-shield-pigshield", "type": "treasure", "title": "Treasure", "subtitle": "Pig Shield", "text": "A living Pig with some straps nailed into it to wield like a shield. This pig can be used to absorb damage from it's own Stamina and functions as a Companion that has no abilities. Destroy this card if the Pig is killed.", "stamina": "20", "staminaplus": true, "cost": 500, "gem1": "shield", "gem1text": "0" }, { "id": "treasure-01046-shield-steelspikedshield", "type": "treasure", "title": "Treasure", "subtitle": "Steel Spiked Shield", "text": "Anytime you take damage from an adjacent Foe, deal 3 damage back at the attacker.", "cost": 1000, "gem1": "shield", "gem1text": "50" }, { "id": "treasure-01047-shield-lifestone", "type": "treasure", "title": "Treasure", "subtitle": "Lifestone", "text": "Anytime your Allies use Stamina or take Damage, drain it from your Shield instead.", "cost": 1000, "gem1": "shield", "gem1text": "50" }, { "id": "treasure-01048-shield-bonewall", "type": "treasure", "title": "Treasure", "subtitle": "Bonewall", "text": "Restore all of your Stamina when you kill a Target.", "cost": 1000, "gem1": "shield", "gem1text": "50" }, { "id": "treasure-01049-shield-electrocutor", "type": "treasure", "title": "Treasure", "subtitle": "Electrocutor", "text": "Anytime you deal damage to a Target, drain all current shield and deal that much damage to the Target.", "cost": 500, "gem1": "shield", "gem1text": "35" }, { "id": "treasure-01050-shield-shroomcap", "type": "treasure", "title": "Treasure", "subtitle": "Shroom Cap", "text": "Your rolls are now inverted. You may destroy this Treasure at any time, even to change the outcome of a roll.", "cost": 500, "gem1": "shield", "gem1text": "35" }, { "id": "treasure-01051-shield-mirrorshield", "type": "treasure", "title": "Treasure", "subtitle": "Mirror Shield", "text": "A large shield with a shiny silver surface that reflects back like a mirror. You may roll to reflect projectiles back at the Target.", "cost": 1000, "gem1": "shield", "gem1text": "50" }, { "id": "treasure-01052-shield-bloodybulwark", "type": "treasure", "title": "Treasure", "subtitle": "Bloody Bulwark", "text": "Reduce your Maximum Health down to 15 and increase the size of this Shield by 3 for each point of Stamina.", "cost": 100, "gem1": "shield", "gem1text": "15", "gem2": "cursed" }, { "id": "treasure-01053-shield-healthpotionglassshield", "type": "treasure", "title": "Treasure", "subtitle": "Health Potion Glass Shield", "text": "You may heal adjacent Allies by spending Shield. This can be done at anytime.", "cost": 500, "gem1": "shield", "gem1text": "35" }, { "id": "treasure-01054-shield-sacrificialguard", "type": "treasure", "title": "Treasure", "subtitle": "Sacrificial Guard", "text": "Ignore the first Critical Hit you take and then destroy this treasure card.", "cost": 100, "gem1": "shield", "gem1text": "15" }, { "id": "treasure-01055-shield-rubypress", "type": "treasure", "title": "Treasure", "subtitle": "Ruby Press", "text": "Anytime you spend Shield, gain 100 gold.", "cost": 500, "gem1": "shield", "gem1text": "35" }, { "id": "treasure-01056-shield-wardoor", "type": "treasure", "title": "Treasure", "subtitle": "War Door", "text": "Anytime your Companion takes damage, drain it from your Shield instead.", "cost": 500, "gem1": "shield", "gem1text": "35" }, { "id": "treasure-01057-ability-midastouch", "type": "treasure", "title": "Treasure", "subtitle": "Midas Touch", "text": "Pick up some rocks or rubble and transform them into gold coins. Grant yourself 100 gold.", "cost": 500, "gem1": "action_anytime" }, { "id": "treasure-01058-ability-inscribeomatic", "type": "treasure", "title": "Treasure", "subtitle": "Inscribe-O-Matic", "text": "Conjure a random Spell Scroll.", "cost": 1000, "gem1": "action_anytime" }, { "id": "treasure-01059-ability-amplificationwand", "type": "treasure", "title": "Treasure", "subtitle": "Amplification Wand", "text": "Scream insults through a sound amplifying wand forcing most Foes who hear it to focus their attacks on you.", "cost": 500, "gem1": "action_anytime", "gem2": "range", "gem2text": "10" }, { "id": "treasure-01060-ability-frostbomb", "type": "treasure", "title": "Treasure", "subtitle": "Frost Bomb", "text": "Freeze all Targets on the battlefield, your Allies may roll to resist this effect. Freezing Targets prevents one of their Regular actions this round", "cost": 500, "gem1": "action_dual", "gem2": "range", "gem2text": "10", "gem3": "limited" }, { "id": "treasure-01061-ability-arcaneabsorbo", "type": "treasure", "title": "Treasure", "subtitle": "Arcane Absorbo", "text": "Counter an incoming Spell Targetted at you or an Ally and restore 3 Stamina to yourself.", "cost": 1000, "gem1": "action_anytime", "gem2": "range", "gem2text": "10" }, { "id": "treasure-01062-ability-goldengun", "type": "treasure", "title": "Treasure", "subtitle": "Golden Gun", "text": "Fire a Bullet that does 1 Damage for every 100 gold you have and then cut your gold in half, rounded down.", "cost": 200, "gem1": "action_anytime" }, { "id": "treasure-01063-ability-invisibilitycloak", "type": "treasure", "title": "Treasure", "subtitle": "Invisibility Cloak", "text": "You, your clothing, weapons, armor and items become invisible for this round of combat. This invisibility breaks if any of your Allies go or are Unconscious.", "cost": 500, "gem1": "action_anytime" }, { "id": "treasure-01064-ability-glacialprisonator", "type": "treasure", "title": "Treasure", "subtitle": "Glacial Prisonator", "text": "Blast a Target with Ice for 5 damage and then summon a pillar of ice in all empty adjacent spaces. These pillars are Walled Terrain.", "cost": 500, "gem1": "action_anytime", "gem2": "range", "gem2text": "10", "gem3": "limited" }, { "id": "treasure-01065-ability-fairyjar", "type": "treasure", "title": "Treasure", "subtitle": "Fairy Jar", "text": "Release a flock of Faries that fly out to heal each of your Allies in range for 3 Stamina.", "cost": 500, "gem1": "action_anytime", "gem2": "range", "gem2text": "5" }, { "id": "treasure-01066-ability-twinfairies", "type": "treasure", "title": "Treasure", "subtitle": "Twin Fairies", "text": "Your Twin Fairies give you two suggestions on what you should do in combat. One is helpful, one is not. You are never sure which is which.", "cost": 500, "gem1": "action_anytime" }, { "id": "treasure-01067-ability-thornychoker", "type": "treasure", "title": "Treasure", "subtitle": "Thorny Choker", "text": "Foes who attack you take 3 damage this round.", "cost": 200, "gem1": "action_anytime" }, { "id": "treasure-01068-armor-clockadileoil", "type": "treasure", "title": "Treasure", "subtitle": "Clockadile Oil", "text": "Cover your body in Clockadile Oil allow you to roll to dodge incoming attacks.", "cost": 1000, "gem1": "armor", "gem2": "cursed" }, { "id": "treasure-01069-ability-randomatic", "type": "treasure", "title": "Treasure", "subtitle": "Randomatic", "text": "Use a Random Treasure Card Ability Item. Select the Target after drawing the random card.", "cost": 200, "gem1": "action_anytime" }, { "id": "treasure-02001-passive-parachuteleggings", "type": "treasure", "title": "Treasure", "subtitle": "Parachute Leggings", "text": "Anytime you use a Move Action, an Ally may shift up to 5 spaces.", "cost": 500, "gem1": "passive" }, { "id": "treasure-02002-passive-veteranspellblademedal", "type": "treasure", "title": "Treasure", "subtitle": "Veteran Spellblade Medal ", "text": "Whenever you use a Spell Ability, you may Basic Attack as an Immediate Bonus Action.", "cost": 1000, "gem1": "passive" }, { "id": "treasure-02003-passive-twindragonamulet", "type": "treasure", "title": "Treasure", "subtitle": "Twin Dragon Amulet", "text": "Two Amulets of the Sun and the Moon. Give a copy of this Treasure to an Ally when you acquire it. You can now grant each other Stamina and Actions at any time.", "cost": 500, "gem1": "passive" }, { "id": "treasure-02004-passive-arcaneconduit", "type": "treasure", "title": "Treasure", "subtitle": "Arcane Conduit", "text": "Redirect all Spells (both positive and negative) cast by Foes towards you.", "cost": 500, "gem1": "passive", "gem2": "cursed" }, { "id": "treasure-02005-passive-acidicsalvia", "type": "treasure", "title": "Treasure", "subtitle": "Acidic Saliva", "text": "You may now spit acid as a Basic Attack for 5 Damage with 10 range.\r", "cost": 500, "gem1": "passive", "gem2": "cursed" }, { "id": "treasure-02006-passive-koboldmastery", "type": "treasure", "title": "Treasure", "subtitle": "Kobold Mastery", "text": "Rolling Doubles now counts as a Critical Success. Only Kobolds may use this passive.", "cost": 500, "gem1": "passive", "gem2": "cursed" }, { "id": "treasure-02007-passive-dwarvenmastery", "type": "treasure", "title": "Treasure", "subtitle": "Dwarven Mastery", "text": "You may pass down all Treasure Items with the exception of this one to your next character. Only Dwarves may use this Passive.", "cost": 500, "gem1": "passive", "gem2": "cursed" }, { "id": "treasure-02008-passive-elvenmastery", "type": "treasure", "title": "Treasure", "subtitle": "Elven Mastery", "text": "Your Spells do not cost Stamina. Only Elves may use this passive.", "cost": 500, "gem1": "passive", "gem2": "cursed" }, { "id": "treasure-02009-passive-gnomemastery", "type": "treasure", "title": "Treasure", "subtitle": "Gnome Mastery", "text": "Gain an additional Anytime Action each round. Only Gnomes may use this passive.", "cost": 500, "gem1": "passive", "gem2": "cursed" }, { "id": "treasure-02010-passive-porcmastery", "type": "treasure", "title": "Treasure", "subtitle": "Porc Mastery", "text": "All Abilities no longer use Stamina. Only Porcs may use this passive.", "cost": 500, "gem1": "passive", "gem2": "cursed" }, { "id": "treasure-02011-passive-goblinmastery", "type": "treasure", "title": "Treasure", "subtitle": "Goblin Mastery", "text": "You may roll two dice when attempting to steal an Item from shops. Only Goblins may use this Passive.", "cost": 500, "gem1": "passive", "gem2": "cursed" }, { "id": "treasure-02012-passive-colorblindinggoggles", "type": "treasure", "title": "Treasure", "subtitle": "Color Blinding Goggles", "text": "All your Abilities are now dual actions.", "cost": 1000, "gem1": "passive" }, { "id": "treasure-02013-passive-spellvamppages", "type": "treasure", "title": "Treasure", "subtitle": "Spellvamp Pages", "text": "Anytime you deal damage with a Spell, restore 3 Stamina.", "cost": 500, "gem1": "passive" }, { "id": "treasure-02014-passive-giantspells", "type": "treasure", "title": "Treasure", "subtitle": "Giant Spells", "text": "Spells cast at a Target now hit all adjacent Targets as well.", "cost": 500, "gem1": "passive", "gem2": "cursed" }, { "id": "treasure-02015-passive-nayiaspride", "type": "treasure", "title": "Treasure", "subtitle": "Na'Yias Pride", "text": "Anytime you are knocked Unconscious and your party survives the Battle, your Maximum Stamina is increased by 10 permanently and you learn a random Spell.", "cost": 500, "gem1": "passive" }, { "id": "treasure-02016-passive-jetsneaks", "type": "treasure", "title": "Treasure", "subtitle": "Jet Sneaks", "text": "You may now choose to Roll when moving, if you do you may move as many spaces equal to your roll.", "cost": 500, "gem1": "passive" }, { "id": "treasure-02017-passive-gnomishscopeye", "type": "treasure", "title": "Treasure", "subtitle": "Gnomish Scopeye", "text": "Replace one of your eyes with this Gnomish Scopeye. The ranges of all your Abilities and Ranged weapons are now doubled.", "cost": 500, "gem1": "passive", "gem2": "cursed" }, { "id": "treasure-02018-passive-equalitycharm", "type": "treasure", "title": "Treasure", "subtitle": "Equality Charm", "text": "Your Maximum Stamina is equal to the highest Stamina total amongst you and your Allies.", "cost": 500, "gem1": "passive" }, { "id": "treasure-02019-passive-swiftfeatherboots", "type": "treasure", "title": "Treasure", "subtitle": "Swift Feather Boots", "text": "You may now move up to 10 spaces with your Move Action.", "cost": 500, "gem1": "passive" }, { "id": "treasure-02020-passive-heartwalllocket", "type": "treasure", "title": "Treasure", "subtitle": "Heartwall Locket", "text": "Anytime you or an Ally rolls a Critical Success, you may restore 6 Stamina to a Target of your choosing.", "cost": 500, "gem1": "passive" }, { "id": "treasure-02021-passive-gnomishchronometer", "type": "treasure", "title": "Treasure", "subtitle": "Gnomish Chronometer", "text": "You have an additional Regular Action every round. This machine replaces your characters heart.", "cost": 1000, "gem1": "passive", "gem2": "cursed" }, { "id": "treasure-02022-passive-wigglywrench", "type": "treasure", "title": "Treasure", "subtitle": "Wiggly Wrench", "text": "You and your Allies armor always grants at least 15 Stamina.", "cost": 1000, "gem1": "passive" }, { "id": "treasure-02023-passive-masterfulruby", "type": "treasure", "title": "Treasure", "subtitle": "Masterful Ruby", "text": "Your Class Abilities no longer cost Stamina.", "cost": 1000, "gem1": "passive" }, { "id": "treasure-02024-passive-emeraldofpersistence", "type": "treasure", "title": "Treasure", "subtitle": "Emerald of Persistence", "text": "The holder of this Emerald after missing with a Basic Attack, may attempt to attack once more as an Immediate Bonus Action.", "cost": 500, "gem1": "passive" }, { "id": "treasure-02025-passive-bloodgift", "type": "treasure", "title": "Treasure", "subtitle": "Blood Gift", "text": "Your Maximum Stamina cannot exceed 30. You have access to all of your Class Abilities and they do not cost Stamina.", "cost": 500, "gem1": "passive", "gem2": "cursed" }, { "id": "treasure-02026-passive-believerstone", "type": "treasure", "title": "Treasure", "subtitle": "Believer Stone", "text": "At the start of combat, this stone transforms into another Treasure card which will revert back into the Believer Stone at the end of combat. ", "cost": 500, "gem1": "passive" }, { "id": "treasure-02027-passive-giantsblood", "type": "treasure", "title": "Treasure", "subtitle": "Giants Blood", "text": "Giants blood courses through your veins which triples the damage you deal with Basic Attacks at the expense of your characters life expectancy.", "cost": 1000, "gem1": "passive", "gem2": "cursed" }, { "id": "treasure-02028-passive-combatbanner", "type": "treasure", "title": "Treasure", "subtitle": "Combat Banner", "text": "You and your Allies deal double damage with Basic Attacks in combat. The pattern on this banner is of your choosing.", "cost": 500, "gem1": "passive" }, { "id": "treasure-02029-passive-lethalarms", "type": "treasure", "title": "Treasure", "subtitle": "Lethal Arms", "text": "Replace one of your characters hands with one of your weapons in your Inventory. This weapon becomes cursed, but your damage with Basic Attacks is increased to 7.", "cost": 1000, "gem1": "passive", "gem2": "cursed" }, { "id": "treasure-02030-passive-arcanasight", "type": "treasure", "title": "Treasure", "subtitle": "Arcana Sight", "text": "You now cast Spells through your Eyes. Spell Scrolls are no longer consumables for your characters and can be cast as many times as you like.", "cost": 500, "gem1": "passive", "gem2": "cursed" }, { "id": "treasure-02031-passive-flexiblelimbs", "type": "treasure", "title": "Treasure", "subtitle": "Flexible Limbs", "text": "The range of all your Melee Basic Attacks and Melee Abilities is now 5. Your body can stretch itself like rubber and bend in unfathomable ways.", "cost": 500, "gem1": "passive", "gem2": "cursed" }, { "id": "treasure-02032-passive-mirrorimage", "type": "treasure", "title": "Treasure", "subtitle": "Mirror Image", "text": "You have a second copy of yourself at all times. Anytime you Move, you also Move this image. For all intents and purposes, you are both characters at the same time and die if either die.", "cost": 200, "gem1": "passive", "gem2": "cursed" }, { "id": "treasure-02033-passive-aetheralform", "type": "treasure", "title": "Treasure", "subtitle": "Aetheral Form", "text": "At anytime you can shift into an Aetheral Form, allowing you to walk through Walled Terrain and other Characters.", "cost": 200, "gem1": "passive", "gem2": "cursed" }, { "id": "treasure-02034-passive-nayiasfury", "type": "treasure", "title": "Treasure", "subtitle": "Na'Yias Fury", "text": "Whenever an Ally goes Unconscious or is Killed, restore all of your Stamina and gain Shield equal to your Maximum Stamina.", "cost": 500, "gem1": "passive", "gem2": "cursed" }, { "id": "treasure-02035-passive-ironskin", "type": "treasure", "title": "Treasure", "subtitle": "Ironskin", "text": "You can never take more than 5 Damage from an Attack or Ability.", "cost": 500, "gem1": "passive", "gem2": "cursed" }, { "id": "treasure-02036-passive-omnilinguilism", "type": "treasure", "title": "Treasure", "subtitle": "Omnilinguilism", "text": "You can speak, write, and understand every Language of every race and creature in the realm. You gain 5 Maximum Stamina for every different Race of your Allies.", "cost": 500, "gem1": "passive", "gem2": "cursed" }, { "id": "treasure-02037-passive-barbedflesh", "type": "treasure", "title": "Treasure", "subtitle": "Barbed Flesh", "text": "Your flesh is mangled and sharp to the touch. Anytime you take damage, deal 3 damage back to the Target.", "cost": 500, "gem1": "passive", "gem2": "cursed" }, { "id": "treasure-02038-passive-grindstone", "type": "treasure", "title": "Treasure", "subtitle": "Grindstone", "text": "You and your Allies weapons always deal at least 5 Damage with Basic Attacks.", "cost": 1000, "gem1": "passive" }, { "id": "treasure-02039-passive-hideousmole", "type": "treasure", "title": "Treasure", "subtitle": "Hideous Mole", "text": "Your character has a very hideous mole on their face. You and your Allies are given 500 Gold.", "cost": 100, "gem1": "passive", "gem2": "cursed" }, { "id": "treasure-02040-passive-scaredvisage", "type": "treasure", "title": "Treasure", "subtitle": "Scared Visage", "text": "Your character has a large gash over one eye. Reduce the range of your Basic Attacks and Abilities to 3, but you or an Ally gain 1000 Gold.", "cost": 100, "gem1": "passive", "gem2": "cursed" }, { "id": "treasure-02041-passive-missingarm", "type": "treasure", "title": "Treasure", "subtitle": "Missing Arm", "text": "Your character is missing an arm. You can only use one of your Weapon Inventory slots, but you or an Ally gain 1000 gold.", "cost": 100, "gem1": "passive", "gem2": "cursed" }, { "id": "treasure-02042-passive-pegleg", "type": "treasure", "title": "Treasure", "subtitle": "Pegleg", "text": "Your character is missing a leg. You must roll to move with a chance of falling down, but you and your Allies are given 1000 Gold.", "cost": 100, "gem1": "passive", "gem2": "cursed" }, { "id": "treasure-02043-passive-horribleodor", "type": "treasure", "title": "Treasure", "subtitle": "Horrible Odor", "text": "Your character smells absolutely disgusting to all other characters. Your character cannot have friends or loved ones, but you or an Ally gain 1000 gold.", "cost": 100, "gem1": "passive", "gem2": "cursed" }, { "id": "treasure-02044-passive-terriblenickname", "type": "treasure", "title": "Treasure", "subtitle": "Terrible Nickname", "text": "Your character has a nickname voted on by the Gamemaster and Party that your character must use. You gain 1500 gold.", "cost": 100, "gem1": "passive", "gem2": "cursed" }, { "id": "treasure-02045-passive-toothless", "type": "treasure", "title": "Treasure", "subtitle": "Toothless", "text": "Your character has no teeth and feels pain anytime you laugh or smile. You or an Ally gain 500 gold.", "cost": 100, "gem1": "passive", "gem2": "cursed" }, { "id": "treasure-02046-passive-supersonichearing", "type": "treasure", "title": "Treasure", "subtitle": "Super Sonic Hearing", "text": "Your characters hearing is dramatically increased, but you are very sensetive to loud noises. You or an Ally gain 500 gold.", "cost": 100, "gem1": "passive", "gem2": "cursed" }, { "id": "treasure-02047-passive-posttraumaticstress", "type": "treasure", "title": "Treasure", "subtitle": "Post Traumatic Stress", "text": "Your character constantly has flash backs to a traumatic event from their past. Anytime you roll a 4 or lower, you must freak out and attack phantom Targets for the rest of the round. You or an Ally gain 1000 gold.", "cost": 100, "gem1": "passive", "gem2": "cursed" }, { "id": "treasure-02048-passive-uncontrollablelibido", "type": "treasure", "title": "Treasure", "subtitle": "Uncontrollable Libido", "text": "Your character is constantly horny for sexual experiences. You cannot attack Male or Female characters, choose one. You or an Ally gain 500 gold.", "cost": 100, "gem1": "passive", "gem2": "cursed" }, { "id": "treasure-02049-passive-hikingboots", "type": "treasure", "title": "Treasure", "subtitle": "Hiking Boots", "text": "You are Immune to Difficult Terrain and cannot be pushed or knocked back.", "cost": 200, "gem1": "passive" }, { "id": "treasure-02050-passive-koboldrabies", "type": "treasure", "title": "Treasure", "subtitle": "Kobold Rabies", "text": "You may now bite as a Basic Attack that deals 6 Damage and forces the Target to roll to see if they are inflicted with Kobold Rabies which reduces their chance to breed.", "cost": 1000, "gem1": "passive", "gem2": "cursed" }, { "id": "treasure-02051-passive-luckyrabbitsfoot", "type": "treasure", "title": "Treasure", "subtitle": "Lucky Rabbit's Foot", "text": "Your Companion cannot die, but they can still go unconscious.", "cost": 200, "gem1": "passive" }, { "id": "treasure-02052-passive-scentedcandle", "type": "treasure", "title": "Treasure", "subtitle": "Scented Candle", "text": "You are immune to all Mind and Emotional manipulation Abilities.", "cost": 200, "gem1": "passive" }, { "id": "treasure-02053-passive-balancedbraclet", "type": "treasure", "title": "Treasure", "subtitle": "Balanced Braclet", "text": "You are immune to Abilities that prevent you from gaining back your actions each round like Stuns and Freezes.", "cost": 200, "gem1": "passive" }, { "id": "treasure-02054-passive-crystalineamulet", "type": "treasure", "title": "Treasure", "subtitle": "Crystaline Amulet", "text": "If you would miss while casting a Spell, you may request to Roll again, but must use an additional die for this roll. You may do this as many times as you wish.", "cost": 500, "gem1": "passive" }, { "id": "treasure-02055-passive-friendshipring", "type": "treasure", "title": "Treasure", "subtitle": "Friendship Ring", "text": "You are Immune to all damage done by your Allies.", "cost": 200, "gem1": "passive" }, { "id": "treasure-02056-passive-mindfist", "type": "treasure", "title": "Treasure", "subtitle": "Mind Fist", "text": "You may now Basic Attack for 5 damage to any Target on the battlefield using the power of your mind.", "cost": 1000, "gem1": "passive", "gem2": "cursed" }, { "id": "treasure-02057-passive-mechasurfer", "type": "treasure", "title": "Treasure", "subtitle": "Mechasurfer", "text": "Anytime an Ally moves, you may shift up to 3 spaces. Anytime you move, you may move an adjacent Ally with you.", "cost": 500, "gem1": "passive" }, { "id": "treasure-02058-passive-defensivebackground", "type": "treasure", "title": "Treasure", "subtitle": "Defensive Background", "text": "You were trained at a young age to favor defense over offense. You may put a second Armor or Shield Card into a Weapon slot.", "cost": 500, "gem1": "passive", "gem2": "cursed" }, { "id": "treasure-02059-ability-bookofmagicmastery", "type": "treasure", "title": "Treasure", "subtitle": "Book of Magic Mastery", "text": "Transform one of your Abilities into a random Spell permanently.", "cost": 500, "gem1": "action_anytime" }, { "id": "treasure-02060-ability-pocketwhistle", "type": "treasure", "title": "Treasure", "subtitle": "Pocket Whistle", "text": "Summon a random Companion to aid you in battle until end of combat.", "cost": 1000, "gem1": "action_anytime", "gem2": "limited" }, { "id": "treasure-02061-ability-deckofcards", "type": "treasure", "title": "Treasure", "subtitle": "Deck of Cards", "text": "You and your Allies play a round of Blackjack. Every Ally that beats the Game Master has their Stamina restored to full where as losers have their remaining Stamina cut in half.", "cost": 1000, "gem1": "action_dual", "gem2": "limited" }, { "id": "treasure-02062-ability-bronzefishingpole", "type": "treasure", "title": "Treasure", "subtitle": "Bronze Fishing Pole", "text": "Cast a Fishing Line that deals 3 damage to a Target and then pulls them as close as possible to you.", "cost": 500, "gem1": "action_anytime", "gem2": "range", "gem2text": "5" }, { "id": "treasure-02063-ability-clericsticks", "type": "treasure", "title": "Treasure", "subtitle": "Cleric Sticks", "text": "Throw a Stick that deals 1 damage to a Target and then spawns a Snake Minion linked to you in an adjacent space of the Target.", "cost": 500, "gem1": "action_anytime" }, { "id": "treasure-02064-ability-fishingnet", "type": "treasure", "title": "Treasure", "subtitle": "Fishing Net", "text": "Throw a Fishing Net onto an Area. Targets inside this Area cannot move this round.", "cost": 200, "gem1": "action_anytime", "gem2": "range", "gem2text": "10", "gem3": "radius", "gem3text": "3", "gem4": "limited" }, { "id": "treasure-02065-ability-arcaneblaster", "type": "treasure", "title": "Treasure", "subtitle": "Arcane Blaster", "text": "Blast a Target with an arcane force that deals 5 damage.", "cost": 500, "gem1": "action_anytime", "gem2": "range", "gem2text": "10" }, { "id": "treasure-02066-ability-flashbackscroll", "type": "treasure", "title": "Treasure", "subtitle": "Flashback Scroll", "text": "Recast the Spell of the last Spell Scroll you used. This ability fizzles out if you have not used a Spell Scroll during this combat. Limited Abilities are still limited.", "cost": 1000, "gem1": "action_anytime" }, { "id": "treasure-02067-ability-icespiritshield", "type": "treasure", "title": "Treasure", "subtitle": "Ice Spirit Shield", "text": "Cover your armor in a layer of magic ice that grants you shield equal to your maximum Stamina. Spawn a Ice Elemental Minion for every 5 shield granted from this Ability.", "cost": 1000, "gem1": "action_anytime", "gem2": "limited" }, { "id": "treasure-02068-ability-restorationstaff", "type": "treasure", "title": "Treasure", "subtitle": "Restoration Staff", "text": "Restore 3 Stamina to you or an Ally.", "cost": 200, "gem1": "action_anytime", "gem2": "range", "gem2text": "10" }, { "id": "treasure-02069-ability-stormshock", "type": "treasure", "title": "Treasure", "subtitle": "Storm Shock", "text": "Deal 1 damage to all Foes on the battlefield. This Ability is great at destroying Minions.", "cost": 500, "gem1": "action_anytime" }, { "id": "treasure-03001-ability-potinsellersstrongestpotion", "type": "treasure", "title": "Treasure", "subtitle": "Potion Seller's Strongest Potion", "text": "A drink from this potion doubles the damage you deal with Basic Attacks until end of combat. Critical Hits triple the damage you deal with Basic Attacks.", "cost": 200, "gem1": "action_anytime" }, { "id": "treasure-03002-ability-convolutedcompositecrossbow", "type": "treasure", "title": "Treasure", "subtitle": "Convoluted Composite Crossbow", "text": "Fire a massive steel bolt that deals 25 Damage to a Target. This crossbow is very complicated to reload and can only be reloaded out of combat.", "cost": 500, "gem1": "action_dual", "gem2": "range", "gem2text": "15", "gem3": "limited" }, { "id": "treasure-03003-ability-proudmoorestaff", "type": "treasure", "title": "Treasure", "subtitle": "Proudmoore Staff", "text": "Conjure a Frost Elemental Minion linked to you.", "cost": 500, "gem1": "action_dual", "gem2": "melee" }, { "id": "treasure-03004-ability-bookofcursedspells", "type": "treasure", "title": "Treasure", "subtitle": "Book of Cursed Spells", "text": "Flip through this book's pages and find a random Spell to cast as an Immediate Bonus Action. You must complete the casting of this spell or you will lose your mind.", "cost": 500, "gem1": "action_dual" }, { "id": "treasure-03005-ability-ringoffire", "type": "treasure", "title": "Treasure", "subtitle": "Ring of Fire", "text": "Unleash a wave of fire from your ring that deals 5 Damage in a Line. ", "cost": 1000, "gem1": "action_dual", "gem2": "range", "gem2text": "5" }, { "id": "treasure-03006-ability-bladeturn", "type": "treasure", "title": "Treasure", "subtitle": "Bladeturn", "text": "Protect yourself in a bubble making you immune to damage for this round of combat.", "cost": 1000, "gem1": "action_anytime", "gem2": "limited" }, { "id": "treasure-03007-ability-holycanteen", "type": "treasure", "title": "Treasure", "subtitle": "Holy Canteen", "text": "Drink water blessed by the light and fully restore all your Stamina.", "cost": 1000, "gem1": "action_anytime", "gem2": "limited" }, { "id": "treasure-03008-ability-wellfornruby", "type": "treasure", "title": "Treasure", "subtitle": "Wellforn Ruby", "text": "Rub this Ruby to enhance your mobility and then shift up to 5 spaces. You cannot use this movement to dodge an incoming attack.", "cost": 500, "gem1": "action_anytime" }, { "id": "treasure-03009-ability-bewitchingmirror", "type": "treasure", "title": "Treasure", "subtitle": "Bewitching Mirror", "text": "Reveal this mirror to a Target to attempt to trap them within it removing them from combat. If this mirror is later broken, the Target will be released and this Treasure Card destroyed. Some Targets may have too strong a willpower to be trapped in this mirror.", "cost": 500, "gem1": "action_anytime", "gem2": "melee" }, { "id": "treasure-03010-ability-monocleofmagicsight", "type": "treasure", "title": "Treasure", "subtitle": "Monocle of Magic Sight", "text": "Increases your natural ability to see magic. In combat, the GameMaster share some information about the battle or will reveal the maximum Stamina of a Target of your choice.", "cost": 200, "gem1": "action_dual", "gem2": "limited" }, { "id": "treasure-03011-ability-everfullgoblet", "type": "treasure", "title": "Treasure", "subtitle": "Everfull Goblet", "text": "Drinking from this Goblet restores 10 Stamina and grants you a Chaos Action.", "cost": 500, "gem1": "action_dual", "gem2": "limited" }, { "id": "treasure-03012-ability-ringofthearmsukaa", "type": "treasure", "title": "Treasure", "subtitle": "Ring of the Armsukaa", "text": "Creates an barrier around yourself which prevents Projectiles and Foes from entering this round.", "cost": 500, "gem1": "action_dual", "gem2": "radius", "gem3": "limited" }, { "id": "treasure-03013-ability-noblebornknife", "type": "treasure", "title": "Treasure", "subtitle": "Nobleborn Knife", "text": "Stab a Target brutally for 30 Damage with a high chance of killing them. This knife must be cleaned of blood before it can be used to stab again.", "cost": 500, "gem1": "action_dual", "gem2": "melee", "gem3": "limited" }, { "id": "treasure-03014-ability-hurricanebracer", "type": "treasure", "title": "Treasure", "subtitle": "Hurricane Bracer", "text": "Summon forth a Hurricane in a massive Area that Deals 5 damage to Targets and then allows you to shift all Targets inside the Area to any empty space.", "cost": 500, "gem1": "action_dual", "gem2": "range", "gem2text": "10", "gem3": "radius", "gem3text": "5", "gem4": "limited" }, { "id": "treasure-03015-ability-potpuppyseeds", "type": "treasure", "title": "Treasure", "subtitle": "Pot Puppy Seeds", "text": "Plant some Pot Puppy Seeds. At the start of every round, a Pot Puppy Minion will spawn linked to you.", "cost": 1000, "gem1": "action_anytime" }, { "id": "treasure-03016-ability-themagiciansstone", "type": "treasure", "title": "Treasure", "subtitle": "The Magicians Stone", "text": "At the start of combat, this stone transforms into a random Spell Ability and then back to this Treasure Card at the end of combat.", "cost": 500, "gem1": "action_dual" }, { "id": "treasure-03017-ability-stellarsextant", "type": "treasure", "title": "Treasure", "subtitle": "Stellar Sextant", "text": "Shift all Allies up to 3 spaces. You cannot use this movement to dodge an incoming attack.", "cost": 500, "gem1": "action_anytime" }, { "id": "treasure-03018-ability-elaphelktusk", "type": "treasure", "title": "Treasure", "subtitle": "Elaphelk Tusk", "text": "Stab a Target for 5 Damage with this tusk and pin them a wall or the ground preventing movement this round.", "cost": 500, "gem1": "action_anytime", "gem2": "melee" }, { "id": "treasure-03019-ability-powderedelaphelkhorn", "type": "treasure", "title": "Treasure", "subtitle": "Powdered Elephelk Horn", "text": "Grants all other Allies an Immediate Bonus Action.", "cost": 500, "gem1": "action_anytime", "gem2": "limited" }, { "id": "treasure-03020-ability-frogsticktotem", "type": "treasure", "title": "Treasure", "subtitle": "Frog Stick Totem", "text": "Place a frog stick totem on an empty space. Allies adjacant to the Frog on a Stick may use their Move Actions as Regular Actions.", "cost": 500, "gem1": "action_anytime", "gem2": "range" }, { "id": "treasure-03021-ability-lunarboomerang", "type": "treasure", "title": "Treasure", "subtitle": "Lunar Boomerang", "text": "Throw a Boomerang that deals 3 Damage. You may select up to three Targets to hit with this boomerang.", "cost": 500, "gem1": "action_anytime", "gem2": "range" }, { "id": "treasure-03022-ability-rocketboots", "type": "treasure", "title": "Treasure", "subtitle": "Rocket Boots", "text": "Blast forward in a straight line until you hit a wall or barrier, leaving behind a trial of fire that transforms spaces into Dangerous Terrain. You can travel through spaces with other Targets in them.", "cost": 500, "gem1": "action_anytime" }, { "id": "treasure-03023-ability-knifeslinger", "type": "treasure", "title": "Treasure", "subtitle": "Knife Slinger", "text": "Release a flurry of knifes at all adjacent Foes that deal 5 Damage. Critical Hits allow you to use the Knife Slinger again as an Immediate Bonus Action.", "cost": 1000, "gem1": "action_dual", "gem2": "melee" }, { "id": "treasure-03024-ability-hypnoring", "type": "treasure", "title": "Treasure", "subtitle": "Hypnoring", "text": "Hypnotise a weak minded Target into obeying your will. They become your Companion until this ring is destroyed or you attempt to charm another Target.", "cost": 1000, "gem1": "action_anytime", "gem2": "melee", "gem3": "limited" }, { "id": "treasure-03025-ability-ancientbookofcleansing", "type": "treasure", "title": "Treasure", "subtitle": "Ancient Book of Cleansing", "text": "Cure yourself or an Ally in range of any and all negative effects and restore 3 Stamina to them by reciting a passage from this book about the faults of modern day healing magic. ", "cost": 500, "gem1": "action_anytime", "gem2": "range", "gem2text": "10" }, { "id": "treasure-03026-ability-fireworklauncher", "type": "treasure", "title": "Treasure", "subtitle": "Firework Launcher", "text": "Launch four fireworks that fly up and slam down dealing 1 Damage in an Area. Fireworks may be Targeted at different spaces.", "cost": 500, "gem1": "action_anytime", "gem2": "range", "gem2text": "10", "gem3": "radius", "gem3text": "2" }, { "id": "treasure-03027-ability-magnopulser", "type": "treasure", "title": "Treasure", "subtitle": "Magnopulser", "text": "Place your Magnopulser on the ground that starts pumping a beat. At the start of every round, you may shift all Foes on the battlefield 1 space until it is destroyed.", "cost": 500, "gem1": "action_anytime", "gem2": "limited" }, { "id": "treasure-03028-ability-electronetpistol", "type": "treasure", "title": "Treasure", "subtitle": "Electronet Pistol", "text": "Fire an electric net that deals 4 Damage to a Target and prevents them from moving this round.", "cost": 500, "gem1": "action_anytime", "gem2": "range", "gem2text": "10" }, { "id": "treasure-03029-ability-headcannonhelmet", "type": "treasure", "title": "Treasure", "subtitle": "Headcannon Helmet", "text": "Shoot a firebomb at a Target dealing 3 Damage. The space this ability Targets transforms into Dangerous Terrain.", "cost": 500, "gem1": "action_anytime", "gem2": "range", "gem2text": "5" }, { "id": "treasure-03030-ability-deconstructorbomber", "type": "treasure", "title": "Treasure", "subtitle": "Decontructor Bomber", "text": "Destroy a Treasure Card and lob a bomb of shrapnel that deals 15 Damage in an Area. ", "cost": 500, "gem1": "action_anytime", "gem2": "range", "gem2text": "10", "gem3": "radius", "gem3text": "3" }, { "id": "treasure-03031-ability-neurallinkgun", "type": "treasure", "title": "Treasure", "subtitle": "Neural Link Gun", "text": "Release a wavey beam that attempts to mind control a Target. If Successful, your can control the Target and can attack with them with a Basic Attack as an Immediate Bonus Action.", "cost": 1000, "gem1": "action_anytime", "gem2": "range", "gem2text": "5" }, { "id": "treasure-03032-ability-souldrainer", "type": "treasure", "title": "Treasure", "subtitle": "Soul Drainer", "text": "Deal 1 damage to all Foes in range and restore Stamina equal to the amount of damage dealt. This Ability does not effect those who do not possess a soul.", "cost": 500, "gem1": "action_anytime", "gem2": "range", "gem2text": "5" }, { "id": "treasure-03033-ability-sandshot", "type": "treasure", "title": "Treasure", "subtitle": "Sandshot", "text": "Shoot a glob of dirty mud at a Target blinding them, dealing 2 Damage and reducing the range of their Basic Attacks and Abilities down to 1 this round. ", "cost": 500, "gem1": "action_anytime", "gem2": "range", "gem2text": "10" }, { "id": "treasure-03034-ability-novaplumestaff", "type": "treasure", "title": "Treasure", "subtitle": "Nova Plume Staff", "text": "Shoot forth a fiery blast of smoke that deals 3 Damage to a Target. All spaces adjacent of the Target are filled with smoke transforming them into Difficult Terrain spaces.", "cost": 1000, "gem1": "action_anytime", "gem2": "range", "gem2text": "5" }, { "id": "treasure-03035-ability-fistinabox", "type": "treasure", "title": "Treasure", "subtitle": "Fist in a Box", "text": "Open a small box that shoots out a powerful fist attached to a spring that deals 5 Damage and knocks Targets back up to 5 spaces.", "cost": 500, "gem1": "action_anytime", "gem2": "range", "gem2text": "5" }, { "id": "treasure-03036-ability-deeperfreezer", "type": "treasure", "title": "Treasure", "subtitle": "Deeper Freezer", "text": "Release a frosty beam of ice that deals 2 Damage to a Target and freezes a Target in place which prevents one of their Regular actions this round.", "cost": 1000, "gem1": "action_anytime", "gem2": "range", "gem2text": "10" }, { "id": "treasure-03037-ability-arcaneneedler", "type": "treasure", "title": "Treasure", "subtitle": "Arcane Needler", "text": "Fire up to 5 arcane neddles that deal 2 Damage that cannot hit the same Target.", "cost": 1000, "gem1": "action_anytime", "gem2": "range", "gem2text": "10" }, { "id": "treasure-03038-ability-energycannon", "type": "treasure", "title": "Treasure", "subtitle": "Energy Cannon", "text": "Fire forth a giant ball of arcane energy that deals 4 Damage to a Target. Critical Hits restore all of your used up Actions, including this one.", "cost": 1000, "gem1": "action_anytime", "gem2": "range", "gem2text": "10" }, { "id": "treasure-03039-ability-flamenovabelt", "type": "treasure", "title": "Treasure", "subtitle": "Flame Nova Belt", "text": "Activate your belt which deals 5 Damage to adjacent Targets by releasing a ring of fire. ", "cost": 500, "gem1": "action_anytime" }, { "id": "treasure-03040-ability-dungoneerencyclopedia", "type": "treasure", "title": "Treasure", "subtitle": "Dungeoneer Encyclopedia", "text": "A book filled with everything you need to know. In combat, the GameMaster share some information about the battle or will reveal the maximum Stamina of a Target of your choice.", "cost": 500, "gem1": "action_anytime", "gem2": "limited" }, { "id": "treasure-03041-ability-flashinglightsword", "type": "treasure", "title": "Treasure", "subtitle": "Flashing Light Sword", "text": "Slap a Target with this annoying sounding and looking sword that deals 3 Damage to a Target. If successful, the Target may only Basic Attack and use Abilities directed at you this round.", "cost": 500, "gem1": "action_dual", "gem2": "melee" }, { "id": "treasure-03042-ability-pocketportaldevice", "type": "treasure", "title": "Treasure", "subtitle": "Pocket Portal Device", "text": "Teleport to Target space instantly. If the space you are targetting to has another Target inside it, swap places with them. You cannot activate this to dodge an attack.", "cost": 500, "gem1": "action_anytime", "gem2": "range", "gem2text": "5" }, { "id": "treasure-03043-ability-trustytrumpet", "type": "treasure", "title": "Treasure", "subtitle": "Trusty Trumpet", "text": "Play a morale boosting melody to bolster your Allies. For this round of combat, Allies in range of this tune are sure to hit with their Basic Attacks and Abilities unless they Critically Fail.", "cost": 500, "gem1": "action_anytime", "gem2": "limited" }, { "id": "treasure-03044-ability-quakemaker", "type": "treasure", "title": "Treasure", "subtitle": "Quake Maker", "text": "Smashing the ground with this mace causes the earth to rip apart. Select up to 6 connected spaces and transform them into Difficult Terrain spaces dealing 5 damage to Foes in these spaces.", "cost": 500, "gem1": "action_dual", "gem2": "limited" }, { "id": "treasure-03045-ability-screecher", "type": "treasure", "title": "Treasure", "subtitle": "Screecher", "text": "A powerful Ring that lets loose a Banshees Scream that causes all Targets in a Line to take 2 damage and be unable to cast spells for this round of combat.", "cost": 500, "gem1": "action_anytime" }, { "id": "treasure-03046-ability-minymastyduplicator", "type": "treasure", "title": "Treasure", "subtitle": "Miny Masty Duplicator", "text": "A blue and green Wand that when waved causes all of your Minions to create a copy of themselves in an adjacent space.", "cost": 500, "gem1": "action_dual", "gem2": "limited" }, { "id": "treasure-03047-ability-windumorningstar", "type": "treasure", "title": "Treasure", "subtitle": "Windu Morning Star", "text": "Swing a mace wildly that deals damage equal your roll to a Target. Misses often hit you in the face, luckly the damage is often low. ", "cost": 500, "gem1": "action_dual", "gem2": "range", "gem2text": "2" }, { "id": "treasure-03048-ability-grimshadeblade", "type": "treasure", "title": "Treasure", "subtitle": "Grimshade Blade", "text": "Smite a Target with a shadowy force that deals 6 Damage. Critical Failures spawn a very strong Ageless One who exists only to kill you. This is the Shade of the Grimshade Blade.", "cost": 500, "gem1": "action_anytime", "gem2": "range", "gem2text": "10" }, { "id": "treasure-03049-ability-headhunteraxe", "type": "treasure", "title": "Treasure", "subtitle": "Headhunter Axe", "text": "Throw an Axe that deals 20 Damage to a Target has a high chance of decapitating weaker characters. ", "cost": 500, "gem1": "action_anytime", "gem2": "range", "gem2text": "5", "gem3": "limited" }, { "id": "treasure-03050-ability-shillelagh", "type": "treasure", "title": "Treasure", "subtitle": "Shillelagh", "text": "Curse a Target dealing 5 Damage and forcing them to speak in a strange language, preventing Spells and Anytimes from being used this round..", "cost": 500, "gem1": "action_anytime", "gem2": "melee" }, { "id": "treasure-03051-ability-rodofthemonkeyfish", "type": "treasure", "title": "Treasure", "subtitle": "Rod of the Monkey Fish", "text": "Cast a Fishing line dealing 1 Damage to a Target and summon a Monkey Fish Companion to aid you in battle until end of combat.", "cost": 200, "gem1": "action_anytime", "gem2": "range", "gem2text": "5", "gem3": "limited" }, { "id": "treasure-03052-ability-handcannon", "type": "treasure", "title": "Treasure", "subtitle": "Handcannon", "text": "Fire off a giant cannon ball that deals 4 Damage to all Targets in a Large Line. ", "cost": 500, "gem1": "action_anytime", "gem2": "range", "gem2text": "10" }, { "id": "treasure-03053-ability-powerleveler", "type": "treasure", "title": "Treasure", "subtitle": "Power Leveler", "text": "Inject an Ally with pure concecrated E.X.P. granting them 3 Immediate Bonus Actions.", "cost": 1000, "gem1": "action_anytime", "gem2": "melee", "gem3": "limited" }, { "id": "treasure-03054-ability-transmogifer", "type": "treasure", "title": "Treasure", "subtitle": "Transmogifer", "text": "Transform into a Random Companion granting you their Abilities to use until end of combat. You must have space for these abilities in your Inventory to properly use this machine.", "cost": 500, "gem1": "action_anytime", "gem2": "limited" }, { "id": "treasure-03055-ability-tomeofslimewalls", "type": "treasure", "title": "Treasure", "subtitle": "Tome of Slime Walls", "text": "Select up to 4 connected spaces and transform them into Walled Terrain by summoning giant pillars of green slime. These slime walls are very sticky and hard to remove, so considerate placement is very much manditory.", "cost": 500, "gem1": "action_dual", "gem2": "range", "gem2text": "10" }, { "id": "treasure-03056-ability-icelancer", "type": "treasure", "title": "Treasure", "subtitle": "Ice Lancer", "text": "Sling a lance made of Ice that deals 5 damage. Rolling a Critical success causes all Targets adjacent of the point of impact to also take 5 damage.", "cost": 500, "gem1": "action_anytime", "gem2": "range", "gem2text": "10" }, { "id": "treasure-03057-ability-boltstaff", "type": "treasure", "title": "Treasure", "subtitle": "Bolt Staff", "text": "Summon down a bolt of lightning on a Target that deals 4 Damage and stuns them which prevents one of their Regular actions this round.", "cost": 500, "gem1": "action_anytime", "gem2": "range", "gem2text": "10" }, { "id": "treasure-03058-ability-lifetapper", "type": "treasure", "title": "Treasure", "subtitle": "Lifetapper", "text": "Wave this wand to deal 3 damage to a Target and restores Stamina equal to the amount of damage dealt. Your target must be living in order to restore Stamina.", "cost": 500, "gem1": "action_anytime", "gem2": "range", "gem2text": "5" }, { "id": "treasure-03059-ability-chronominamaxerclock", "type": "treasure", "title": "Treasure", "subtitle": "Chronomina Maxer Clock", "text": "Disappear from the Battlefield. At the end of the next round, reappear on the battlefield and grant yourself 5 Chaos Actions.", "cost": 1000, "gem1": "action_anytime", "gem2": "limited" }, { "id": "treasure-03060-ability-windtourscroll", "type": "treasure", "title": "Treasure", "subtitle": "Wind Tour Scroll", "text": "You may Move as many spaces and as many times until the end of this round by transforming into the wind it's self.", "cost": 500, "gem1": "action_anytime", "gem2": "limited" }, { "id": "treasure-03061-ability-swirlyumbrella", "type": "treasure", "title": "Treasure", "subtitle": "Swirly Umbrella", "text": "Warp a Targets mind making them believe they are a pet that belongs to you. This Target becomes your companion until end of combat.", "cost": 500, "gem1": "action_dual", "gem2": "limited" }, { "id": "treasure-03062-ability-bloodlustbook", "type": "treasure", "title": "Treasure", "subtitle": "Bloodlust Book", "text": "Reading from this book throws you, Allies, and Friendly Minions into a frenzy causing their Basic Attacks to deal double damage this round.", "cost": 500, "gem1": "action_anytime" }, { "id": "treasure-03063-ability-parryingdagger", "type": "treasure", "title": "Treasure", "subtitle": "Parrying Dagger", "text": "Attempt to Parry an attack or projectile with this small dagger. If successful you can counterattack with it to deal 3 damage.", "cost": 500, "gem1": "action_anytime" }, { "id": "treasure-03064-ability-grapplinghook", "type": "treasure", "title": "Treasure", "subtitle": "Grappling Hook", "text": "Fire a Hook into a Target dealing 3 damage and pulling them as close as possible to you, or pulling you as close as possible to them.", "cost": 500, "gem1": "action_anytime", "gem2": "range", "gem2text": "10" }, { "id": "treasure-03065-ability-sacrificiallambbombs", "type": "treasure", "title": "Treasure", "subtitle": "Sacrificial Lamb Bombs", "text": "All of your current Minions explode dealing 10 damage to all Adjacent Targets. You may shift all Minions 5 spaces before detonating them.", "cost": 500, "gem1": "action_dual", "gem2": "limited" }, { "id": "treasure-03066-ability-thorsale", "type": "treasure", "title": "Treasure", "subtitle": "Thor's Ale", "text": "Help a wounded or Unconscious Ally with a splash them with Thor's Ale, restoring 10 Stamina. ", "cost": 500, "gem1": "action_dual", "gem2": "limited" }, { "id": "treasure-03067-ability-deflex", "type": "treasure", "title": "Treasure", "subtitle": "Deflex", "text": "Redirect a Projectile fired by a Target at any other Target of your choice.", "cost": 1000, "gem1": "action_anytime" }, { "id": "treasure-03068-ability-honorchains", "type": "treasure", "title": "Treasure", "subtitle": "Honor Chains", "text": "Chain up to two Targets together or to the ground preventing them from moving this round.", "cost": 200, "gem1": "action_anytime", "gem2": "range", "gem2text": "5" }, { "id": "treasure-03069-ability-wandofdirection", "type": "treasure", "title": "Treasure", "subtitle": "Wand of Direction", "text": "Twirl your wand and then shift a Foe up to 5 spaces.", "cost": 200, "gem1": "action_dual", "gem2": "range", "gem2text": "10" } ];